Julia Luna
2 years ago
2 changed files with 83 additions and 26 deletions
@ -1,42 +1,99 @@ |
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#include <behaviors.dtsi> |
#include <behaviors.dtsi> |
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#include <dt-bindings/zmk/keys.h> |
#include <dt-bindings/zmk/keys.h> |
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#include <dt-bindings/zmk/outputs.h> |
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#include <dt-bindings/zmk/bt.h> |
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#define DEF 0 |
#define DEF 0 |
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#define LOW 1 |
#define LOW 1 |
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#define HIGH 2 |
#define HIGH 2 |
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#define OLD 0 |
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#define INTU 1 |
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#define NUM 2 |
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#define UTIL 3 |
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#define META 4 |
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#define HEX 5 |
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// using a keyboard should be like a dance. never off balance. motion always fluid. yet sometimes still. |
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/ { |
/ { |
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behaviors { |
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xlt: xenua_layer_tap { |
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compatible = "zmk,behavior-hold-tap"; |
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label = "XENUA_LAYER_TAP"; |
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flavor = "balanced"; |
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tapping-term-ms = <125>; |
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quick-tap-ms = <100>; |
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#binding-cells = <2>; |
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bindings = <&mo>, <&kp>; |
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}; |
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xt: xenua_tap { |
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compatible = "zmk,behavior-hold-tap"; |
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label = "XENUA_TAP"; |
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flavor = "balanced"; |
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tapping-term-ms = <125>; |
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quick-tap-ms = <100>; |
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#binding-cells = <2>; |
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bindings = <&kp>, <&kp>; |
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}; |
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xhm: xenua_homerow_mods { |
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compatible = "zmk,behavior-hold-tap"; |
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label = "XENUA_HOMEROW_MODS"; |
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flavor = "balanced"; |
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tapping-term-ms = <200>; |
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quick-tap-ms = <100>; |
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#binding-cells = <2>; |
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bindings = <&kp>, <&kp>; |
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}; |
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}; |
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keymap { |
keymap { |
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compatible = "zmk,keymap"; |
compatible = "zmk,keymap"; |
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default_layer { |
//pinky ring middle index inner | inner index middle ring pinky |
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old { // back to center |
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bindings = < |
bindings = < |
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&kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P |
&kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P |
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&kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp ENTER |
&xhm LCTRL A &xhm LGUI S &xhm LALT D &xhm LSHIFT F &kp G &kp H &xhm RSHIFT J &xhm RALT K &xhm RGUI L &xhm RCTRL ENTER |
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&kp ESC &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT |
&kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &none |
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&kp LCTRL < LOW SPACE &kp LSHIFT &kp LMETA < HIGH BSPC &kp LALT |
&mo NUM &kp SPACE &kp TAB &kp CAPSLOCK &kp BSPC &xlt UTIL ESCAPE >; |
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>; |
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sensor-bindings = <&inc_dec_kp C_VOL_UP C_VOL_DN>; |
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}; |
}; |
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intu { // upright. breathe. focus. |
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low_layer { |
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bindings = < |
bindings = < |
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&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 |
&kp X &kp V &kp Y &kp M &kp D &kp R &kp U &kp G &kp B &kp J |
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&trans &trans &kp LBKT &kp RBKT &kp INS &kp PG_UP &kp EQUAL &kp MINUS &kp TAB &trans |
&xhm LCTRL A &xhm LGUI E &xhm LALT I &xhm LSHIFT O &kp U &kp H &xhm RSHIFT T &xhm RALT N &xhm RGUI S &xhm RCTRL ENTER |
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&trans &kp GRAVE &kp BSLH &kp FSLH &kp DEL &kp PG_DN &kp SEMI &kp SQT &kp HOME &kp END |
&kp Z &kp K &kp P &kp F &kp C &kp L &kp W &kp COMMA &kp DOT &kp Q |
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&trans &trans &trans &trans &trans &trans |
&mo NUM &kp SPACE &kp TAB &kp CAPSLOCK &kp BSPC &xlt UTIL ESCAPE >; |
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>; |
sensor-bindings = <&inc_dec_kp K_VOL_UP K_VOL_DN>; |
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sensor-bindings = <&inc_dec_kp C_AC_SCROLL_UP C_AC_SCROLL_DOWN>; |
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}; |
}; |
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num { // quick step to the right |
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high_layer { |
bindings = < |
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&none &none &kp SEMICOLON &kp APOSTROPHE &kp GRAVE &none &kp LBKT &kp RBKT &none &none |
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&xhm LCTRL N1 &xhm LGUI N2 &xhm LALT N3 &xhm LSHIFT N4 &kp N5 &kp N6 &xhm RSHIFT N7 &xhm RALT N8 &xhm RGUI N9 &xhm LCTRL N0 |
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&none &none &kp MINUS &kp EQUAL &none &none &kp SLASH &kp BACKSLASH &none &none |
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&trans &none &none &none &none &tog META >; |
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}; |
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util { // quick step to the left |
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bindings = < |
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&none &kp HOME &kp UP &kp END &kp PG_UP &kp F1 &kp F2 &kp F3 &kp F4 &none |
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&none &kp LEFT &kp DOWN &kp RIGHT &kp PG_DN &kp F5 &kp F6 &kp F7 &kp F8 &none |
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&none &kp PSCRN &none &kp DELETE &kp INSERT &kp F9 &kp F10 &kp F11 &kp F12 &none |
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&tog META &none &none &none &none &trans >; |
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}; |
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meta { // turn around |
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bindings = < |
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&reset &none &none &none &out OUT_USB &none &none &none &none &reset |
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&bootloader &none &none &none &out OUT_BLE &none &tog INTU &none &none &bootloader |
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&bt BT_CLR &bt BT_PRV &bt BT_NXT &none &none &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 |
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&none &none &tog META &none &none &tog META >; |
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}; |
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hex { // step forward |
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bindings = < |
bindings = < |
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&trans &kp UP &kp K_PREV &kp K_PP &kp K_NEXT &kp F1 &kp F2 &kp F3 &kp F4 &trans |
&kp N0 &kp N1 &kp N2 &kp N3 &none &none &kp N4 &kp N5 &kp N6 &kp N7 |
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&kp LEFT &kp DOWN &kp RIGHT &trans &trans &kp F5 &kp F6 &kp F7 &kp F8 &trans |
&kp N8 &kp N9 &kp A &kp B &none &none &kp C &kp D &kp E &kp F |
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&trans &trans &kp PSCRN &kp SLCK &kp PAUSE_BREAK &kp F9 &kp F10 &kp F11 &kp F12 &trans |
&none &none &none &kp X &none &none &none &kp COMMA &kp DOT &none |
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&trans &trans &trans &trans &trans &trans |
&none &kp LSHIFT &tog HEX &none &kp SPACE &tog HEX >; |
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>; |
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sensor-bindings = <&inc_dec_kp C_BRI_INC C_BRI_DEC>; |
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}; |
}; |
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}; |
}; |
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}; |
}; |
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