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Merge pull request #22 from rust3ds/feature/pica200-proc-macro

pull/25/head
Ian Chamberlain 1 year ago committed by GitHub
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  1. 3
      .gitignore
  2. 13
      Cargo.toml
  3. 13
      citro3d-macros/Cargo.toml
  4. 8
      citro3d-macros/build.rs
  5. 167
      citro3d-macros/src/lib.rs
  6. 11
      citro3d-macros/tests/bad-shader.pica
  7. 14
      citro3d-macros/tests/integration.pica
  8. 15
      citro3d-macros/tests/integration.rs
  9. 1
      citro3d/Cargo.toml
  10. 39
      citro3d/build.rs
  11. 14
      citro3d/examples/triangle.rs
  12. 5
      citro3d/src/lib.rs
  13. 5
      citro3d/src/shader.rs
  14. 27
      citro3d/src/shader/macros.rs

3
.gitignore vendored

@ -17,3 +17,6 @@ Cargo.lock
rust-toolchain rust-toolchain
rust-toolchain.toml rust-toolchain.toml
.cargo/ .cargo/
# Pica200 output files
*.shbin

13
Cargo.toml

@ -1,6 +1,15 @@
[workspace] [workspace]
members = ["citro3d-sys", "citro3d", "bindgen-citro3d"] members = [
default-members = ["citro3d", "citro3d-sys"] "bindgen-citro3d",
"citro3d-macros",
"citro3d-sys",
"citro3d",
]
default-members = [
"citro3d",
"citro3d-sys",
"citro3d-macros",
]
resolver = "2" resolver = "2"
[patch."https://github.com/rust3ds/citro3d-rs.git"] [patch."https://github.com/rust3ds/citro3d-rs.git"]

13
citro3d-macros/Cargo.toml

@ -0,0 +1,13 @@
[package]
name = "citro3d-macros"
version = "0.1.0"
edition = "2021"
authors = ["Rust3DS Org"]
license = "MIT OR Apache-2.0"
[lib]
proc-macro = true
[dependencies]
litrs = { version = "0.4.0", default-features = false }
quote = "1.0.32"

8
citro3d-macros/build.rs

@ -0,0 +1,8 @@
//! This build script mainly exists just to ensure `OUT_DIR` is set for the macro,
//! but we can also use it to force a re-evaluation if `DEVKITPRO` changes.
fn main() {
for var in ["OUT_DIR", "DEVKITPRO"] {
println!("cargo:rerun-if-env-changed={var}");
}
}

167
citro3d-macros/src/lib.rs

@ -0,0 +1,167 @@
// we're already nightly-only so might as well use unstable proc macro APIs.
#![feature(proc_macro_span)]
use std::error::Error;
use std::fs::DirBuilder;
use std::path::PathBuf;
use std::{env, process};
use litrs::StringLit;
use proc_macro::TokenStream;
use quote::quote;
/// Compiles the given PICA200 shader using [`picasso`](https://github.com/devkitPro/picasso)
/// and returns the compiled bytes directly as a `&[u8]` slice.
///
/// This is similar to the standard library's [`include_bytes!`](std::include_bytes) macro, for which
/// file paths are relative to the source file where the macro is invoked.
///
/// The compiled shader binary will be saved in the caller's `$OUT_DIR`.
///
/// # Errors
///
/// This macro will fail to compile if the input is not a single string literal.
/// In other words, inputs like `concat!("foo", "/bar")` are not supported.
///
/// # Example
///
/// ```
/// use citro3d_macros::include_shader;
///
/// static SHADER_BYTES: &[u8] = include_shader!("../tests/integration.pica");
/// ```
///
/// # Errors
///
/// The macro will fail to compile if the `.pica` file cannot be found, or contains
/// `picasso` syntax errors.
///
/// ```compile_fail
/// # use citro3d_macros::include_shader;
/// static _ERROR: &[u8] = include_shader!("../tests/nonexistent.pica");
/// ```
///
/// ```compile_fail
/// # use citro3d_macros::include_shader;
/// static _ERROR: &[u8] = include_shader!("../tests/bad-shader.pica");
/// ```
#[proc_macro]
pub fn include_shader(input: proc_macro::TokenStream) -> proc_macro::TokenStream {
match include_shader_impl(input) {
Ok(tokens) => tokens,
Err(err) => {
let err_str = err.to_string();
quote! { compile_error!( #err_str ) }.into()
}
}
}
fn include_shader_impl(input: TokenStream) -> Result<TokenStream, Box<dyn Error>> {
let tokens: Vec<_> = input.into_iter().collect();
if tokens.len() != 1 {
return Err(format!("expected exactly one input token, got {}", tokens.len()).into());
}
let shader_source_filename = &tokens[0];
let string_lit = match StringLit::try_from(shader_source_filename) {
Ok(lit) => lit,
Err(err) => return Ok(err.to_compile_error()),
};
// The cwd can change depending on whether this is running in a doctest or not:
// https://users.rust-lang.org/t/which-directory-does-a-proc-macro-run-from/71917
//
// But the span's `source_file()` seems to always be relative to the cwd.
let cwd = env::current_dir()
.map_err(|err| format!("unable to determine current directory: {err}"))?;
let invoking_source_file = shader_source_filename.span().source_file().path();
let Some(invoking_source_dir) = invoking_source_file.parent() else {
return Ok(quote! {
compile_error!(
concat!(
"unable to find parent directory of current source file \"",
file!(),
"\""
)
)
}
.into());
};
// By joining these three pieces, we arrive at approximately the same behavior as `include_bytes!`
let shader_source_file = cwd
.join(invoking_source_dir)
.join(string_lit.value())
// This might be overkill, but it ensures we get a unique path if different
// shaders with the same relative path are used within one program
.canonicalize()
.map_err(|err| format!("unable to resolve absolute path of shader source: {err}"))?;
let shader_out_file: PathBuf = shader_source_file.with_extension("shbin");
let out_dir = PathBuf::from(env!("OUT_DIR"));
let out_path = out_dir.join(shader_out_file.components().skip(1).collect::<PathBuf>());
// UNWRAP: we already canonicalized the source path, so it should have a parent.
let out_parent = out_path.parent().unwrap();
DirBuilder::new()
.recursive(true)
.create(out_parent)
.map_err(|err| format!("unable to create output directory {out_parent:?}: {err}"))?;
let devkitpro = PathBuf::from(env!("DEVKITPRO"));
let picasso = devkitpro.join("tools/bin/picasso");
let output = process::Command::new(&picasso)
.arg("--out")
.args([&out_path, &shader_source_file])
.output()
.map_err(|err| format!("unable to run {picasso:?}: {err}"))?;
let error_code = match output.status.code() {
Some(0) => None,
code => Some(code.map_or_else(|| String::from("<unknown>"), |c| c.to_string())),
};
if let Some(code) = error_code {
return Err(format!(
"failed to compile shader: `picasso` exited with status {code}: {}",
String::from_utf8_lossy(&output.stderr),
)
.into());
}
let bytes = std::fs::read(&out_path)
.map_err(|err| format!("unable to read output file {out_path:?}: {err}"))?;
let source_file_path = shader_source_file.to_string_lossy();
let result = quote! {
{
// ensure the source is re-evaluted if the input file changes
const _SOURCE: &[u8] = include_bytes! ( #source_file_path );
// https://users.rust-lang.org/t/can-i-conveniently-compile-bytes-into-a-rust-program-with-a-specific-alignment/24049/2
#[repr(C)]
struct AlignedAsU32<Bytes: ?Sized> {
_align: [u32; 0],
bytes: Bytes,
}
// this assignment is made possible by CoerceUnsized
const ALIGNED: &AlignedAsU32<[u8]> = &AlignedAsU32 {
_align: [],
// emits a token stream like `[10u8, 11u8, ... ]`
bytes: [ #(#bytes),* ]
};
&ALIGNED.bytes
}
};
Ok(result.into())
}

11
citro3d-macros/tests/bad-shader.pica

@ -0,0 +1,11 @@
; Vertex shader that won't compile
.out outpos position
.out outclr color
.proc main
mov outpos, 1
mov outclr, 0
end
.end

14
citro3d-macros/tests/integration.pica

@ -0,0 +1,14 @@
; Trivial vertex shader
.out outpos position
.out outclr color
.alias inpos v1
.alias inclr v0
.proc main
mov outpos, inpos
mov outclr, inclr
end
.end

15
citro3d-macros/tests/integration.rs

@ -0,0 +1,15 @@
use citro3d_macros::include_shader;
#[test]
fn includes_shader_static() {
static SHADER_BYTES: &[u8] = include_shader!("integration.pica");
assert_eq!(SHADER_BYTES.len() % 4, 0);
}
#[test]
fn includes_shader_const() {
const SHADER_BYTES: &[u8] = include_shader!("integration.pica");
assert_eq!(SHADER_BYTES.len() % 4, 0);
}

1
citro3d/Cargo.toml

@ -6,6 +6,7 @@ version = "0.1.0"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
citro3d-macros = { version = "0.1.0", path = "../citro3d-macros" }
bitflags = "1.3.2" bitflags = "1.3.2"
bytemuck = { version = "1.10.0", features = ["extern_crate_std"] } bytemuck = { version = "1.10.0", features = ["extern_crate_std"] }
citro3d-sys = { git = "https://github.com/rust3ds/citro3d-rs.git" } citro3d-sys = { git = "https://github.com/rust3ds/citro3d-rs.git" }

39
citro3d/build.rs

@ -1,39 +0,0 @@
use std::ffi::OsStr;
use std::path::PathBuf;
use std::process::Command;
fn main() {
println!("cargo:rerun-if-changed=build.rs");
println!("cargo:rerun-if-changed=examples/assets");
let mut asset_dir = PathBuf::from(std::env::var_os("CARGO_MANIFEST_DIR").unwrap());
asset_dir.push("examples");
asset_dir.push("assets");
println!("Checking dir {:?}", asset_dir.display());
for entry in asset_dir.read_dir().unwrap().flatten() {
println!("Checking {:?}", entry.path().display());
if let Some("pica") = entry.path().extension().and_then(OsStr::to_str) {
println!("cargo:rerun-if-changed={}", entry.path().display());
let mut out_path = PathBuf::from(std::env::var_os("OUT_DIR").unwrap());
out_path.push("examples");
out_path.push("assets");
out_path.push(entry.path().with_extension("shbin").file_name().unwrap());
std::fs::create_dir_all(out_path.parent().unwrap()).unwrap();
println!("Compiling {:?}", out_path.display());
let mut cmd = Command::new("picasso");
cmd.arg(entry.path()).arg("--out").arg(out_path);
let status = cmd.spawn().unwrap().wait().unwrap();
assert!(
status.success(),
"Command {cmd:#?} failed with code {status:?}"
);
}
}
}

14
citro3d/examples/triangle.rs

@ -3,17 +3,16 @@
#![feature(allocator_api)] #![feature(allocator_api)]
use citro3d::attrib; use std::ffi::CStr;
use citro3d::buffer; use std::mem::MaybeUninit;
use citro3d::macros::include_shader;
use citro3d::render::{self, ClearFlags}; use citro3d::render::{self, ClearFlags};
use citro3d::{include_aligned_bytes, shader}; use citro3d::{attrib, buffer, shader};
use citro3d_sys::C3D_Mtx; use citro3d_sys::C3D_Mtx;
use ctru::prelude::*; use ctru::prelude::*;
use ctru::services::gfx::{RawFrameBuffer, Screen, TopScreen3D}; use ctru::services::gfx::{RawFrameBuffer, Screen, TopScreen3D};
use std::ffi::CStr;
use std::mem::MaybeUninit;
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone)] #[derive(Copy, Clone)]
struct Vec3 { struct Vec3 {
@ -50,8 +49,7 @@ static VERTICES: &[Vertex] = &[
}, },
]; ];
static SHADER_BYTES: &[u8] = static SHADER_BYTES: &[u8] = include_shader!("assets/vshader.pica");
include_aligned_bytes!(concat!(env!("OUT_DIR"), "/examples/assets/vshader.shbin"));
fn main() { fn main() {
ctru::use_panic_handler(); ctru::use_panic_handler();

5
citro3d/src/lib.rs

@ -9,6 +9,11 @@ pub mod shader;
use citro3d_sys::C3D_FrameDrawOn; use citro3d_sys::C3D_FrameDrawOn;
pub use error::{Error, Result}; pub use error::{Error, Result};
pub mod macros {
//! Helper macros for working with shaders.
pub use citro3d_macros::*;
}
/// The single instance for using `citro3d`. This is the base type that an application /// The single instance for using `citro3d`. This is the base type that an application
/// should instantiate to use this library. /// should instantiate to use this library.
#[non_exhaustive] #[non_exhaustive]

5
citro3d/src/shader.rs

@ -7,11 +7,6 @@
use std::error::Error; use std::error::Error;
use std::mem::MaybeUninit; use std::mem::MaybeUninit;
// Macros get exported at the crate root, so no reason to document this module.
// It still needs to be `pub` for the helper struct it exports.
#[doc(hidden)]
pub mod macros;
/// A PICA200 shader program. It may have one or both of: /// A PICA200 shader program. It may have one or both of:
/// ///
/// * A vertex shader [`Library`] /// * A vertex shader [`Library`]

27
citro3d/src/shader/macros.rs

@ -1,27 +0,0 @@
//! Helper macros for working with shader data.
/// Helper macro for including a file as bytes that are correctly aligned for
/// use as a [`Library`](super::Library).
#[macro_export]
macro_rules! include_aligned_bytes {
($path:expr) => {{
// const block expression to encapsulate the static
use $crate::shader::macros::AlignedAs;
// this assignment is made possible by CoerceUnsized
const ALIGNED: &AlignedAs<u32, [u8]> = &AlignedAs {
_align: [],
bytes: *include_bytes!($path),
};
&ALIGNED.bytes
}};
}
/// Helper struct to [`include_bytes`] aligned as a specific type.
#[repr(C)] // guarantee 'bytes' comes after '_align'
#[doc(hidden)]
pub struct AlignedAs<Align, Bytes: ?Sized> {
pub _align: [Align; 0],
pub bytes: Bytes,
}
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