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@ -8,7 +8,7 @@ use ctru_sys::{self, SwkbdState}; |
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use bitflags::bitflags; |
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use bitflags::bitflags; |
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use libc; |
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use libc; |
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use std::ffi::CStr; |
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use std::ffi::{CStr, CString}; |
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use std::fmt::Display; |
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use std::fmt::Display; |
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use std::iter::once; |
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use std::iter::once; |
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use std::str; |
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use std::str; |
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@ -199,10 +199,6 @@ bitflags! { |
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const BACKSLASH = ctru_sys::SWKBD_FILTER_BACKSLASH; |
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const BACKSLASH = ctru_sys::SWKBD_FILTER_BACKSLASH; |
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/// Disallow the use of profanity via Nintendo's profanity filter.
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/// Disallow the use of profanity via Nintendo's profanity filter.
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const PROFANITY = ctru_sys::SWKBD_FILTER_PROFANITY; |
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const PROFANITY = ctru_sys::SWKBD_FILTER_PROFANITY; |
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/// Use a custom callback in order to filter the input.
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///
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/// TODO: It's currently impossible to setup a custom filter callback.
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const CALLBACK = ctru_sys::SWKBD_FILTER_CALLBACK; |
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} |
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} |
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} |
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} |
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@ -378,26 +374,52 @@ impl SoftwareKeyboard { |
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///
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///
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/// # Notes
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/// # Notes
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///
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///
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/// This function will overwrite any currently set filter configuration.
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/// The filter callback will work only for the next time the keyboard is used. After using it once, it must be set again.
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///
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/// # Example
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///
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/// ```
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/// # let _runner = test_runner::GdbRunner::default();
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/// # fn main() {
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/// #
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/// use ctru::applets::swkbd::{SoftwareKeyboard, CallbackInput};
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/// let mut keyboard = SoftwareKeyboard::default();
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///
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/// keyboard.set_filter_callback(|text| {
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/// if text.contains("boo") {
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/// println!("Ah, you scared me!");
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/// }
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///
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/// (CallbackResult::Ok, None)
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/// });
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/// #
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/// # }
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pub fn set_filter_callback<F>(&mut self, callback: F) |
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pub fn set_filter_callback<F>(&mut self, callback: F) |
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where |
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where |
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F: FnOnce(&str) -> CallbackResult, |
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F: FnOnce(&str) -> (CallbackResult, Option<CString>), |
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{ |
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{ |
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unsafe extern "C" fn internal_callback<F>( |
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unsafe extern "C" fn internal_callback<F>( |
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user: *mut libc::c_void, |
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user: *mut libc::c_void, |
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_pp_message: *mut *const libc::c_char, |
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pp_message: *mut *const libc::c_char, |
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text: *const libc::c_char, |
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text: *const libc::c_char, |
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_text_size: libc::size_t, |
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_text_size: libc::size_t, |
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) -> ctru_sys::SwkbdCallbackResult |
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) -> ctru_sys::SwkbdCallbackResult |
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where |
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where |
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F: FnOnce(&str) -> CallbackResult, |
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F: FnOnce(&str) -> (CallbackResult, Option<CString>), |
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{ |
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{ |
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let closure = Box::from_raw(user as *mut Box<F>); |
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let closure = Box::from_raw(user as *mut Box<F>); |
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let text = CStr::from_ptr(text); |
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let text = CStr::from_ptr(text); |
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let text_slice: &str = text.to_str().unwrap(); |
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let text_slice: &str = text.to_str().unwrap(); |
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closure(text_slice).into() |
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let result = closure(text_slice); |
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if let Some(cstr) = result.1 { |
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*pp_message = cstr.as_ptr(); |
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Box::leak(Box::new(cstr)); // Definitely SHOULD NOT do this, but as far as design goes, it's clean.
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} |
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result.0.into() |
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} |
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} |
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let boxed_callback = Box::new(Box::new(callback)); |
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let boxed_callback = Box::new(Box::new(callback)); |
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@ -511,10 +533,10 @@ impl SoftwareKeyboard { |
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/// Set the 2 custom characters to add to the keyboard while using [`Kind::Numpad`].
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/// Set the 2 custom characters to add to the keyboard while using [`Kind::Numpad`].
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///
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///
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/// These characters will appear in their own buttons right next to the `0` key.
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/// These characters will appear in their own buttons right next to the `0` key.
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///
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///
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/// # Notes
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/// # Notes
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///
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///
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/// You can set one or both of these keys to `NUL` (value 0) to avoid showing the additional buttons to the user.
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/// If `None` is passed as either key, that button will not be shown to the user.
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///
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///
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/// # Example
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/// # Example
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///
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///
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@ -525,13 +547,26 @@ impl SoftwareKeyboard { |
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/// use ctru::applets::swkbd::{SoftwareKeyboard, Kind, ButtonConfig};
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/// use ctru::applets::swkbd::{SoftwareKeyboard, Kind, ButtonConfig};
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/// let mut keyboard = SoftwareKeyboard::new(Kind::Numpad, ButtonConfig::LeftRight);
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/// let mut keyboard = SoftwareKeyboard::new(Kind::Numpad, ButtonConfig::LeftRight);
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///
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///
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/// keyboard.set_numpad_keys(('#', '.'));
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/// keyboard.set_numpad_keys(Some('#'), Some('.'));
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///
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/// // The right numpad key will not be shown.
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/// keyboard.set_numpad_keys(Some('!'), None);
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/// #
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/// #
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/// # }
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/// # }
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#[doc(alias = "swkbdSetNumpadKeys")] |
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#[doc(alias = "swkbdSetNumpadKeys")] |
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pub fn set_numpad_keys(&mut self, keys: (char, char)) { |
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pub fn set_numpad_keys(&mut self, left_key: Option<char>, right_key: Option<char>) { |
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let mut keys = (0, 0); |
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if let Some(k) = left_key { |
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keys.0 = k as i32; |
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} |
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if let Some(k) = right_key { |
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keys.1 = k as i32; |
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} |
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unsafe { |
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unsafe { |
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ctru_sys::swkbdSetNumpadKeys(self.state.as_mut(), keys.0 as i32, keys.1 as i32); |
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ctru_sys::swkbdSetNumpadKeys(self.state.as_mut(), keys.0, keys.1); |
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} |
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} |
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} |
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} |
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