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feat(underglow): Convert HSB changes to absolute.

* Public type for HSB led color.
* New API for calculating "next" HSB based on current
  state.
* Update behavior to convert the increment/decrement
  commands to absolute command as well.
xmkb
Pete Johanson 4 years ago
parent
commit
2af794eed3
  1. 3
      app/include/dt-bindings/zmk/rgb.h
  2. 11
      app/include/zmk/rgb_underglow.h
  3. 54
      app/src/behaviors/behavior_rgb_underglow.c
  4. 151
      app/src/rgb_underglow.c

3
app/include/dt-bindings/zmk/rgb.h

@ -32,5 +32,6 @@ @@ -32,5 +32,6 @@
#define RGB_SPD RGB_SPD_CMD 0
#define RGB_EFF RGB_EFF_CMD 0
#define RGB_EFR RGB_EFR_CMD 0
#define RGB_COLOR_HSB(h, s, v) RGB_COLOR_HSB_CMD(((h) << 16) + ((s) << 8) + (v))
#define RGB_COLOR_HSB_VAL(h, s, v) (((h) << 16) + ((s) << 8) + (v))
#define RGB_COLOR_HSB(h, s, v) RGB_COLOR_HSB_CMD##(RGB_COLOR_HSB_VAL(h, s, v))
#define RGB_COLOR_HSV RGB_COLOR_HSB

11
app/include/zmk/rgb_underglow.h

@ -6,13 +6,22 @@ @@ -6,13 +6,22 @@
#pragma once
struct zmk_led_hsb {
uint16_t h;
uint8_t s;
uint8_t b;
};
int zmk_rgb_underglow_toggle();
int zmk_rgb_underglow_get_state(bool *state);
int zmk_rgb_underglow_on();
int zmk_rgb_underglow_off();
int zmk_rgb_underglow_cycle_effect(int direction);
struct zmk_led_hsb zmk_rgb_underglow_calc_hue(int direction);
struct zmk_led_hsb zmk_rgb_underglow_calc_sat(int direction);
struct zmk_led_hsb zmk_rgb_underglow_calc_brt(int direction);
int zmk_rgb_underglow_change_hue(int direction);
int zmk_rgb_underglow_change_sat(int direction);
int zmk_rgb_underglow_change_brt(int direction);
int zmk_rgb_underglow_change_spd(int direction);
int zmk_rgb_underglow_set_hsb(uint16_t hue, uint8_t saturation, uint8_t brightness);
int zmk_rgb_underglow_set_hsb(struct zmk_led_hsb color);

54
app/src/behaviors/behavior_rgb_underglow.c

@ -33,12 +33,57 @@ on_keymap_binding_convert_central_state_dependent_params(struct zmk_behavior_bin @@ -33,12 +33,57 @@ on_keymap_binding_convert_central_state_dependent_params(struct zmk_behavior_bin
}
binding->param1 = state ? RGB_OFF_CMD : RGB_ON_CMD;
LOG_DBG("RGB relative toggle convert to absolute %s", state ? "OFF" : "ON");
return 0;
break;
}
case RGB_BRI_CMD: {
struct zmk_led_hsb color = zmk_rgb_underglow_calc_brt(1);
binding->param1 = RGB_COLOR_HSB_CMD;
binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
break;
}
case RGB_BRD_CMD: {
struct zmk_led_hsb color = zmk_rgb_underglow_calc_brt(-1);
binding->param1 = RGB_COLOR_HSB_CMD;
binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
break;
}
case RGB_HUI_CMD: {
struct zmk_led_hsb color = zmk_rgb_underglow_calc_hue(1);
binding->param1 = RGB_COLOR_HSB_CMD;
binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
break;
}
case RGB_HUD_CMD: {
struct zmk_led_hsb color = zmk_rgb_underglow_calc_hue(-1);
binding->param1 = RGB_COLOR_HSB_CMD;
binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
break;
}
case RGB_SAI_CMD: {
struct zmk_led_hsb color = zmk_rgb_underglow_calc_sat(1);
binding->param1 = RGB_COLOR_HSB_CMD;
binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
break;
}
case RGB_SAD_CMD: {
struct zmk_led_hsb color = zmk_rgb_underglow_calc_sat(-1);
binding->param1 = RGB_COLOR_HSB_CMD;
binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
break;
}
default:
return 0;
}
LOG_DBG("RGB relative convert to absolute (%d/%d)", binding->param1, binding->param2);
return 0;
};
static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
@ -71,8 +116,9 @@ static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding, @@ -71,8 +116,9 @@ static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
case RGB_EFR_CMD:
return zmk_rgb_underglow_cycle_effect(-1);
case RGB_COLOR_HSB_CMD:
return zmk_rgb_underglow_set_hsb((binding->param2 >> 16) & 0xFFFF,
(binding->param2 >> 8) & 0xFF, binding->param2 & 0xFF);
return zmk_rgb_underglow_set_hsb((struct zmk_led_hsb){.h = (binding->param2 >> 16) & 0xFFFF,
.s = (binding->param2 >> 8) & 0xFF,
.b = binding->param2 & 0xFF});
}
return -ENOTSUP;

151
app/src/rgb_underglow.c

@ -17,11 +17,17 @@ @@ -17,11 +17,17 @@
#include <drivers/led_strip.h>
#include <drivers/ext_power.h>
#include <zmk/rgb_underglow.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
#define STRIP_LABEL DT_LABEL(DT_CHOSEN(zmk_underglow))
#define STRIP_NUM_PIXELS DT_PROP(DT_CHOSEN(zmk_underglow), chain_length)
#define HUE_MAX 360
#define SAT_MAX 100
#define BRT_MAX 100
enum rgb_underglow_effect {
UNDERGLOW_EFFECT_SOLID,
UNDERGLOW_EFFECT_BREATHE,
@ -30,16 +36,8 @@ enum rgb_underglow_effect { @@ -30,16 +36,8 @@ enum rgb_underglow_effect {
UNDERGLOW_EFFECT_NUMBER // Used to track number of underglow effects
};
struct led_hsb {
uint16_t h;
uint8_t s;
uint8_t b;
};
struct rgb_underglow_state {
uint16_t hue;
uint8_t saturation;
uint8_t brightness;
struct zmk_led_hsb color;
uint8_t animation_speed;
uint8_t current_effect;
uint16_t animation_step;
@ -56,13 +54,13 @@ static struct rgb_underglow_state state; @@ -56,13 +54,13 @@ static struct rgb_underglow_state state;
static const struct device *ext_power;
#endif
static struct led_rgb hsb_to_rgb(struct led_hsb hsb) {
static struct led_rgb hsb_to_rgb(struct zmk_led_hsb hsb) {
double r, g, b;
uint8_t i = hsb.h / 60;
double v = hsb.b / 100.0;
double s = hsb.s / 100.0;
double f = hsb.h / 360.0 * 6 - i;
double v = hsb.b / ((float)BRT_MAX);
double s = hsb.s / ((float)SAT_MAX);
double f = hsb.h / ((float)HUE_MAX) * 6 - i;
double p = v * (1 - s);
double q = v * (1 - f * s);
double t = v * (1 - (1 - f) * s);
@ -107,23 +105,14 @@ static struct led_rgb hsb_to_rgb(struct led_hsb hsb) { @@ -107,23 +105,14 @@ static struct led_rgb hsb_to_rgb(struct led_hsb hsb) {
static void zmk_rgb_underglow_effect_solid() {
for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
int hue = state.hue;
int sat = state.saturation;
int brt = state.brightness;
struct led_hsb hsb = {hue, sat, brt};
pixels[i] = hsb_to_rgb(hsb);
pixels[i] = hsb_to_rgb(state.color);
}
}
static void zmk_rgb_underglow_effect_breathe() {
for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
int hue = state.hue;
int sat = state.saturation;
int brt = abs(state.animation_step - 1200) / 12;
struct led_hsb hsb = {hue, sat, brt};
struct zmk_led_hsb hsb = state.color;
hsb.b = abs(state.animation_step - 1200) / 12;
pixels[i] = hsb_to_rgb(hsb);
}
@ -137,32 +126,26 @@ static void zmk_rgb_underglow_effect_breathe() { @@ -137,32 +126,26 @@ static void zmk_rgb_underglow_effect_breathe() {
static void zmk_rgb_underglow_effect_spectrum() {
for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
int hue = state.animation_step;
int sat = state.saturation;
int brt = state.brightness;
struct led_hsb hsb = {hue, sat, brt};
struct zmk_led_hsb hsb = state.color;
hsb.h = state.animation_step;
pixels[i] = hsb_to_rgb(hsb);
}
state.animation_step += state.animation_speed;
state.animation_step = state.animation_step % 360;
state.animation_step = state.animation_step % HUE_MAX;
}
static void zmk_rgb_underglow_effect_swirl() {
for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
int hue = (360 / STRIP_NUM_PIXELS * i + state.animation_step) % 360;
int sat = state.saturation;
int brt = state.brightness;
struct led_hsb hsb = {hue, sat, brt};
struct zmk_led_hsb hsb = state.color;
hsb.h = (HUE_MAX / STRIP_NUM_PIXELS * i + state.animation_step) % HUE_MAX;
pixels[i] = hsb_to_rgb(hsb);
}
state.animation_step += state.animation_speed * 2;
state.animation_step = state.animation_step % 360;
state.animation_step = state.animation_step % HUE_MAX;
}
static void zmk_rgb_underglow_tick(struct k_work *work) {
@ -243,9 +226,11 @@ static int zmk_rgb_underglow_init(const struct device *_arg) { @@ -243,9 +226,11 @@ static int zmk_rgb_underglow_init(const struct device *_arg) {
#endif
state = (struct rgb_underglow_state){
hue : CONFIG_ZMK_RGB_UNDERGLOW_HUE_START,
saturation : CONFIG_ZMK_RGB_UNDERGLOW_SAT_START,
brightness : CONFIG_ZMK_RGB_UNDERGLOW_BRT_START,
color : {
h : CONFIG_ZMK_RGB_UNDERGLOW_HUE_START,
s : CONFIG_ZMK_RGB_UNDERGLOW_SAT_START,
b : CONFIG_ZMK_RGB_UNDERGLOW_BRT_START,
},
animation_speed : CONFIG_ZMK_RGB_UNDERGLOW_SPD_START,
current_effect : CONFIG_ZMK_RGB_UNDERGLOW_EFF_START,
animation_step : 0,
@ -337,16 +322,8 @@ int zmk_rgb_underglow_cycle_effect(int direction) { @@ -337,16 +322,8 @@ int zmk_rgb_underglow_cycle_effect(int direction) {
if (!led_strip)
return -ENODEV;
if (state.current_effect == 0 && direction < 0) {
state.current_effect = UNDERGLOW_EFFECT_NUMBER - 1;
return 0;
}
state.current_effect += direction;
if (state.current_effect >= UNDERGLOW_EFFECT_NUMBER) {
state.current_effect = 0;
}
state.current_effect += UNDERGLOW_EFFECT_NUMBER + direction;
state.current_effect %= UNDERGLOW_EFFECT_NUMBER;
state.animation_step = 0;
@ -357,47 +334,67 @@ int zmk_rgb_underglow_toggle() { @@ -357,47 +334,67 @@ int zmk_rgb_underglow_toggle() {
return state.on ? zmk_rgb_underglow_off() : zmk_rgb_underglow_on();
}
int zmk_rgb_underglow_set_hsb(uint16_t hue, uint8_t saturation, uint8_t brightness) {
if (hue > 360 || saturation > 100 || brightness > 100) {
int zmk_rgb_underglow_set_hsb(struct zmk_led_hsb color) {
if (color.h > HUE_MAX || color.s > SAT_MAX || color.b > BRT_MAX) {
return -ENOTSUP;
}
state.hue = hue;
state.saturation = saturation;
state.brightness = brightness;
state.color = color;
return 0;
}
int zmk_rgb_underglow_change_hue(int direction) {
if (!led_strip)
return -ENODEV;
struct zmk_led_hsb zmk_rgb_underglow_calc_hue(int direction) {
struct zmk_led_hsb color = state.color;
if (state.hue == 0 && direction < 0) {
state.hue = 360 - CONFIG_ZMK_RGB_UNDERGLOW_HUE_STEP;
return 0;
color.h += HUE_MAX + (direction * CONFIG_ZMK_RGB_UNDERGLOW_HUE_STEP);
color.h %= HUE_MAX;
return color;
}
struct zmk_led_hsb zmk_rgb_underglow_calc_sat(int direction) {
struct zmk_led_hsb color = state.color;
int s = color.s + (direction * CONFIG_ZMK_RGB_UNDERGLOW_SAT_STEP);
if (s < 0) {
s = 0;
} else if (s > SAT_MAX) {
s = SAT_MAX;
}
color.s = s;
state.hue += direction * CONFIG_ZMK_RGB_UNDERGLOW_HUE_STEP;
return color;
}
state.hue = state.hue % 360;
struct zmk_led_hsb zmk_rgb_underglow_calc_brt(int direction) {
struct zmk_led_hsb color = state.color;
return zmk_rgb_underglow_save_state();
int b = color.b + (direction * CONFIG_ZMK_RGB_UNDERGLOW_BRT_STEP);
if (b < 0) {
b = 0;
} else if (b > BRT_MAX) {
b = BRT_MAX;
}
color.b = b;
return color;
}
int zmk_rgb_underglow_change_sat(int direction) {
int zmk_rgb_underglow_change_hue(int direction) {
if (!led_strip)
return -ENODEV;
if (state.saturation == 0 && direction < 0) {
return 0;
}
state.color = zmk_rgb_underglow_calc_hue(direction);
state.saturation += direction * CONFIG_ZMK_RGB_UNDERGLOW_SAT_STEP;
return zmk_rgb_underglow_save_state();
}
if (state.saturation > 100) {
state.saturation = 100;
}
int zmk_rgb_underglow_change_sat(int direction) {
if (!led_strip)
return -ENODEV;
state.color = zmk_rgb_underglow_calc_sat(direction);
return zmk_rgb_underglow_save_state();
}
@ -406,15 +403,7 @@ int zmk_rgb_underglow_change_brt(int direction) { @@ -406,15 +403,7 @@ int zmk_rgb_underglow_change_brt(int direction) {
if (!led_strip)
return -ENODEV;
if (state.brightness == 0 && direction < 0) {
return 0;
}
state.brightness += direction * CONFIG_ZMK_RGB_UNDERGLOW_BRT_STEP;
if (state.brightness > 100) {
state.brightness = 100;
}
state.color = zmk_rgb_underglow_calc_brt(direction);
return zmk_rgb_underglow_save_state();
}

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