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94 lines
2.7 KiB
94 lines
2.7 KiB
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get_property(cached_keymap_value CACHE KEYMAP PROPERTY VALUE) |
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# There are actually 4 sources, the three user input sources, and the |
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# previously used value (CACHED_KEYMAP). The previously used value has |
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# precedence, and if we detect that the user is trying to change the |
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# value we give him a warning about needing to clean the build |
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# directory to be able to change keymaps. |
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set(keymap_cli_argument ${cached_keymap_value}) # Either new or old |
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if(keymap_cli_argument STREQUAL CACHED_KEYMAP) |
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# We already have a CACHED_KEYMAP so there is no new input on the CLI |
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unset(keymap_cli_argument) |
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endif() |
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set(keymap_app_cmake_lists ${KEYMAP}) |
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if(cached_keymap_value STREQUAL KEYMAP) |
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# The app build scripts did not set a default, The KEYMAP we are |
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# reading is the cached value from the CLI |
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unset(keymap_app_cmake_lists) |
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endif() |
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if(CACHED_KEYMAP) |
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# Warn the user if it looks like he is trying to change the keymap |
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# without cleaning first |
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if(keymap_cli_argument) |
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if(NOT (CACHED_KEYMAP STREQUAL keymap_cli_argument)) |
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message(WARNING "The build directory must be cleaned pristinely when changing keymaps") |
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# TODO: Support changing keymaps without requiring a clean build |
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endif() |
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endif() |
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set(KEYMAP ${CACHED_KEYMAP}) |
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elseif(keymap_cli_argument) |
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set(KEYMAP ${keymap_cli_argument}) |
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elseif(DEFINED ENV{KEYMAP}) |
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set(KEYMAP $ENV{KEYMAP}) |
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elseif(keymap_app_cmake_lists) |
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set(KEYMAP ${keymap_app_cmake_lists}) |
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else() |
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set(KEYMAP default) |
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message(STATUS "KEYMAP defaulted to 'default'") |
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endif() |
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message(STATUS "Keymap: ${KEYMAP}") |
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# Store the selected keymap in the cache |
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set(CACHED_KEYMAP ${KEYMAP} CACHE STRING "Selected keymap") |
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set(ZMK_APP_DIR ${CMAKE_CURRENT_SOURCE_DIR}) |
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list(APPEND KEYMAP_DIRS ${ZMK_APP_DIR}/keymaps) |
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foreach(root ${BOARD_ROOT}) |
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find_path(BOARD_DIR |
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NAMES ${BOARD}_defconfig |
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PATHS ${root}/boards/*/* |
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NO_DEFAULT_PATH |
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) |
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if(BOARD_DIR) |
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list(APPEND KEYMAP_DIRS ${BOARD_DIR}/keymaps) |
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endif() |
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if(DEFINED SHIELD) |
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find_path(shields_refs_list |
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NAMES ${SHIELD}.overlay |
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PATHS ${root}/boards/shields/* |
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NO_DEFAULT_PATH |
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) |
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foreach(shield_path ${shields_refs_list}) |
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list(APPEND KEYMAP_DIRS ${shield_path}/keymaps) |
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endforeach() |
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endif() |
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endforeach() |
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find_path(BASE_KEYMAPS_DIR |
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NAMES ${KEYMAP}/keymap.overlay |
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PATHS ${KEYMAP_DIRS} |
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NO_DEFAULT_PATH |
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) |
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if (BASE_KEYMAPS_DIR) |
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set(KEYMAP_DIR "${BASE_KEYMAPS_DIR}/${KEYMAP}" CACHE STRING "Selected keymap directory") |
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message(STATUS "Using keymap directory: ${KEYMAP_DIR}/") |
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# Used to let local imports of custom keycodes work as expected |
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list(APPEND DTS_ROOT ${KEYMAP_DIR}) |
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if (EXISTS "${KEYMAP_DIR}/include") |
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include_directories("${KEYMAP_DIR}/include") |
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endif() |
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set(DTC_OVERLAY_FILE ${KEYMAP_DIR}/keymap.overlay) |
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endif()
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