#include #include LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL); #include #include #include #include #include static u32_t zmk_keymap_layer_state = 0; static u8_t zmk_keymap_layer_default = 0; #define ZMK_KEYMAP_NODE DT_CHOSEN(zmk_keymap) #define ZMK_KEYMAP_LAYERS_LEN DT_PROP_LEN(ZMK_KEYMAP_NODE, layers) #define LAYER_NODE(l) DT_PHANDLE_BY_IDX(ZMK_KEYMAP_NODE, layers, l) #define _TRANSFORM_ENTRY(idx, layer) \ { .behavior_dev = DT_LABEL(DT_PHANDLE_BY_IDX(DT_PHANDLE_BY_IDX(ZMK_KEYMAP_NODE, layers, layer), bindings, idx)), \ .param1 = COND_CODE_0(DT_PHA_HAS_CELL_AT_IDX(LAYER_NODE(layer), bindings, idx, param1), (0), (DT_PHA_BY_IDX(LAYER_NODE(layer), bindings, idx, param1))), \ .param2 = COND_CODE_0(DT_PHA_HAS_CELL_AT_IDX(LAYER_NODE(layer), bindings, idx, param2), (0), (DT_PHA_BY_IDX(LAYER_NODE(layer), bindings, idx, param2))), \ }, #define TRANSFORMED_LAYER(idx) \ { UTIL_LISTIFY(DT_PROP_LEN(DT_PHANDLE_BY_IDX(ZMK_KEYMAP_NODE, layers, idx), bindings), _TRANSFORM_ENTRY, idx) } static struct zmk_behavior_binding zmk_keymap[ZMK_KEYMAP_LAYERS_LEN][ZMK_KEYMAP_LEN] = { #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 0) TRANSFORMED_LAYER(0), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 1) TRANSFORMED_LAYER(1), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 2) TRANSFORMED_LAYER(2), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 3) TRANSFORMED_LAYER(3), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 4) TRANSFORMED_LAYER(4), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 5) TRANSFORMED_LAYER(5), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 6) TRANSFORMED_LAYER(6), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 7) TRANSFORMED_LAYER(7), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 8) TRANSFORMED_LAYER(8), #endif #if DT_PROP_HAS_IDX(ZMK_KEYMAP_NODE, layers, 9) TRANSFORMED_LAYER(9), #endif }; #define SET_LAYER_STATE(layer, state) \ if (layer >= 32) \ { \ return -EINVAL; \ } \ WRITE_BIT(zmk_keymap_layer_state, layer, state); \ return 0; int zmk_keymap_layer_activate(u8_t layer) { SET_LAYER_STATE(layer, true); }; int zmk_keymap_layer_deactivate(u8_t layer) { SET_LAYER_STATE(layer, false); }; int zmk_keymap_position_state_changed(u32_t position, bool pressed) { for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= zmk_keymap_layer_default; layer--) { if ((zmk_keymap_layer_state & BIT(layer)) == BIT(layer) || layer == zmk_keymap_layer_default) { struct zmk_behavior_binding *binding = &zmk_keymap[layer][position]; struct device *behavior; int ret; LOG_DBG("layer: %d position: %d, binding name: %s", layer, position, binding->behavior_dev); behavior = device_get_binding(binding->behavior_dev); if (!behavior) { LOG_DBG("No behavior assigned to %d on layer %d", position, layer); continue; } if (pressed) { ret = behavior_keymap_binding_pressed(behavior, position, binding->param1, binding->param2); } else { ret = behavior_keymap_binding_released(behavior, position, binding->param1, binding->param2); } if (ret > 0) { LOG_DBG("behavior processing to continue to next layer"); continue; } else if (ret < 0) { LOG_DBG("Behavior returned error: %d", ret); return ret; } else { return ret; } } } return -ENOTSUP; }