* Use lesser-known DT features to skip behaviors not referenced
in the user keymap
* Update the behaviors to skip code if no nodes found.
* Remove some empty config/data structs where unused in
behaviors.
Tap-and-hold a hold-tap to hold the tap behavior so it can repeat.
After a tap, if the same key is pressed within `quick_tap_ms`, the
tap behavior is always picked.
This is useful for things like `&ht LSHFT BACKSPACE` where holding
the backspace is required.
Implements #288
* Make it easier to use *just* event payloads by defining the data,
and then having event manager macros generate "wrapper structs"
* Improve is_*/cast_* APIs to hide details of full event struct.
* Create `zmk_event_t` typedef to pass to event handlers.
* Bring event names inline w/ consistent `zmk_` prefix.
Aligns *.h and *.c to underscore naming convention.
These were kept (with warnings) for backwards compatibility with external boards/shields:
- kscan-mock.h
- matrix-transform.h
They should be removed in the future.
PR: #523
* Add timestamps to position events and behaviors.
- Take original event timestamps into consideration so nested tap-holds have proper timing.
- Add position and timestamp to keycode state changed event so the one-shot behavior can properly identify other keypresses and timings.
- Add timestamp to position events received from peripheral
* reduce number of arguments to behaviors