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@ -34,15 +34,15 @@ pub trait Screen: private::Sealed { |
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/// Note that the pointer of the framebuffer returned by this function can
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/// Note that the pointer of the framebuffer returned by this function can
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/// change after each call to this function if double buffering is enabled.
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/// change after each call to this function if double buffering is enabled.
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fn raw_framebuffer(&mut self) -> RawFrameBuffer { |
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fn raw_framebuffer(&mut self) -> RawFrameBuffer { |
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let mut width = 0; |
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let mut width: u16 = 0; |
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let mut height = 0; |
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let mut height: u16 = 0; |
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let ptr = unsafe { |
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let ptr = unsafe { |
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ctru_sys::gfxGetFramebuffer(self.as_raw(), self.side().into(), &mut width, &mut height) |
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ctru_sys::gfxGetFramebuffer(self.as_raw(), self.side().into(), &mut width, &mut height) |
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}; |
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}; |
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RawFrameBuffer { |
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RawFrameBuffer { |
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ptr, |
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ptr, |
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width, |
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width: width.into(), |
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height, |
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height: height.into(), |
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screen: PhantomData, |
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screen: PhantomData, |
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} |
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} |
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} |
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} |
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@ -62,7 +62,7 @@ pub trait Screen: private::Sealed { |
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let framebuffer = self.raw_framebuffer(); |
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let framebuffer = self.raw_framebuffer(); |
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// Flush the data array. `self.raw_framebuffer` should get the correct parameters for all kinds of screens
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// Flush the data array. `self.raw_framebuffer` should get the correct parameters for all kinds of screens
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unsafe { ctru_sys::GSPGPU_FlushDataCache(framebuffer.ptr.cast(), (framebuffer.height * framebuffer.width).into()) }; |
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unsafe { ctru_sys::GSPGPU_FlushDataCache(framebuffer.ptr.cast(), (framebuffer.height * framebuffer.width) as u32) }; |
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} |
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} |
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/// Swaps the video buffers.
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/// Swaps the video buffers.
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@ -113,9 +113,9 @@ pub struct RawFrameBuffer<'screen> { |
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/// Pointer to graphics data to be rendered.
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/// Pointer to graphics data to be rendered.
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pub ptr: *mut u8, |
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pub ptr: *mut u8, |
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/// The width of the framebuffer in pixels.
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/// The width of the framebuffer in pixels.
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pub width: u16, |
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pub width: usize, |
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/// The height of the framebuffer in pixels.
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/// The height of the framebuffer in pixels.
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pub height: u16, |
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pub height: usize, |
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/// Keep a mutable reference to the Screen for which this framebuffer is tied.
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/// Keep a mutable reference to the Screen for which this framebuffer is tied.
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screen: PhantomData<&'screen mut dyn Screen>, |
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screen: PhantomData<&'screen mut dyn Screen>, |
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} |
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} |
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