24 Commits (0ed4ec11a94379e0e934817e30eb004a01e1b3d2)
 

Author SHA1 Message Date
Andrea Ciliberti 0ed4ec11a9 Fix licensing 2 years ago
Ian Chamberlain 2012f390d6
Merge pull request #10 from rust3ds/fix/binding-conflicts 2 years ago
Ian Chamberlain e26d01f782
Don't generate <sys/...> bindings 2 years ago
Ian Chamberlain 02a9d40fdb
Use bindgen library to generate bindings 2 years ago
Ian Chamberlain 340a38489c
Update citro3d to use upstream ctru_sys types 2 years ago
Ian Chamberlain a7690e7cdd
Only generate citro3d-specific types/funcs, etc. 2 years ago
Ian Chamberlain 6ba85149d8
Use bytemuck instead of incorrect align_to 3 years ago
Ian Chamberlain 4492b2d293
Implement some basic shader program types 3 years ago
Ian Chamberlain b72495737a
Update bindgen bindings 3 years ago
Ian Chamberlain e5e2e63586
port frame begin/end to safe rust 3 years ago
Ian Chamberlain 184060c63d
Update render target API for auto framebuffer fmt 3 years ago
Ian Chamberlain 395aa29bc1
Inline citro3d-sys functions where needed 3 years ago
Ian Chamberlain 83b613684a
First pass at some safe wrappers for render target 3 years ago
Ian Chamberlain 5a3fd9d21b
Varios cleanup + simplify example 3 years ago
Ian Chamberlain 5743da3d56
Initial attempt at build script compilation 3 years ago
Ian Chamberlain 1177a32254
Completely remove ctru-sys dep and fix some lints 3 years ago
Ian Chamberlain 484e971dd5
Add compiling example using -sys bindings 3 years ago
Ian Chamberlain 8161bd660f
Minor bindings updates 3 years ago
Ian Chamberlain c648c93493
Add enough functionality for simple tri demo 3 years ago
Ian Chamberlain 2867b74b28
Move citro3d-sys to workspace sub-crate 3 years ago
Ian Chamberlain 9f67a92a42
Use opaque-type for types defined in ctru-sys 3 years ago
Ian Chamberlain 924ad609f5
More usable bindings 3 years ago
Ian Chamberlain 940c3fd69d
Update bindings + fix build errors 3 years ago
panicbit a5cd55250b Init 7 years ago