/// [`Console`] lets the application redirect `stdout` to a simple text displayer on the 3DS screen.
/// This means that any text written to `stdout` (e.g. using `println!` or `dbg!`) will become visible in the area taken by the console.
/// [`Console`] lets the application redirect `stdout` and `stderr` to a simple text displayer on the 3DS screen.
/// This means that any text written to `stdout` and `stderr` (e.g. using `println!`, `eprintln!` or `dbg!`) will become visible in the area taken by the console.
///
/// # Notes
///
/// The [`Console`] will take full possession of the screen handed to it as long as it stays alive. It also supports some ANSI codes, such as text color and cursor positioning.
/// The [`Console`]'s window will have a size of 40x30 on the bottom screen, 50x30 on the normal top screen and
/// 100x30 on the top screen when wide mode is enabled.
/// The [`Console`]'s window size will be:
/// - 40x30 on the [`BottomScreen`](crate::services::gfx::BottomScreen).
/// - 50x30 on the normal [`TopScreen`](crate::services::gfx::TopScreen).
/// - 100x30 on the [`TopScreen`](crate::services::gfx::TopScreen) when wide mode is enabled.
///
/// # Alternatives
///
/// If you'd like to see live `stdout` output while running the application but cannot or do not want to show the text on the 3DS itself,
/// If you'd like to see live standard output while running the application but cannot or do not want to show the text on the 3DS itself,
/// you can try using [`Soc::redirect_to_3dslink`](crate::services::soc::Soc::redirect_to_3dslink) while activating the `--server` flag for `3dslink` (also supported by `cargo-3ds`).
/// More info in the [`cargo-3ds` docs](https://github.com/rust3ds/cargo-3ds#running-executables).