diff --git a/app/dts/behaviors/toggle_layer.dtsi b/app/dts/behaviors/toggle_layer.dtsi index df6fd231..86a050d9 100644 --- a/app/dts/behaviors/toggle_layer.dtsi +++ b/app/dts/behaviors/toggle_layer.dtsi @@ -1,4 +1,10 @@ -/ { +/* + * Copyright (c) 2020 Cody McGinnis + * + * SPDX-License-Identifier: MIT + */ + + / { behaviors { tog: behavior_toggle_layer { compatible = "zmk,behavior-toggle-layer"; diff --git a/app/include/zmk/keymap.h b/app/include/zmk/keymap.h index c55207f5..c1f63932 100644 --- a/app/include/zmk/keymap.h +++ b/app/include/zmk/keymap.h @@ -3,5 +3,6 @@ bool zmk_keymap_layer_active(u8_t layer); int zmk_keymap_layer_activate(u8_t layer); int zmk_keymap_layer_deactivate(u8_t layer); +int zmk_keymap_layer_toggle(u8_t layer); int zmk_keymap_position_state_changed(u32_t position, bool pressed); diff --git a/app/src/behaviors/behavior_toggle_layer.c b/app/src/behaviors/behavior_toggle_layer.c index ff0fe6ab..13f4a29d 100644 --- a/app/src/behaviors/behavior_toggle_layer.c +++ b/app/src/behaviors/behavior_toggle_layer.c @@ -25,12 +25,7 @@ static int behavior_tog_init(struct device *dev) static int tog_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _) { - LOG_DBG("position %d layer %d current %d", position, layer, zmk_keymap_layer_active(layer)); - - if (zmk_keymap_layer_active(layer)) - return zmk_keymap_layer_deactivate(layer); - - return zmk_keymap_layer_activate(layer); + return zmk_keymap_layer_toggle(layer); } static int tog_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _) diff --git a/app/src/keymap.c b/app/src/keymap.c index ebb42eff..754305d0 100644 --- a/app/src/keymap.c +++ b/app/src/keymap.c @@ -91,6 +91,14 @@ int zmk_keymap_layer_deactivate(u8_t layer) SET_LAYER_STATE(layer, false); }; +int zmk_keymap_layer_toggle(u8_t layer) +{ + if (zmk_keymap_layer_active(layer)) + return zmk_keymap_layer_deactivate(layer); + + return zmk_keymap_layer_activate(layer); +}; + bool is_active_position(u32_t position, u8_t layer) { return (zmk_keymap_layer_state & BIT(layer)) == BIT(layer)