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Implement momentary layer + transparent behaviors

* Implement "momentary layer" behavior with `&mo`
  reference.
* Implement basic "transparent" behavior with `&trans`
  reference.
xmkb
Pete Johanson 5 years ago
parent
commit
93635077e6
  1. 2
      app/CMakeLists.txt
  2. 8
      app/boards/native_posix.overlay
  3. 9
      app/dts/behaviors/momentary_layer.dtsi
  4. 9
      app/dts/behaviors/transparent.dtsi
  5. 8
      app/dts/bindings/behaviors/zmk,behavior-momentary-layer.yaml
  6. 8
      app/dts/bindings/behaviors/zmk,behavior-transparent.yaml
  7. 55
      app/src/behaviors/behavior_momentary_layer.c
  8. 48
      app/src/behaviors/behavior_transparent.c

2
app/CMakeLists.txt

@ -37,6 +37,8 @@ target_sources(app PRIVATE src/behaviors/behavior_hid.c) @@ -37,6 +37,8 @@ target_sources(app PRIVATE src/behaviors/behavior_hid.c)
target_sources(app PRIVATE src/behaviors/behavior_key_press.c)
target_sources(app PRIVATE src/behaviors/behavior_reset.c)
target_sources(app PRIVATE src/behaviors/behavior_mod_tap.c)
target_sources(app PRIVATE src/behaviors/behavior_momentary_layer.c)
target_sources(app PRIVATE src/behaviors/behavior_transparent.c)
target_sources_ifdef(CONFIG_ZMK_BLE app PRIVATE src/ble.c)
target_sources_ifdef(CONFIG_ZMK_KSCAN_MOCK_DRIVER app PRIVATE src/kscan_mock.c)
target_sources_ifdef(CONFIG_ZMK_KSCAN_COMPOSITE_DRIVER app PRIVATE src/kscan_composite.c)

8
app/boards/native_posix.overlay

@ -1,6 +1,8 @@ @@ -1,6 +1,8 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors/key_press.dtsi>
#include <behaviors/transparent.dtsi>
#include <behaviors/mod_tap.dtsi>
#include <behaviors/momentary_layer.dtsi>
#include <behaviors/reset.dtsi>
#include <behaviors/keymap.dtsi>
#include <behaviors/hid.dtsi>
@ -65,7 +67,7 @@ @@ -65,7 +67,7 @@
>;
bindings = <
&kp 5 &mt MOD_LSFT KC_B &kp 10 &kp 11
&kp 5 &mo 1 &kp 10 &kp 11
&kp 1 &kp 2 &kp 4 &kp 89>;
};
@ -77,8 +79,8 @@ @@ -77,8 +79,8 @@
>;
bindings = <
&kp 5 &kp 0 &kp 10 &kp 11
&kp 1 &kp 2 &kp 4 &kp 89>;
&kp 20 &trans &kp 18 &kp 19
&kp 21 &kp 22 &kp 24 &kp 49>;
};
raise: layer_2 {

9
app/dts/behaviors/momentary_layer.dtsi

@ -0,0 +1,9 @@ @@ -0,0 +1,9 @@
/ {
behaviors {
mo: behavior_momentary_layer {
compatible = "zmk,behavior-momentary-layer";
label = "MO";
#binding-cells = <1>;
};
};
};

9
app/dts/behaviors/transparent.dtsi

@ -0,0 +1,9 @@ @@ -0,0 +1,9 @@
/ {
behaviors {
trans: behavior_transparent {
compatible = "zmk,behavior-transparent";
label = "TRANS";
#binding-cells = <0>;
};
};
};

8
app/dts/bindings/behaviors/zmk,behavior-momentary-layer.yaml

@ -0,0 +1,8 @@ @@ -0,0 +1,8 @@
# Copyright (c) 2020, Pete Johanson
# SPDX-License-Identifier: MIT
description: Momentary layer on press/release behavior
compatible: "zmk,behavior-momentary-layer"
include: one_param.yaml

8
app/dts/bindings/behaviors/zmk,behavior-transparent.yaml

@ -0,0 +1,8 @@ @@ -0,0 +1,8 @@
# Copyright (c) 2020, Pete Johanson
# SPDX-License-Identifier: MIT
description: Transparent Binding Behavior
compatible: "zmk,behavior-transparent"
include: zero_param.yaml

55
app/src/behaviors/behavior_momentary_layer.c

@ -0,0 +1,55 @@ @@ -0,0 +1,55 @@
/*
* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com>
*
* SPDX-License-Identifier: MIT
*/
#define DT_DRV_COMPAT zmk_behavior_momentary_layer
#include <device.h>
#include <drivers/behavior.h>
#include <logging/log.h>
#include <zmk/events.h>
#include <zmk/keymap.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
struct behavior_mo_config { };
struct behavior_mo_data { };
static int behavior_mo_init(struct device *dev)
{
return 0;
};
static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _)
{
LOG_DBG("position %d layer %d", position, layer);
return zmk_keymap_layer_activate(layer);
}
static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _)
{
LOG_DBG("position %d layer %d", position, layer);
return zmk_keymap_layer_deactivate(layer);
}
static const struct behavior_driver_api behavior_mo_driver_api = {
.binding_pressed = on_keymap_binding_pressed,
.binding_released = on_keymap_binding_released
};
static const struct behavior_mo_config behavior_mo_config = {};
static struct behavior_mo_data behavior_mo_data;
DEVICE_AND_API_INIT(behavior_mo, DT_INST_LABEL(0), behavior_mo_init,
&behavior_mo_data,
&behavior_mo_config,
APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT,
&behavior_mo_driver_api);

48
app/src/behaviors/behavior_transparent.c

@ -0,0 +1,48 @@ @@ -0,0 +1,48 @@
/*
* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com>
*
* SPDX-License-Identifier: MIT
*/
#define DT_DRV_COMPAT zmk_behavior_transparent
#include <device.h>
#include <power/reboot.h>
#include <drivers/behavior.h>
#include <logging/log.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
struct behavior_transparent_config { };
struct behavior_transparent_data { };
static int behavior_transparent_init(struct device *dev)
{
return 0;
};
static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t _param1, u32_t _param2)
{
return 1;
}
static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t _param1, u32_t _param2)
{
return 1;
}
static const struct behavior_driver_api behavior_transparent_driver_api = {
.binding_pressed = on_keymap_binding_pressed,
.binding_released = on_keymap_binding_released,
};
static const struct behavior_transparent_config behavior_transparent_config = {};
static struct behavior_transparent_data behavior_transparent_data;
DEVICE_AND_API_INIT(behavior_transparent, DT_INST_LABEL(0), behavior_transparent_init,
&behavior_transparent_data,
&behavior_transparent_config,
APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT,
&behavior_transparent_driver_api);
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