@ -385,7 +385,7 @@ Here is an example simple keymap for the Kyria, with only one layer:
```
```
:::note
:::note
The two `#include` lines at the top of the keymap are required in order to bring in the default set of behaviors to make them available to bind, and to import a set of defines for the HID keycodes, so keymaps can use parameters like `NUM_2` or `K` instead of the raw keycode numeric values.
The two `#include` lines at the top of the keymap are required in order to bring in the default set of behaviors to make them available to bind, and to import a set of defines for the HID keycodes, so keymaps can use parameters like `N2` or `K` instead of the raw keycode numeric values.
:::
:::
### Keymap Behaviors
### Keymap Behaviors
@ -476,7 +476,7 @@ For split keyboards, make sure to add left hand encoders to the left .overlay fi
Add the following line to your keymap file to add default encoder behavior bindings:
Add the following line to your keymap file to add default encoder behavior bindings:
Add additional bindings as necessary to match the default number of encoders on your board. See the [Encoders](/docs/feature/encoders) and [Keymap](/docs/feature/keymaps) feature documentation for more details.
Add additional bindings as necessary to match the default number of encoders on your board. See the [Encoders](/docs/feature/encoders) and [Keymap](/docs/feature/keymaps) feature documentation for more details.
@ -68,7 +68,7 @@ In this case, the `A` is actually a define for the raw HID keycode, to make keym
For example of a binding that uses two parameters, you can see how "mod-tap" (`mt`) is bound:
For example of a binding that uses two parameters, you can see how "mod-tap" (`mt`) is bound:
```
```
&mt LSFT D
&mt LSHFT D
```
```
Here, the first parameter is the set of modifiers that should be used for the "hold" behavior, and the second
Here, the first parameter is the set of modifiers that should be used for the "hold" behavior, and the second
@ -92,7 +92,7 @@ The top two lines of most keymaps should include:
The first defines the nodes for all the available behaviors in ZMK, which will be referenced in the behavior bindings. This is how bindings like `&kp` can reference the key press behavior defined with an anchor name of `kp`.
The first defines the nodes for all the available behaviors in ZMK, which will be referenced in the behavior bindings. This is how bindings like `&kp` can reference the key press behavior defined with an anchor name of `kp`.
The second include brings in the defines for all the keycodes (e.g. `A`, `NUM_1`, `M_PLAY`) and the modifiers (e.g. `LSFT`) used for various behavior bindings.
The second include brings in the defines for all the keycodes (e.g. `A`, `N1`, `C_PLAY`) and the modifiers (e.g. `LSHFT`) used for various behavior bindings.
### Root devicetree Node
### Root devicetree Node
@ -134,14 +134,14 @@ that defines just one layer for this keymap:
// | GUI | DEL | RET | SPACE | ESC | | RET | SPACE | TAB | BSPC | R-ALT |
// | GUI | DEL | RET | SPACE | ESC | | RET | SPACE | TAB | BSPC | R-ALT |
bindings = <
bindings = <
&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp TAB &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SCLN &kp QUOT
&kp TAB &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp QUOTE
&kp LSFT &kp Z &kp X &kp C &kp V &kp B &kp LSFT &kp LSFT &kp LSFT &kp LSFT &kp N &kp M &kp CMMA &kp DOT &kp FSLH &kp RCTL
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp LSHFT &kp LSHFT &kp LSHFT &kp LSHFT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp RCTRL
&kp LGUI &kp DEL &kp RET &kp SPC &kp ESC &kp RET &kp SPC &kp TAB &kp BKSP &kp RALT
&kp LGUI &kp DEL &kp RET &kp SPACE&kp ESC &kp RET &kp SPACE&kp TAB &kp BSPC&kp RALT
| An incorrectly defined keymap unable to compile. As shown in red, `&kp SPAC` is not a valid reference to the [USB HID Usage ID](https://www.usb.org/document-library/hid-usage-tables-12) used for "Keyboard Spacebar" |
| An incorrectly defined keymap unable to compile. As shown in red, `&kp SPAC` is not a valid reference to the [USB HID Usage ID](https://www.usb.org/document-library/hid-usage-tables-12) used for "Keyboard Spacebar" |
| A properly defined keymap with successful compilation. As shown in red, the corrected keycode (`&kp SPC`) references the proper Usage ID defined in the [USB HID Usage Tables](https://www.usb.org/document-library/hid-usage-tables-12) |
| A properly defined keymap with successful compilation. As shown in red, the corrected keycode (`&kp SPACE`) references the proper Usage ID defined in the [USB HID Usage Tables](https://www.usb.org/document-library/hid-usage-tables-12) |