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@ -9,11 +9,12 @@ use crate::services::gspgpu::{self, FramebufferFormat}; |
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use crate::services::ServiceReference; |
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use crate::services::ServiceReference; |
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mod private { |
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mod private { |
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use super::{BottomScreen, TopScreen, TopScreenLeft, TopScreenRight}; |
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use super::{BottomScreen, TopScreen, TopScreen3D, TopScreenLeft, TopScreenRight}; |
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pub trait Sealed {} |
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pub trait Sealed {} |
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impl Sealed for TopScreen {} |
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impl Sealed for TopScreen {} |
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impl Sealed for TopScreen3D<'_> {} |
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impl Sealed for TopScreenLeft {} |
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impl Sealed for TopScreenLeft {} |
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impl Sealed for TopScreenRight {} |
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impl Sealed for TopScreenRight {} |
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impl Sealed for BottomScreen {} |
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impl Sealed for BottomScreen {} |
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@ -55,28 +56,6 @@ pub trait Screen: private::Sealed { |
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unsafe { ctru_sys::gfxSetDoubleBuffering(self.as_raw(), enabled) } |
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unsafe { ctru_sys::gfxSetDoubleBuffering(self.as_raw(), enabled) } |
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} |
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} |
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/// Swaps the video buffers.
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///
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/// This should be used even if double buffering is disabled.
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fn flush_buffer(&mut self) { |
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let framebuffer = self.raw_framebuffer(); |
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// Flush the data array. `self.raw_framebuffer` should get the correct parameters for all kinds of screens
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unsafe { |
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ctru_sys::GSPGPU_FlushDataCache( |
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framebuffer.ptr.cast(), |
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(framebuffer.height * framebuffer.width) as u32, |
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) |
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}; |
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} |
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/// Swaps the video buffers.
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///
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/// This should be used even if double buffering is disabled.
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fn swap_buffers(&mut self) { |
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unsafe { ctru_sys::gfxScreenSwapBuffers(self.side().into(), true) }; |
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} |
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/// Gets the framebuffer format
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/// Gets the framebuffer format
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fn framebuffer_format(&self) -> FramebufferFormat { |
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fn framebuffer_format(&self) -> FramebufferFormat { |
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unsafe { ctru_sys::gfxGetScreenFormat(self.as_raw()) }.into() |
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unsafe { ctru_sys::gfxGetScreenFormat(self.as_raw()) }.into() |
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@ -101,13 +80,77 @@ pub struct TopScreen3D<'top_screen> { |
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screen: &'top_screen RefCell<TopScreen>, |
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screen: &'top_screen RefCell<TopScreen>, |
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} |
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} |
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struct TopScreenLeft; |
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pub trait Swap: private::Sealed { |
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fn swap_buffers(&mut self); |
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} |
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trait SwappableScreen: Screen {} |
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impl SwappableScreen for TopScreen {} |
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impl SwappableScreen for BottomScreen {} |
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impl<S: SwappableScreen> Swap for S { |
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fn swap_buffers(&mut self) { |
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unsafe { |
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ctru_sys::gfxScreenSwapBuffers(self.side().into(), false); |
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} |
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} |
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} |
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pub trait Flush: private::Sealed { |
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fn flush_buffer(&mut self); |
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} |
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struct TopScreenRight; |
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trait FlushableScreen: Screen {} |
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impl FlushableScreen for TopScreen {} |
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impl FlushableScreen for BottomScreen {} |
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impl FlushableScreen for TopScreenLeft {} |
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impl FlushableScreen for TopScreenRight {} |
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impl<S: FlushableScreen> Flush for S { |
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fn flush_buffer(&mut self) { |
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let framebuffer = self.raw_framebuffer(); |
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// Flush the data array. `self.raw_framebuffer` should get the correct parameters for all kinds of screens
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unsafe { |
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ctru_sys::GSPGPU_FlushDataCache( |
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framebuffer.ptr.cast(), |
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(framebuffer.height * framebuffer.width) as u32, |
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) |
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}; |
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} |
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} |
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impl Swap for TopScreen3D<'_> { |
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fn swap_buffers(&mut self) { |
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unsafe { |
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ctru_sys::gfxScreenSwapBuffers(Side::Left.into(), true); |
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} |
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} |
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} |
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impl TopScreen3D<'_> { |
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/// Flush the buffers for both the left and right sides of the screen.
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pub fn flush_buffers(&mut self) { |
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let (mut left, mut right) = self.split_mut(); |
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left.flush_buffer(); |
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right.flush_buffer(); |
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} |
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} |
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/// The left side of the top screen, when using 3D mode.
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#[derive(Debug)] |
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#[non_exhaustive] |
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pub struct TopScreenLeft; |
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/// The right side of the top screen, when using 3D mode.
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#[derive(Debug)] |
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#[non_exhaustive] |
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#[non_exhaustive] |
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pub struct TopScreenRight; |
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/// The bottom screen. Mutable access to this struct is required to write to the
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/// The bottom screen. Mutable access to this struct is required to write to the
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/// bottom screen's frame buffer.
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/// bottom screen's frame buffer.
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#[derive(Debug)] |
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#[non_exhaustive] |
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pub struct BottomScreen; |
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pub struct BottomScreen; |
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/// Representation of a framebuffer for one [`Side`] of the top screen, or the
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/// Representation of a framebuffer for one [`Side`] of the top screen, or the
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@ -194,14 +237,14 @@ impl Gfx { |
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impl TopScreen3D<'_> { |
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impl TopScreen3D<'_> { |
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/// Immutably borrow the two sides of the screen as `(left, right)`.
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/// Immutably borrow the two sides of the screen as `(left, right)`.
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pub fn split(&self) -> (Ref<dyn Screen>, Ref<dyn Screen>) { |
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pub fn split(&self) -> (Ref<TopScreenLeft>, Ref<TopScreenRight>) { |
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Ref::map_split(self.screen.borrow(), |screen| { |
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Ref::map_split(self.screen.borrow(), |screen| { |
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(&screen.left as _, &screen.right as _) |
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(&screen.left as _, &screen.right as _) |
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}) |
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}) |
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} |
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} |
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/// Mutably borrow the two sides of the screen as `(left, right)`.
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/// Mutably borrow the two sides of the screen as `(left, right)`.
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pub fn split_mut(&self) -> (RefMut<dyn Screen>, RefMut<dyn Screen>) { |
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pub fn split_mut(&self) -> (RefMut<TopScreenLeft>, RefMut<TopScreenRight>) { |
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RefMut::map_split(self.screen.borrow_mut(), |screen| { |
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RefMut::map_split(self.screen.borrow_mut(), |screen| { |
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(&mut screen.left as _, &mut screen.right as _) |
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(&mut screen.left as _, &mut screen.right as _) |
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}) |
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}) |
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