Andrea Ciliberti
1 year ago
25 changed files with 267 additions and 191 deletions
@ -1,57 +0,0 @@
@@ -1,57 +0,0 @@
|
||||
use ctru::prelude::*; |
||||
use ctru::services::gfx::{Flush, Screen, Swap}; |
||||
|
||||
/// Ferris image taken from <https://rustacean.net> and scaled down to 320x240px.
|
||||
/// To regenerate the data, you will need to install `imagemagick` and run this
|
||||
/// command from the `examples` directory:
|
||||
///
|
||||
/// ```sh
|
||||
/// magick assets/ferris.png -channel-fx "red<=>blue" -rotate 90 assets/ferris.rgb
|
||||
/// ```
|
||||
///
|
||||
/// This creates an image appropriate for the default frame buffer format of
|
||||
/// [`Bgr8`](ctru::services::gspgpu::FramebufferFormat::Bgr8)
|
||||
/// and rotates the image 90° to account for the portrait mode screen.
|
||||
static IMAGE: &[u8] = include_bytes!("assets/ferris.rgb"); |
||||
|
||||
fn main() { |
||||
ctru::use_panic_handler(); |
||||
|
||||
let gfx = Gfx::new().expect("Couldn't obtain GFX controller"); |
||||
let mut hid = Hid::new().expect("Couldn't obtain HID controller"); |
||||
let apt = Apt::new().expect("Couldn't obtain APT controller"); |
||||
let _console = Console::new(gfx.top_screen.borrow_mut()); |
||||
|
||||
println!("\x1b[21;16HPress Start to exit."); |
||||
|
||||
let mut bottom_screen = gfx.bottom_screen.borrow_mut(); |
||||
|
||||
// We don't need double buffering in this example.
|
||||
// In this way we can draw our image only once on screen.
|
||||
bottom_screen.set_double_buffering(false); |
||||
|
||||
// We assume the image is the correct size already, so we drop width + height.
|
||||
let frame_buffer = bottom_screen.raw_framebuffer(); |
||||
|
||||
// Copy the image into the frame buffer
|
||||
unsafe { |
||||
frame_buffer.ptr.copy_from(IMAGE.as_ptr(), IMAGE.len()); |
||||
} |
||||
|
||||
// Main loop
|
||||
while apt.main_loop() { |
||||
//Scan all the inputs. This should be done once for each frame
|
||||
hid.scan_input(); |
||||
|
||||
if hid.keys_down().contains(KeyPad::START) { |
||||
break; |
||||
} |
||||
|
||||
// Flush and swap framebuffers
|
||||
bottom_screen.flush_buffers(); |
||||
bottom_screen.swap_buffers(); |
||||
|
||||
//Wait for VBlank
|
||||
gfx.wait_for_vblank(); |
||||
} |
||||
} |
Loading…
Reference in new issue