# ctru-rs This repository is home of the `ctru-rs` project, which aims to bring full control of the Nintendo 3DS console to homebrew developers using Rust. ## Structure This repository is organized as follows: * [`ctru-rs`](./ctru-rs) - Safe, idiomatic wrapper around [`ctru-sys`](./ctru-sys). * [`ctru-sys`](./ctru-sys) - Low-level, unsafe bindings to [`libctru`](https://github.com/devkitPro/libctru). ## Getting Started Specific information about how to use the crates is present in the individual README for each package. Have a look at `ctru-rs`' [README.md](./ctru-rs/README.md) for a broad overview. ## Documentation Cargo-generated [documentation](https://rust3ds.github.io/ctru-rs/crates) is available via GitHub Pages, because the build environment does not have `libctru` installed. ## Original version This project is based on the efforts of the original authors: * [Eidolon](https://github.com/HybridEidolon) * [FenrirWolf](https://github.com/FenrirWolf) The old version is archived [here](https://github.com/rust3ds/ctru-rs-old). ## License This project is distributed under the Zlib license.