Rust wrapper for libctru
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README.md

A work-in-progress port of the Rust Standard Library for the Nintendo 3DS, based on ctrulib and the devkitARM toolchain.

Structure

This library aims to mimick the Rust standard library's public interface as closely as possible, exposing functionality that is common between the 3DS and other platforms. System-specific functionality such as control input, save file management, GPU features, and so forth are implemented in ctru-rs.