get_property(cached_keymap_value CACHE KEYMAP PROPERTY VALUE) # There are actually 4 sources, the three user input sources, and the # previously used value (CACHED_KEYMAP). The previously used value has # precedence, and if we detect that the user is trying to change the # value we give him a warning about needing to clean the build # directory to be able to change keymaps. set(keymap_cli_argument ${cached_keymap_value}) # Either new or old if(keymap_cli_argument STREQUAL CACHED_KEYMAP) # We already have a CACHED_KEYMAP so there is no new input on the CLI unset(keymap_cli_argument) endif() set(keymap_app_cmake_lists ${KEYMAP}) if(cached_keymap_value STREQUAL KEYMAP) # The app build scripts did not set a default, The KEYMAP we are # reading is the cached value from the CLI unset(keymap_app_cmake_lists) endif() if(CACHED_KEYMAP) # Warn the user if it looks like he is trying to change the keymap # without cleaning first if(keymap_cli_argument) if(NOT (CACHED_KEYMAP STREQUAL keymap_cli_argument)) message(WARNING "The build directory must be cleaned pristinely when changing keymaps") # TODO: Support changing keymaps without requiring a clean build endif() endif() set(KEYMAP ${CACHED_KEYMAP}) elseif(keymap_cli_argument) set(KEYMAP ${keymap_cli_argument}) elseif(DEFINED ENV{KEYMAP}) set(KEYMAP $ENV{KEYMAP}) elseif(keymap_app_cmake_lists) set(KEYMAP ${keymap_app_cmake_lists}) else() set(KEYMAP default) message(STATUS "KEYMAP defaulted to 'default'") endif() message(STATUS "Keymap: ${KEYMAP}") # Store the selected keymap in the cache set(CACHED_KEYMAP ${KEYMAP} CACHE STRING "Selected keymap") set(ZMK_APP_DIR ${CMAKE_CURRENT_SOURCE_DIR}) list(APPEND KEYMAP_DIRS ${ZMK_APP_DIR}/keymaps) foreach(root ${BOARD_ROOT}) find_path(BOARD_DIR NAMES ${BOARD}_defconfig PATHS ${root}/boards/*/* NO_DEFAULT_PATH ) if(BOARD_DIR) list(APPEND KEYMAP_DIRS ${BOARD_DIR}/keymaps) endif() if(DEFINED SHIELD) find_path(shields_refs_list NAMES ${SHIELD}.overlay PATHS ${root}/boards/shields/* NO_DEFAULT_PATH ) foreach(shield_path ${shields_refs_list}) list(APPEND KEYMAP_DIRS ${shield_path}/keymaps) endforeach() endif() endforeach() find_path(BASE_KEYMAPS_DIR NAMES ${KEYMAP}/keymap.overlay PATHS ${KEYMAP_DIRS} NO_DEFAULT_PATH ) if (BASE_KEYMAPS_DIR) set(KEYMAP_DIR "${BASE_KEYMAPS_DIR}/${KEYMAP}" CACHE STRING "Selected keymap directory") message(STATUS "Using keymap directory: ${KEYMAP_DIR}/") # Used to let local imports of custom keycodes work as expected list(APPEND DTS_ROOT ${KEYMAP_DIR}) if (EXISTS "${KEYMAP_DIR}/include") include_directories("${KEYMAP_DIR}/include") endif() set(DTC_OVERLAY_FILE ${KEYMAP_DIR}/keymap.overlay) endif()