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* Implement "momentary layer" behavior with `&mo` reference. * Implement basic "transparent" behavior with `&trans` reference.xmkb
Pete Johanson
4 years ago
8 changed files with 144 additions and 3 deletions
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/ { |
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behaviors { |
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mo: behavior_momentary_layer { |
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compatible = "zmk,behavior-momentary-layer"; |
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label = "MO"; |
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#binding-cells = <1>; |
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}; |
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}; |
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}; |
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/ { |
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behaviors { |
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trans: behavior_transparent { |
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compatible = "zmk,behavior-transparent"; |
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label = "TRANS"; |
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#binding-cells = <0>; |
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}; |
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}; |
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}; |
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# Copyright (c) 2020, Pete Johanson |
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# SPDX-License-Identifier: MIT |
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description: Momentary layer on press/release behavior |
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compatible: "zmk,behavior-momentary-layer" |
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include: one_param.yaml |
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# Copyright (c) 2020, Pete Johanson |
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# SPDX-License-Identifier: MIT |
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description: Transparent Binding Behavior |
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compatible: "zmk,behavior-transparent" |
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include: zero_param.yaml |
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/*
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* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com> |
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* |
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* SPDX-License-Identifier: MIT |
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*/ |
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#define DT_DRV_COMPAT zmk_behavior_momentary_layer |
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#include <device.h> |
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#include <drivers/behavior.h> |
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#include <logging/log.h> |
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#include <zmk/events.h> |
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#include <zmk/keymap.h> |
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL); |
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struct behavior_mo_config { }; |
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struct behavior_mo_data { }; |
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static int behavior_mo_init(struct device *dev) |
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{ |
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return 0; |
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}; |
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static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _) |
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{ |
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LOG_DBG("position %d layer %d", position, layer); |
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return zmk_keymap_layer_activate(layer); |
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} |
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static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _) |
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{ |
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LOG_DBG("position %d layer %d", position, layer); |
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return zmk_keymap_layer_deactivate(layer); |
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} |
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static const struct behavior_driver_api behavior_mo_driver_api = { |
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.binding_pressed = on_keymap_binding_pressed, |
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.binding_released = on_keymap_binding_released |
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}; |
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static const struct behavior_mo_config behavior_mo_config = {}; |
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static struct behavior_mo_data behavior_mo_data; |
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DEVICE_AND_API_INIT(behavior_mo, DT_INST_LABEL(0), behavior_mo_init, |
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&behavior_mo_data, |
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&behavior_mo_config, |
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APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT, |
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&behavior_mo_driver_api); |
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/*
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* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com> |
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* |
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* SPDX-License-Identifier: MIT |
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*/ |
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#define DT_DRV_COMPAT zmk_behavior_transparent |
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#include <device.h> |
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#include <power/reboot.h> |
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#include <drivers/behavior.h> |
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#include <logging/log.h> |
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL); |
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struct behavior_transparent_config { }; |
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struct behavior_transparent_data { }; |
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static int behavior_transparent_init(struct device *dev) |
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{ |
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return 0; |
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}; |
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static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t _param1, u32_t _param2) |
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{ |
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return 1; |
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} |
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static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t _param1, u32_t _param2) |
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{ |
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return 1; |
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} |
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static const struct behavior_driver_api behavior_transparent_driver_api = { |
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.binding_pressed = on_keymap_binding_pressed, |
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.binding_released = on_keymap_binding_released, |
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}; |
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static const struct behavior_transparent_config behavior_transparent_config = {}; |
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static struct behavior_transparent_data behavior_transparent_data; |
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DEVICE_AND_API_INIT(behavior_transparent, DT_INST_LABEL(0), behavior_transparent_init, |
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&behavior_transparent_data, |
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&behavior_transparent_config, |
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APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT, |
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&behavior_transparent_driver_api); |
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