/* automatically generated by rust-bindgen */ #![allow(dead_code, non_camel_case_types, non_upper_case_globals, non_snake_case)] use Handle; use svc::ResetType; use super::lock::*; pub type LightLock = _LOCK_T; pub type RecursiveLock = _LOCK_RECURSIVE_T; #[repr(C)] #[derive(Copy, Clone)] #[derive(Debug)] pub struct LightEvent { pub state: i32, pub lock: LightLock, } impl ::core::default::Default for LightEvent { fn default() -> Self { unsafe { ::core::mem::zeroed() } } } extern "C" { pub fn __sync_get_arbiter() -> Handle; pub fn LightLock_Init(lock: *mut LightLock); pub fn LightLock_Lock(lock: *const LightLock); pub fn LightLock_TryLock(lock: *const LightLock) -> ::libc::c_int; pub fn LightLock_Unlock(lock: *const LightLock); pub fn RecursiveLock_Init(lock: *mut RecursiveLock); pub fn RecursiveLock_Lock(lock: *const RecursiveLock); pub fn RecursiveLock_TryLock(lock: *const RecursiveLock) -> ::libc::c_int; pub fn RecursiveLock_Unlock(lock: *const RecursiveLock); pub fn LightEvent_Init(event: *mut LightEvent, reset_type: ResetType); pub fn LightEvent_Clear(event: *mut LightEvent); pub fn LightEvent_Pulse(event: *mut LightEvent); pub fn LightEvent_Signal(event: *mut LightEvent); pub fn LightEvent_TryWait(event: *mut LightEvent) -> ::libc::c_int; pub fn LightEvent_Wait(event: *mut LightEvent); }