Fenrir
8 years ago
17 changed files with 6707 additions and 14 deletions
@ -0,0 +1,233 @@
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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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use fmt; |
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use sync::{Mutex, Condvar}; |
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/// A barrier enables multiple threads to synchronize the beginning
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/// of some computation.
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::{Arc, Barrier};
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/// use std::thread;
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///
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/// let mut handles = Vec::with_capacity(10);
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/// let barrier = Arc::new(Barrier::new(10));
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/// for _ in 0..10 {
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/// let c = barrier.clone();
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/// // The same messages will be printed together.
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/// // You will NOT see any interleaving.
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/// handles.push(thread::spawn(move|| {
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/// println!("before wait");
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/// c.wait();
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/// println!("after wait");
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/// }));
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/// }
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/// // Wait for other threads to finish.
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/// for handle in handles {
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/// handle.join().unwrap();
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/// }
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")] |
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pub struct Barrier { |
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lock: Mutex<BarrierState>, |
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cvar: Condvar, |
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num_threads: usize, |
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} |
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// The inner state of a double barrier
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struct BarrierState { |
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count: usize, |
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generation_id: usize, |
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} |
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/// A result returned from wait.
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///
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/// Currently this opaque structure only has one method, [`.is_leader()`]. Only
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/// one thread will receive a result that will return `true` from this function.
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///
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/// [`.is_leader()`]: #method.is_leader
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Barrier;
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///
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/// let barrier = Barrier::new(1);
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/// let barrier_wait_result = barrier.wait();
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")] |
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pub struct BarrierWaitResult(bool); |
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#[stable(feature = "std_debug", since = "1.16.0")] |
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impl fmt::Debug for Barrier { |
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
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f.pad("Barrier { .. }") |
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} |
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} |
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impl Barrier { |
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/// Creates a new barrier that can block a given number of threads.
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///
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/// A barrier will block `n`-1 threads which call [`wait`] and then wake up
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/// all threads at once when the `n`th thread calls [`wait`].
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///
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/// [`wait`]: #method.wait
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Barrier;
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///
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/// let barrier = Barrier::new(10);
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")] |
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pub fn new(n: usize) -> Barrier { |
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Barrier { |
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lock: Mutex::new(BarrierState { |
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count: 0, |
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generation_id: 0, |
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}), |
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cvar: Condvar::new(), |
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num_threads: n, |
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} |
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} |
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/// Blocks the current thread until all threads have rendezvoused here.
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///
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/// Barriers are re-usable after all threads have rendezvoused once, and can
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/// be used continuously.
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///
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/// A single (arbitrary) thread will receive a [`BarrierWaitResult`] that
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/// returns `true` from [`is_leader`] when returning from this function, and
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/// all other threads will receive a result that will return `false` from
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/// [`is_leader`].
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///
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/// [`BarrierWaitResult`]: struct.BarrierWaitResult.html
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/// [`is_leader`]: struct.BarrierWaitResult.html#method.is_leader
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::{Arc, Barrier};
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/// use std::thread;
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///
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/// let mut handles = Vec::with_capacity(10);
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/// let barrier = Arc::new(Barrier::new(10));
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/// for _ in 0..10 {
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/// let c = barrier.clone();
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/// // The same messages will be printed together.
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/// // You will NOT see any interleaving.
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/// handles.push(thread::spawn(move|| {
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/// println!("before wait");
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/// c.wait();
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/// println!("after wait");
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/// }));
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/// }
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/// // Wait for other threads to finish.
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/// for handle in handles {
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/// handle.join().unwrap();
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/// }
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")] |
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pub fn wait(&self) -> BarrierWaitResult { |
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let mut lock = self.lock.lock().unwrap(); |
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let local_gen = lock.generation_id; |
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lock.count += 1; |
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if lock.count < self.num_threads { |
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// We need a while loop to guard against spurious wakeups.
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// http://en.wikipedia.org/wiki/Spurious_wakeup
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while local_gen == lock.generation_id && |
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lock.count < self.num_threads { |
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lock = self.cvar.wait(lock).unwrap(); |
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} |
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BarrierWaitResult(false) |
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} else { |
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lock.count = 0; |
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lock.generation_id += 1; |
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self.cvar.notify_all(); |
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BarrierWaitResult(true) |
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} |
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} |
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} |
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#[stable(feature = "std_debug", since = "1.16.0")] |
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impl fmt::Debug for BarrierWaitResult { |
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
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f.debug_struct("BarrierWaitResult") |
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.field("is_leader", &self.is_leader()) |
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.finish() |
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} |
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} |
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impl BarrierWaitResult { |
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/// Returns whether this thread from [`wait`] is the "leader thread".
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///
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/// Only one thread will have `true` returned from their result, all other
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/// threads will have `false` returned.
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///
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/// [`wait`]: struct.Barrier.html#method.wait
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Barrier;
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///
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/// let barrier = Barrier::new(1);
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/// let barrier_wait_result = barrier.wait();
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/// println!("{:?}", barrier_wait_result.is_leader());
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")] |
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pub fn is_leader(&self) -> bool { self.0 } |
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} |
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#[cfg(test)] |
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mod tests { |
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use sync::{Arc, Barrier}; |
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use sync::mpsc::{channel, TryRecvError}; |
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use thread; |
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#[test] |
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#[cfg_attr(target_os = "emscripten", ignore)] |
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fn test_barrier() { |
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const N: usize = 10; |
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let barrier = Arc::new(Barrier::new(N)); |
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let (tx, rx) = channel(); |
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for _ in 0..N - 1 { |
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let c = barrier.clone(); |
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let tx = tx.clone(); |
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thread::spawn(move|| { |
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tx.send(c.wait().is_leader()).unwrap(); |
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}); |
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} |
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// At this point, all spawned threads should be blocked,
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// so we shouldn't get anything from the port
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assert!(match rx.try_recv() { |
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Err(TryRecvError::Empty) => true, |
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_ => false, |
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}); |
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let mut leader_found = barrier.wait().is_leader(); |
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// Now, the barrier is cleared and we should get data.
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for _ in 0..N - 1 { |
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if rx.recv().unwrap() { |
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assert!(!leader_found); |
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leader_found = true; |
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} |
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} |
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assert!(leader_found); |
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} |
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} |
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@@ -0,0 +1,96 @@
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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Generic support for building blocking abstractions.
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use thread::{self, Thread}; |
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use sync::atomic::{AtomicBool, Ordering}; |
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use sync::Arc; |
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use mem; |
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use time::Instant; |
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struct Inner { |
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thread: Thread, |
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woken: AtomicBool, |
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} |
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unsafe impl Send for Inner {} |
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unsafe impl Sync for Inner {} |
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#[derive(Clone)] |
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pub struct SignalToken { |
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inner: Arc<Inner>, |
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} |
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pub struct WaitToken { |
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inner: Arc<Inner>, |
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} |
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impl !Send for WaitToken {} |
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impl !Sync for WaitToken {} |
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pub fn tokens() -> (WaitToken, SignalToken) { |
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let inner = Arc::new(Inner { |
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thread: thread::current(), |
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woken: AtomicBool::new(false), |
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}); |
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let wait_token = WaitToken { |
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inner: inner.clone(), |
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}; |
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let signal_token = SignalToken { |
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inner: inner |
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}; |
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(wait_token, signal_token) |
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} |
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impl SignalToken { |
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pub fn signal(&self) -> bool { |
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let wake = !self.inner.woken.compare_and_swap(false, true, Ordering::SeqCst); |
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if wake { |
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self.inner.thread.unpark(); |
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} |
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wake |
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} |
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/// Convert to an unsafe usize value. Useful for storing in a pipe's state
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/// flag.
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#[inline] |
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pub unsafe fn cast_to_usize(self) -> usize { |
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mem::transmute(self.inner) |
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} |
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/// Convert from an unsafe usize value. Useful for retrieving a pipe's state
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/// flag.
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#[inline] |
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pub unsafe fn cast_from_usize(signal_ptr: usize) -> SignalToken { |
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SignalToken { inner: mem::transmute(signal_ptr) } |
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} |
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} |
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impl WaitToken { |
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pub fn wait(self) { |
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while !self.inner.woken.load(Ordering::SeqCst) { |
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thread::park() |
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} |
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} |
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/// Returns true if we wake up normally, false otherwise.
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pub fn wait_max_until(self, end: Instant) -> bool { |
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while !self.inner.woken.load(Ordering::SeqCst) { |
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let now = Instant::now(); |
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if now >= end { |
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return false; |
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} |
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thread::park_timeout(end - now) |
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} |
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true |
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} |
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} |
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@@ -0,0 +1,198 @@
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/* Copyright (c) 2010-2011 Dmitry Vyukov. All rights reserved.
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* THIS SOFTWARE IS PROVIDED BY DMITRY VYUKOV "AS IS" AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
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* SHALL DMITRY VYUKOV OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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* The views and conclusions contained in the software and documentation are |
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* those of the authors and should not be interpreted as representing official |
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* policies, either expressed or implied, of Dmitry Vyukov. |
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*/ |
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//! A mostly lock-free multi-producer, single consumer queue.
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//!
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//! This module contains an implementation of a concurrent MPSC queue. This
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//! queue can be used to share data between threads, and is also used as the
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//! building block of channels in rust.
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//!
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//! Note that the current implementation of this queue has a caveat of the `pop`
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//! method, and see the method for more information about it. Due to this
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//! caveat, this queue may not be appropriate for all use-cases.
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// http://www.1024cores.net/home/lock-free-algorithms
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// /queues/non-intrusive-mpsc-node-based-queue
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pub use self::PopResult::*; |
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use alloc::boxed::Box; |
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use core::ptr; |
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use core::cell::UnsafeCell; |
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use sync::atomic::{AtomicPtr, Ordering}; |
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/// A result of the `pop` function.
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pub enum PopResult<T> { |
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/// Some data has been popped
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Data(T), |
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/// The queue is empty
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Empty, |
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/// The queue is in an inconsistent state. Popping data should succeed, but
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/// some pushers have yet to make enough progress in order allow a pop to
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/// succeed. It is recommended that a pop() occur "in the near future" in
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/// order to see if the sender has made progress or not
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Inconsistent, |
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} |
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struct Node<T> { |
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next: AtomicPtr<Node<T>>, |
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value: Option<T>, |
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} |
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/// The multi-producer single-consumer structure. This is not cloneable, but it
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/// may be safely shared so long as it is guaranteed that there is only one
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/// popper at a time (many pushers are allowed).
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pub struct Queue<T> { |
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head: AtomicPtr<Node<T>>, |
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tail: UnsafeCell<*mut Node<T>>, |
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} |
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unsafe impl<T: Send> Send for Queue<T> { } |
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unsafe impl<T: Send> Sync for Queue<T> { } |
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impl<T> Node<T> { |
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unsafe fn new(v: Option<T>) -> *mut Node<T> { |
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Box::into_raw(box Node { |
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next: AtomicPtr::new(ptr::null_mut()), |
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value: v, |
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}) |
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} |
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} |
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impl<T> Queue<T> { |
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/// Creates a new queue that is safe to share among multiple producers and
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/// one consumer.
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pub fn new() -> Queue<T> { |
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let stub = unsafe { Node::new(None) }; |
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Queue { |
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head: AtomicPtr::new(stub), |
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tail: UnsafeCell::new(stub), |
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} |
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} |
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/// Pushes a new value onto this queue.
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pub fn push(&self, t: T) { |
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unsafe { |
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let n = Node::new(Some(t)); |
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let prev = self.head.swap(n, Ordering::AcqRel); |
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(*prev).next.store(n, Ordering::Release); |
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} |
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} |
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/// Pops some data from this queue.
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///
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/// Note that the current implementation means that this function cannot
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/// return `Option<T>`. It is possible for this queue to be in an
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/// inconsistent state where many pushes have succeeded and completely
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/// finished, but pops cannot return `Some(t)`. This inconsistent state
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/// happens when a pusher is pre-empted at an inopportune moment.
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///
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/// This inconsistent state means that this queue does indeed have data, but
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/// it does not currently have access to it at this time.
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pub fn pop(&self) -> PopResult<T> { |
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unsafe { |
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let tail = *self.tail.get(); |
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let next = (*tail).next.load(Ordering::Acquire); |
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|
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if !next.is_null() { |
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*self.tail.get() = next; |
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assert!((*tail).value.is_none()); |
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assert!((*next).value.is_some()); |
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let ret = (*next).value.take().unwrap(); |
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let _: Box<Node<T>> = Box::from_raw(tail); |
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return Data(ret); |
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} |
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|
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if self.head.load(Ordering::Acquire) == tail {Empty} else {Inconsistent} |
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} |
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} |
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} |
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|
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impl<T> Drop for Queue<T> { |
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fn drop(&mut self) { |
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unsafe { |
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let mut cur = *self.tail.get(); |
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while !cur.is_null() { |
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let next = (*cur).next.load(Ordering::Relaxed); |
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let _: Box<Node<T>> = Box::from_raw(cur); |
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cur = next; |
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} |
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} |
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} |
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} |
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|
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#[cfg(all(test, not(target_os = "emscripten")))] |
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mod tests { |
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use sync::mpsc::channel; |
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use super::{Queue, Data, Empty, Inconsistent}; |
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use sync::Arc; |
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use thread; |
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|
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#[test] |
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fn test_full() { |
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let q: Queue<Box<_>> = Queue::new(); |
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q.push(box 1); |
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q.push(box 2); |
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} |
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|
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#[test] |
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fn test() { |
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let nthreads = 8; |
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let nmsgs = 1000; |
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let q = Queue::new(); |
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match q.pop() { |
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Empty => {} |
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Inconsistent | Data(..) => panic!() |
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} |
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let (tx, rx) = channel(); |
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let q = Arc::new(q); |
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|
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for _ in 0..nthreads { |
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let tx = tx.clone(); |
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let q = q.clone(); |
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thread::spawn(move|| { |
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for i in 0..nmsgs { |
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q.push(i); |
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} |
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tx.send(()).unwrap(); |
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}); |
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} |
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|
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let mut i = 0; |
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while i < nthreads * nmsgs { |
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match q.pop() { |
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Empty | Inconsistent => {}, |
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Data(_) => { i += 1 } |
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} |
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} |
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drop(tx); |
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for _ in 0..nthreads { |
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rx.recv().unwrap(); |
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} |
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} |
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} |
@ -0,0 +1,396 @@
@@ -0,0 +1,396 @@
|
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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
|
||||
// file at the top-level directory of this distribution and at
|
||||
// http://rust-lang.org/COPYRIGHT.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
||||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
||||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/// Oneshot channels/ports
|
||||
///
|
||||
/// This is the initial flavor of channels/ports used for comm module. This is
|
||||
/// an optimization for the one-use case of a channel. The major optimization of
|
||||
/// this type is to have one and exactly one allocation when the chan/port pair
|
||||
/// is created.
|
||||
///
|
||||
/// Another possible optimization would be to not use an Arc box because
|
||||
/// in theory we know when the shared packet can be deallocated (no real need
|
||||
/// for the atomic reference counting), but I was having trouble how to destroy
|
||||
/// the data early in a drop of a Port.
|
||||
///
|
||||
/// # Implementation
|
||||
///
|
||||
/// Oneshots are implemented around one atomic usize variable. This variable
|
||||
/// indicates both the state of the port/chan but also contains any threads
|
||||
/// blocked on the port. All atomic operations happen on this one word.
|
||||
///
|
||||
/// In order to upgrade a oneshot channel, an upgrade is considered a disconnect
|
||||
/// on behalf of the channel side of things (it can be mentally thought of as
|
||||
/// consuming the port). This upgrade is then also stored in the shared packet.
|
||||
/// The one caveat to consider is that when a port sees a disconnected channel
|
||||
/// it must check for data because there is no "data plus upgrade" state.
|
||||
|
||||
pub use self::Failure::*; |
||||
pub use self::UpgradeResult::*; |
||||
pub use self::SelectionResult::*; |
||||
use self::MyUpgrade::*; |
||||
|
||||
use sync::mpsc::Receiver; |
||||
use sync::mpsc::blocking::{self, SignalToken}; |
||||
use cell::UnsafeCell; |
||||
use ptr; |
||||
use sync::atomic::{AtomicUsize, Ordering}; |
||||
use time::Instant; |
||||
|
||||
// Various states you can find a port in.
|
||||
const EMPTY: usize = 0; // initial state: no data, no blocked receiver
|
||||
const DATA: usize = 1; // data ready for receiver to take
|
||||
const DISCONNECTED: usize = 2; // channel is disconnected OR upgraded
|
||||
// Any other value represents a pointer to a SignalToken value. The
|
||||
// protocol ensures that when the state moves *to* a pointer,
|
||||
// ownership of the token is given to the packet, and when the state
|
||||
// moves *from* a pointer, ownership of the token is transferred to
|
||||
// whoever changed the state.
|
||||
|
||||
pub struct Packet<T> { |
||||
// Internal state of the chan/port pair (stores the blocked thread as well)
|
||||
state: AtomicUsize, |
||||
// One-shot data slot location
|
||||
data: UnsafeCell<Option<T>>, |
||||
// when used for the second time, a oneshot channel must be upgraded, and
|
||||
// this contains the slot for the upgrade
|
||||
upgrade: UnsafeCell<MyUpgrade<T>>, |
||||
} |
||||
|
||||
pub enum Failure<T> { |
||||
Empty, |
||||
Disconnected, |
||||
Upgraded(Receiver<T>), |
||||
} |
||||
|
||||
pub enum UpgradeResult { |
||||
UpSuccess, |
||||
UpDisconnected, |
||||
UpWoke(SignalToken), |
||||
} |
||||
|
||||
pub enum SelectionResult<T> { |
||||
SelCanceled, |
||||
SelUpgraded(SignalToken, Receiver<T>), |
||||
SelSuccess, |
||||
} |
||||
|
||||
enum MyUpgrade<T> { |
||||
NothingSent, |
||||
SendUsed, |
||||
GoUp(Receiver<T>), |
||||
} |
||||
|
||||
impl<T> Packet<T> { |
||||
pub fn new() -> Packet<T> { |
||||
Packet { |
||||
data: UnsafeCell::new(None), |
||||
upgrade: UnsafeCell::new(NothingSent), |
||||
state: AtomicUsize::new(EMPTY), |
||||
} |
||||
} |
||||
|
||||
pub fn send(&self, t: T) -> Result<(), T> { |
||||
unsafe { |
||||
// Sanity check
|
||||
match *self.upgrade.get() { |
||||
NothingSent => {} |
||||
_ => panic!("sending on a oneshot that's already sent on "), |
||||
} |
||||
assert!((*self.data.get()).is_none()); |
||||
ptr::write(self.data.get(), Some(t)); |
||||
ptr::write(self.upgrade.get(), SendUsed); |
||||
|
||||
match self.state.swap(DATA, Ordering::SeqCst) { |
||||
// Sent the data, no one was waiting
|
||||
EMPTY => Ok(()), |
||||
|
||||
// Couldn't send the data, the port hung up first. Return the data
|
||||
// back up the stack.
|
||||
DISCONNECTED => { |
||||
self.state.swap(DISCONNECTED, Ordering::SeqCst); |
||||
ptr::write(self.upgrade.get(), NothingSent); |
||||
Err((&mut *self.data.get()).take().unwrap()) |
||||
} |
||||
|
||||
// Not possible, these are one-use channels
|
||||
DATA => unreachable!(), |
||||
|
||||
// There is a thread waiting on the other end. We leave the 'DATA'
|
||||
// state inside so it'll pick it up on the other end.
|
||||
ptr => { |
||||
SignalToken::cast_from_usize(ptr).signal(); |
||||
Ok(()) |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Just tests whether this channel has been sent on or not, this is only
|
||||
// safe to use from the sender.
|
||||
pub fn sent(&self) -> bool { |
||||
unsafe { |
||||
match *self.upgrade.get() { |
||||
NothingSent => false, |
||||
_ => true, |
||||
} |
||||
} |
||||
} |
||||
|
||||
pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure<T>> { |
||||
// Attempt to not block the thread (it's a little expensive). If it looks
|
||||
// like we're not empty, then immediately go through to `try_recv`.
|
||||
if self.state.load(Ordering::SeqCst) == EMPTY { |
||||
let (wait_token, signal_token) = blocking::tokens(); |
||||
let ptr = unsafe { signal_token.cast_to_usize() }; |
||||
|
||||
// race with senders to enter the blocking state
|
||||
if self.state.compare_and_swap(EMPTY, ptr, Ordering::SeqCst) == EMPTY { |
||||
if let Some(deadline) = deadline { |
||||
let timed_out = !wait_token.wait_max_until(deadline); |
||||
// Try to reset the state
|
||||
if timed_out { |
||||
self.abort_selection().map_err(Upgraded)?; |
||||
} |
||||
} else { |
||||
wait_token.wait(); |
||||
debug_assert!(self.state.load(Ordering::SeqCst) != EMPTY); |
||||
} |
||||
} else { |
||||
// drop the signal token, since we never blocked
|
||||
drop(unsafe { SignalToken::cast_from_usize(ptr) }); |
||||
} |
||||
} |
||||
|
||||
self.try_recv() |
||||
} |
||||
|
||||
pub fn try_recv(&self) -> Result<T, Failure<T>> { |
||||
unsafe { |
||||
match self.state.load(Ordering::SeqCst) { |
||||
EMPTY => Err(Empty), |
||||
|
||||
// We saw some data on the channel, but the channel can be used
|
||||
// again to send us an upgrade. As a result, we need to re-insert
|
||||
// into the channel that there's no data available (otherwise we'll
|
||||
// just see DATA next time). This is done as a cmpxchg because if
|
||||
// the state changes under our feet we'd rather just see that state
|
||||
// change.
|
||||
DATA => { |
||||
self.state.compare_and_swap(DATA, EMPTY, Ordering::SeqCst); |
||||
match (&mut *self.data.get()).take() { |
||||
Some(data) => Ok(data), |
||||
None => unreachable!(), |
||||
} |
||||
} |
||||
|
||||
// There's no guarantee that we receive before an upgrade happens,
|
||||
// and an upgrade flags the channel as disconnected, so when we see
|
||||
// this we first need to check if there's data available and *then*
|
||||
// we go through and process the upgrade.
|
||||
DISCONNECTED => { |
||||
match (&mut *self.data.get()).take() { |
||||
Some(data) => Ok(data), |
||||
None => { |
||||
match ptr::replace(self.upgrade.get(), SendUsed) { |
||||
SendUsed | NothingSent => Err(Disconnected), |
||||
GoUp(upgrade) => Err(Upgraded(upgrade)) |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
// We are the sole receiver; there cannot be a blocking
|
||||
// receiver already.
|
||||
_ => unreachable!() |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Returns whether the upgrade was completed. If the upgrade wasn't
|
||||
// completed, then the port couldn't get sent to the other half (it will
|
||||
// never receive it).
|
||||
pub fn upgrade(&self, up: Receiver<T>) -> UpgradeResult { |
||||
unsafe { |
||||
let prev = match *self.upgrade.get() { |
||||
NothingSent => NothingSent, |
||||
SendUsed => SendUsed, |
||||
_ => panic!("upgrading again"), |
||||
}; |
||||
ptr::write(self.upgrade.get(), GoUp(up)); |
||||
|
||||
match self.state.swap(DISCONNECTED, Ordering::SeqCst) { |
||||
// If the channel is empty or has data on it, then we're good to go.
|
||||
// Senders will check the data before the upgrade (in case we
|
||||
// plastered over the DATA state).
|
||||
DATA | EMPTY => UpSuccess, |
||||
|
||||
// If the other end is already disconnected, then we failed the
|
||||
// upgrade. Be sure to trash the port we were given.
|
||||
DISCONNECTED => { ptr::replace(self.upgrade.get(), prev); UpDisconnected } |
||||
|
||||
// If someone's waiting, we gotta wake them up
|
||||
ptr => UpWoke(SignalToken::cast_from_usize(ptr)) |
||||
} |
||||
} |
||||
} |
||||
|
||||
pub fn drop_chan(&self) { |
||||
match self.state.swap(DISCONNECTED, Ordering::SeqCst) { |
||||
DATA | DISCONNECTED | EMPTY => {} |
||||
|
||||
// If someone's waiting, we gotta wake them up
|
||||
ptr => unsafe { |
||||
SignalToken::cast_from_usize(ptr).signal(); |
||||
} |
||||
} |
||||
} |
||||
|
||||
pub fn drop_port(&self) { |
||||
match self.state.swap(DISCONNECTED, Ordering::SeqCst) { |
||||
// An empty channel has nothing to do, and a remotely disconnected
|
||||
// channel also has nothing to do b/c we're about to run the drop
|
||||
// glue
|
||||
DISCONNECTED | EMPTY => {} |
||||
|
||||
// There's data on the channel, so make sure we destroy it promptly.
|
||||
// This is why not using an arc is a little difficult (need the box
|
||||
// to stay valid while we take the data).
|
||||
DATA => unsafe { (&mut *self.data.get()).take().unwrap(); }, |
||||
|
||||
// We're the only ones that can block on this port
|
||||
_ => unreachable!() |
||||
} |
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// select implementation
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// If Ok, the value is whether this port has data, if Err, then the upgraded
|
||||
// port needs to be checked instead of this one.
|
||||
pub fn can_recv(&self) -> Result<bool, Receiver<T>> { |
||||
unsafe { |
||||
match self.state.load(Ordering::SeqCst) { |
||||
EMPTY => Ok(false), // Welp, we tried
|
||||
DATA => Ok(true), // we have some un-acquired data
|
||||
DISCONNECTED if (*self.data.get()).is_some() => Ok(true), // we have data
|
||||
DISCONNECTED => { |
||||
match ptr::replace(self.upgrade.get(), SendUsed) { |
||||
// The other end sent us an upgrade, so we need to
|
||||
// propagate upwards whether the upgrade can receive
|
||||
// data
|
||||
GoUp(upgrade) => Err(upgrade), |
||||
|
||||
// If the other end disconnected without sending an
|
||||
// upgrade, then we have data to receive (the channel is
|
||||
// disconnected).
|
||||
up => { ptr::write(self.upgrade.get(), up); Ok(true) } |
||||
} |
||||
} |
||||
_ => unreachable!(), // we're the "one blocker"
|
||||
} |
||||
} |
||||
} |
||||
|
||||
// Attempts to start selection on this port. This can either succeed, fail
|
||||
// because there is data, or fail because there is an upgrade pending.
|
||||
pub fn start_selection(&self, token: SignalToken) -> SelectionResult<T> { |
||||
unsafe { |
||||
let ptr = token.cast_to_usize(); |
||||
match self.state.compare_and_swap(EMPTY, ptr, Ordering::SeqCst) { |
||||
EMPTY => SelSuccess, |
||||
DATA => { |
||||
drop(SignalToken::cast_from_usize(ptr)); |
||||
SelCanceled |
||||
} |
||||
DISCONNECTED if (*self.data.get()).is_some() => { |
||||
drop(SignalToken::cast_from_usize(ptr)); |
||||
SelCanceled |
||||
} |
||||
DISCONNECTED => { |
||||
match ptr::replace(self.upgrade.get(), SendUsed) { |
||||
// The other end sent us an upgrade, so we need to
|
||||
// propagate upwards whether the upgrade can receive
|
||||
// data
|
||||
GoUp(upgrade) => { |
||||
SelUpgraded(SignalToken::cast_from_usize(ptr), upgrade) |
||||
} |
||||
|
||||
// If the other end disconnected without sending an
|
||||
// upgrade, then we have data to receive (the channel is
|
||||
// disconnected).
|
||||
up => { |
||||
ptr::write(self.upgrade.get(), up); |
||||
drop(SignalToken::cast_from_usize(ptr)); |
||||
SelCanceled |
||||
} |
||||
} |
||||
} |
||||
_ => unreachable!(), // we're the "one blocker"
|
||||
} |
||||
} |
||||
} |
||||
|
||||
// Remove a previous selecting thread from this port. This ensures that the
|
||||
// blocked thread will no longer be visible to any other threads.
|
||||
//
|
||||
// The return value indicates whether there's data on this port.
|
||||
pub fn abort_selection(&self) -> Result<bool, Receiver<T>> { |
||||
let state = match self.state.load(Ordering::SeqCst) { |
||||
// Each of these states means that no further activity will happen
|
||||
// with regard to abortion selection
|
||||
s @ EMPTY | |
||||
s @ DATA | |
||||
s @ DISCONNECTED => s, |
||||
|
||||
// If we've got a blocked thread, then use an atomic to gain ownership
|
||||
// of it (may fail)
|
||||
ptr => self.state.compare_and_swap(ptr, EMPTY, Ordering::SeqCst) |
||||
}; |
||||
|
||||
// Now that we've got ownership of our state, figure out what to do
|
||||
// about it.
|
||||
match state { |
||||
EMPTY => unreachable!(), |
||||
// our thread used for select was stolen
|
||||
DATA => Ok(true), |
||||
|
||||
// If the other end has hung up, then we have complete ownership
|
||||
// of the port. First, check if there was data waiting for us. This
|
||||
// is possible if the other end sent something and then hung up.
|
||||
//
|
||||
// We then need to check to see if there was an upgrade requested,
|
||||
// and if so, the upgraded port needs to have its selection aborted.
|
||||
DISCONNECTED => unsafe { |
||||
if (*self.data.get()).is_some() { |
||||
Ok(true) |
||||
} else { |
||||
match ptr::replace(self.upgrade.get(), SendUsed) { |
||||
GoUp(port) => Err(port), |
||||
_ => Ok(true), |
||||
} |
||||
} |
||||
}, |
||||
|
||||
// We woke ourselves up from select.
|
||||
ptr => unsafe { |
||||
drop(SignalToken::cast_from_usize(ptr)); |
||||
Ok(false) |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
impl<T> Drop for Packet<T> { |
||||
fn drop(&mut self) { |
||||
assert_eq!(self.state.load(Ordering::SeqCst), DISCONNECTED); |
||||
} |
||||
} |
@ -0,0 +1,791 @@
@@ -0,0 +1,791 @@
|
||||
// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
|
||||
// file at the top-level directory of this distribution and at
|
||||
// http://rust-lang.org/COPYRIGHT.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
||||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
||||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
//! Selection over an array of receivers
|
||||
//!
|
||||
//! This module contains the implementation machinery necessary for selecting
|
||||
//! over a number of receivers. One large goal of this module is to provide an
|
||||
//! efficient interface to selecting over any receiver of any type.
|
||||
//!
|
||||
//! This is achieved through an architecture of a "receiver set" in which
|
||||
//! receivers are added to a set and then the entire set is waited on at once.
|
||||
//! The set can be waited on multiple times to prevent re-adding each receiver
|
||||
//! to the set.
|
||||
//!
|
||||
//! Usage of this module is currently encouraged to go through the use of the
|
||||
//! `select!` macro. This macro allows naturally binding of variables to the
|
||||
//! received values of receivers in a much more natural syntax then usage of the
|
||||
//! `Select` structure directly.
|
||||
//!
|
||||
//! # Examples
|
||||
//!
|
||||
//! ```rust
|
||||
//! #![feature(mpsc_select)]
|
||||
//!
|
||||
//! use std::sync::mpsc::channel;
|
||||
//!
|
||||
//! let (tx1, rx1) = channel();
|
||||
//! let (tx2, rx2) = channel();
|
||||
//!
|
||||
//! tx1.send(1).unwrap();
|
||||
//! tx2.send(2).unwrap();
|
||||
//!
|
||||
//! select! {
|
||||
//! val = rx1.recv() => {
|
||||
//! assert_eq!(val.unwrap(), 1);
|
||||
//! },
|
||||
//! val = rx2.recv() => {
|
||||
//! assert_eq!(val.unwrap(), 2);
|
||||
//! }
|
||||
//! }
|
||||
//! ```
|
||||
|
||||
#![allow(dead_code)] |
||||
#![unstable(feature = "mpsc_select",
|
||||
reason = "This implementation, while likely sufficient, is unsafe and \ |
||||
likely to be error prone. At some point in the future this \ |
||||
module will likely be replaced, and it is currently \ |
||||
unknown how much API breakage that will cause. The ability \ |
||||
to select over a number of channels will remain forever, \ |
||||
but no guarantees beyond this are being made", |
||||
issue = "27800")] |
||||
|
||||
|
||||
use fmt; |
||||
|
||||
use core::cell::{Cell, UnsafeCell}; |
||||
use core::marker; |
||||
use core::ptr; |
||||
use core::usize; |
||||
|
||||
use sync::mpsc::{Receiver, RecvError}; |
||||
use sync::mpsc::blocking::{self, SignalToken}; |
||||
|
||||
/// The "receiver set" of the select interface. This structure is used to manage
|
||||
/// a set of receivers which are being selected over.
|
||||
pub struct Select { |
||||
inner: UnsafeCell<SelectInner>, |
||||
next_id: Cell<usize>, |
||||
} |
||||
|
||||
struct SelectInner { |
||||
head: *mut Handle<'static, ()>, |
||||
tail: *mut Handle<'static, ()>, |
||||
} |
||||
|
||||
impl !marker::Send for Select {} |
||||
|
||||
/// A handle to a receiver which is currently a member of a `Select` set of
|
||||
/// receivers. This handle is used to keep the receiver in the set as well as
|
||||
/// interact with the underlying receiver.
|
||||
pub struct Handle<'rx, T:Send+'rx> { |
||||
/// The ID of this handle, used to compare against the return value of
|
||||
/// `Select::wait()`
|
||||
id: usize, |
||||
selector: *mut SelectInner, |
||||
next: *mut Handle<'static, ()>, |
||||
prev: *mut Handle<'static, ()>, |
||||
added: bool, |
||||
packet: &'rx (Packet+'rx), |
||||
|
||||
// due to our fun transmutes, we be sure to place this at the end. (nothing
|
||||
// previous relies on T)
|
||||
rx: &'rx Receiver<T>, |
||||
} |
||||
|
||||
struct Packets { cur: *mut Handle<'static, ()> } |
||||
|
||||
#[doc(hidden)] |
||||
#[derive(PartialEq, Eq)] |
||||
pub enum StartResult { |
||||
Installed, |
||||
Abort, |
||||
} |
||||
|
||||
#[doc(hidden)] |
||||
pub trait Packet { |
||||
fn can_recv(&self) -> bool; |
||||
fn start_selection(&self, token: SignalToken) -> StartResult; |
||||
fn abort_selection(&self) -> bool; |
||||
} |
||||
|
||||
impl Select { |
||||
/// Creates a new selection structure. This set is initially empty.
|
||||
///
|
||||
/// Usage of this struct directly can sometimes be burdensome, and usage is much easier through
|
||||
/// the `select!` macro.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// #![feature(mpsc_select)]
|
||||
///
|
||||
/// use std::sync::mpsc::Select;
|
||||
///
|
||||
/// let select = Select::new();
|
||||
/// ```
|
||||
pub fn new() -> Select { |
||||
Select { |
||||
inner: UnsafeCell::new(SelectInner { |
||||
head: ptr::null_mut(), |
||||
tail: ptr::null_mut(), |
||||
}), |
||||
next_id: Cell::new(1), |
||||
} |
||||
} |
||||
|
||||
/// Creates a new handle into this receiver set for a new receiver. Note
|
||||
/// that this does *not* add the receiver to the receiver set, for that you
|
||||
/// must call the `add` method on the handle itself.
|
||||
pub fn handle<'a, T: Send>(&'a self, rx: &'a Receiver<T>) -> Handle<'a, T> { |
||||
let id = self.next_id.get(); |
||||
self.next_id.set(id + 1); |
||||
Handle { |
||||
id: id, |
||||
selector: self.inner.get(), |
||||
next: ptr::null_mut(), |
||||
prev: ptr::null_mut(), |
||||
added: false, |
||||
rx: rx, |
||||
packet: rx, |
||||
} |
||||
} |
||||
|
||||
/// Waits for an event on this receiver set. The returned value is *not* an
|
||||
/// index, but rather an id. This id can be queried against any active
|
||||
/// `Handle` structures (each one has an `id` method). The handle with
|
||||
/// the matching `id` will have some sort of event available on it. The
|
||||
/// event could either be that data is available or the corresponding
|
||||
/// channel has been closed.
|
||||
pub fn wait(&self) -> usize { |
||||
self.wait2(true) |
||||
} |
||||
|
||||
/// Helper method for skipping the preflight checks during testing
|
||||
fn wait2(&self, do_preflight_checks: bool) -> usize { |
||||
// Note that this is currently an inefficient implementation. We in
|
||||
// theory have knowledge about all receivers in the set ahead of time,
|
||||
// so this method shouldn't really have to iterate over all of them yet
|
||||
// again. The idea with this "receiver set" interface is to get the
|
||||
// interface right this time around, and later this implementation can
|
||||
// be optimized.
|
||||
//
|
||||
// This implementation can be summarized by:
|
||||
//
|
||||
// fn select(receivers) {
|
||||
// if any receiver ready { return ready index }
|
||||
// deschedule {
|
||||
// block on all receivers
|
||||
// }
|
||||
// unblock on all receivers
|
||||
// return ready index
|
||||
// }
|
||||
//
|
||||
// Most notably, the iterations over all of the receivers shouldn't be
|
||||
// necessary.
|
||||
unsafe { |
||||
// Stage 1: preflight checks. Look for any packets ready to receive
|
||||
if do_preflight_checks { |
||||
for handle in self.iter() { |
||||
if (*handle).packet.can_recv() { |
||||
return (*handle).id(); |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Stage 2: begin the blocking process
|
||||
//
|
||||
// Create a number of signal tokens, and install each one
|
||||
// sequentially until one fails. If one fails, then abort the
|
||||
// selection on the already-installed tokens.
|
||||
let (wait_token, signal_token) = blocking::tokens(); |
||||
for (i, handle) in self.iter().enumerate() { |
||||
match (*handle).packet.start_selection(signal_token.clone()) { |
||||
StartResult::Installed => {} |
||||
StartResult::Abort => { |
||||
// Go back and abort the already-begun selections
|
||||
for handle in self.iter().take(i) { |
||||
(*handle).packet.abort_selection(); |
||||
} |
||||
return (*handle).id; |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Stage 3: no messages available, actually block
|
||||
wait_token.wait(); |
||||
|
||||
// Stage 4: there *must* be message available; find it.
|
||||
//
|
||||
// Abort the selection process on each receiver. If the abort
|
||||
// process returns `true`, then that means that the receiver is
|
||||
// ready to receive some data. Note that this also means that the
|
||||
// receiver may have yet to have fully read the `to_wake` field and
|
||||
// woken us up (although the wakeup is guaranteed to fail).
|
||||
//
|
||||
// This situation happens in the window of where a sender invokes
|
||||
// increment(), sees -1, and then decides to wake up the thread. After
|
||||
// all this is done, the sending thread will set `selecting` to
|
||||
// `false`. Until this is done, we cannot return. If we were to
|
||||
// return, then a sender could wake up a receiver which has gone
|
||||
// back to sleep after this call to `select`.
|
||||
//
|
||||
// Note that it is a "fairly small window" in which an increment()
|
||||
// views that it should wake a thread up until the `selecting` bit
|
||||
// is set to false. For now, the implementation currently just spins
|
||||
// in a yield loop. This is very distasteful, but this
|
||||
// implementation is already nowhere near what it should ideally be.
|
||||
// A rewrite should focus on avoiding a yield loop, and for now this
|
||||
// implementation is tying us over to a more efficient "don't
|
||||
// iterate over everything every time" implementation.
|
||||
let mut ready_id = usize::MAX; |
||||
for handle in self.iter() { |
||||
if (*handle).packet.abort_selection() { |
||||
ready_id = (*handle).id; |
||||
} |
||||
} |
||||
|
||||
// We must have found a ready receiver
|
||||
assert!(ready_id != usize::MAX); |
||||
return ready_id; |
||||
} |
||||
} |
||||
|
||||
fn iter(&self) -> Packets { Packets { cur: unsafe { &*self.inner.get() }.head } } |
||||
} |
||||
|
||||
impl<'rx, T: Send> Handle<'rx, T> { |
||||
/// Retrieves the id of this handle.
|
||||
#[inline] |
||||
pub fn id(&self) -> usize { self.id } |
||||
|
||||
/// Blocks to receive a value on the underlying receiver, returning `Some` on
|
||||
/// success or `None` if the channel disconnects. This function has the same
|
||||
/// semantics as `Receiver.recv`
|
||||
pub fn recv(&mut self) -> Result<T, RecvError> { self.rx.recv() } |
||||
|
||||
/// Adds this handle to the receiver set that the handle was created from. This
|
||||
/// method can be called multiple times, but it has no effect if `add` was
|
||||
/// called previously.
|
||||
///
|
||||
/// This method is unsafe because it requires that the `Handle` is not moved
|
||||
/// while it is added to the `Select` set.
|
||||
pub unsafe fn add(&mut self) { |
||||
if self.added { return } |
||||
let selector = &mut *self.selector; |
||||
let me = self as *mut Handle<'rx, T> as *mut Handle<'static, ()>; |
||||
|
||||
if selector.head.is_null() { |
||||
selector.head = me; |
||||
selector.tail = me; |
||||
} else { |
||||
(*me).prev = selector.tail; |
||||
assert!((*me).next.is_null()); |
||||
(*selector.tail).next = me; |
||||
selector.tail = me; |
||||
} |
||||
self.added = true; |
||||
} |
||||
|
||||
/// Removes this handle from the `Select` set. This method is unsafe because
|
||||
/// it has no guarantee that the `Handle` was not moved since `add` was
|
||||
/// called.
|
||||
pub unsafe fn remove(&mut self) { |
||||
if !self.added { return } |
||||
|
||||
let selector = &mut *self.selector; |
||||
let me = self as *mut Handle<'rx, T> as *mut Handle<'static, ()>; |
||||
|
||||
if self.prev.is_null() { |
||||
assert_eq!(selector.head, me); |
||||
selector.head = self.next; |
||||
} else { |
||||
(*self.prev).next = self.next; |
||||
} |
||||
if self.next.is_null() { |
||||
assert_eq!(selector.tail, me); |
||||
selector.tail = self.prev; |
||||
} else { |
||||
(*self.next).prev = self.prev; |
||||
} |
||||
|
||||
self.next = ptr::null_mut(); |
||||
self.prev = ptr::null_mut(); |
||||
|
||||
self.added = false; |
||||
} |
||||
} |
||||
|
||||
impl Drop for Select { |
||||
fn drop(&mut self) { |
||||
unsafe { |
||||
assert!((&*self.inner.get()).head.is_null()); |
||||
assert!((&*self.inner.get()).tail.is_null()); |
||||
} |
||||
} |
||||
} |
||||
|
||||
impl<'rx, T: Send> Drop for Handle<'rx, T> { |
||||
fn drop(&mut self) { |
||||
unsafe { self.remove() } |
||||
} |
||||
} |
||||
|
||||
impl Iterator for Packets { |
||||
type Item = *mut Handle<'static, ()>; |
||||
|
||||
fn next(&mut self) -> Option<*mut Handle<'static, ()>> { |
||||
if self.cur.is_null() { |
||||
None |
||||
} else { |
||||
let ret = Some(self.cur); |
||||
unsafe { self.cur = (*self.cur).next; } |
||||
ret |
||||
} |
||||
} |
||||
} |
||||
|
||||
impl fmt::Debug for Select { |
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
||||
write!(f, "Select {{ .. }}") |
||||
} |
||||
} |
||||
|
||||
impl<'rx, T:Send+'rx> fmt::Debug for Handle<'rx, T> { |
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
||||
write!(f, "Handle {{ .. }}") |
||||
} |
||||
} |
||||
|
||||
#[allow(unused_imports)] |
||||
#[cfg(all(test, not(target_os = "emscripten")))] |
||||
mod tests { |
||||
use thread; |
||||
use sync::mpsc::*; |
||||
|
||||
// Don't use the libstd version so we can pull in the right Select structure
|
||||
// (std::comm points at the wrong one)
|
||||
macro_rules! select { |
||||
( |
||||
$($name:pat = $rx:ident.$meth:ident() => $code:expr),+ |
||||
) => ({ |
||||
let sel = Select::new(); |
||||
$( let mut $rx = sel.handle(&$rx); )+ |
||||
unsafe { |
||||
$( $rx.add(); )+ |
||||
} |
||||
let ret = sel.wait(); |
||||
$( if ret == $rx.id() { let $name = $rx.$meth(); $code } else )+ |
||||
{ unreachable!() } |
||||
}) |
||||
} |
||||
|
||||
#[test] |
||||
fn smoke() { |
||||
let (tx1, rx1) = channel::<i32>(); |
||||
let (tx2, rx2) = channel::<i32>(); |
||||
tx1.send(1).unwrap(); |
||||
select! { |
||||
foo = rx1.recv() => { assert_eq!(foo.unwrap(), 1); }, |
||||
_bar = rx2.recv() => { panic!() } |
||||
} |
||||
tx2.send(2).unwrap(); |
||||
select! { |
||||
_foo = rx1.recv() => { panic!() }, |
||||
bar = rx2.recv() => { assert_eq!(bar.unwrap(), 2) } |
||||
} |
||||
drop(tx1); |
||||
select! { |
||||
foo = rx1.recv() => { assert!(foo.is_err()); }, |
||||
_bar = rx2.recv() => { panic!() } |
||||
} |
||||
drop(tx2); |
||||
select! { |
||||
bar = rx2.recv() => { assert!(bar.is_err()); } |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn smoke2() { |
||||
let (_tx1, rx1) = channel::<i32>(); |
||||
let (_tx2, rx2) = channel::<i32>(); |
||||
let (_tx3, rx3) = channel::<i32>(); |
||||
let (_tx4, rx4) = channel::<i32>(); |
||||
let (tx5, rx5) = channel::<i32>(); |
||||
tx5.send(4).unwrap(); |
||||
select! { |
||||
_foo = rx1.recv() => { panic!("1") }, |
||||
_foo = rx2.recv() => { panic!("2") }, |
||||
_foo = rx3.recv() => { panic!("3") }, |
||||
_foo = rx4.recv() => { panic!("4") }, |
||||
foo = rx5.recv() => { assert_eq!(foo.unwrap(), 4); } |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn closed() { |
||||
let (_tx1, rx1) = channel::<i32>(); |
||||
let (tx2, rx2) = channel::<i32>(); |
||||
drop(tx2); |
||||
|
||||
select! { |
||||
_a1 = rx1.recv() => { panic!() }, |
||||
a2 = rx2.recv() => { assert!(a2.is_err()); } |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn unblocks() { |
||||
let (tx1, rx1) = channel::<i32>(); |
||||
let (_tx2, rx2) = channel::<i32>(); |
||||
let (tx3, rx3) = channel::<i32>(); |
||||
|
||||
let _t = thread::spawn(move|| { |
||||
for _ in 0..20 { thread::yield_now(); } |
||||
tx1.send(1).unwrap(); |
||||
rx3.recv().unwrap(); |
||||
for _ in 0..20 { thread::yield_now(); } |
||||
}); |
||||
|
||||
select! { |
||||
a = rx1.recv() => { assert_eq!(a.unwrap(), 1); }, |
||||
_b = rx2.recv() => { panic!() } |
||||
} |
||||
tx3.send(1).unwrap(); |
||||
select! { |
||||
a = rx1.recv() => { assert!(a.is_err()) }, |
||||
_b = rx2.recv() => { panic!() } |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn both_ready() { |
||||
let (tx1, rx1) = channel::<i32>(); |
||||
let (tx2, rx2) = channel::<i32>(); |
||||
let (tx3, rx3) = channel::<()>(); |
||||
|
||||
let _t = thread::spawn(move|| { |
||||
for _ in 0..20 { thread::yield_now(); } |
||||
tx1.send(1).unwrap(); |
||||
tx2.send(2).unwrap(); |
||||
rx3.recv().unwrap(); |
||||
}); |
||||
|
||||
select! { |
||||
a = rx1.recv() => { assert_eq!(a.unwrap(), 1); }, |
||||
a = rx2.recv() => { assert_eq!(a.unwrap(), 2); } |
||||
} |
||||
select! { |
||||
a = rx1.recv() => { assert_eq!(a.unwrap(), 1); }, |
||||
a = rx2.recv() => { assert_eq!(a.unwrap(), 2); } |
||||
} |
||||
assert_eq!(rx1.try_recv(), Err(TryRecvError::Empty)); |
||||
assert_eq!(rx2.try_recv(), Err(TryRecvError::Empty)); |
||||
tx3.send(()).unwrap(); |
||||
} |
||||
|
||||
#[test] |
||||
fn stress() { |
||||
const AMT: i32 = 10000; |
||||
let (tx1, rx1) = channel::<i32>(); |
||||
let (tx2, rx2) = channel::<i32>(); |
||||
let (tx3, rx3) = channel::<()>(); |
||||
|
||||
let _t = thread::spawn(move|| { |
||||
for i in 0..AMT { |
||||
if i % 2 == 0 { |
||||
tx1.send(i).unwrap(); |
||||
} else { |
||||
tx2.send(i).unwrap(); |
||||
} |
||||
rx3.recv().unwrap(); |
||||
} |
||||
}); |
||||
|
||||
for i in 0..AMT { |
||||
select! { |
||||
i1 = rx1.recv() => { assert!(i % 2 == 0 && i == i1.unwrap()); }, |
||||
i2 = rx2.recv() => { assert!(i % 2 == 1 && i == i2.unwrap()); } |
||||
} |
||||
tx3.send(()).unwrap(); |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn cloning() { |
||||
let (tx1, rx1) = channel::<i32>(); |
||||
let (_tx2, rx2) = channel::<i32>(); |
||||
let (tx3, rx3) = channel::<()>(); |
||||
|
||||
let _t = thread::spawn(move|| { |
||||
rx3.recv().unwrap(); |
||||
tx1.clone(); |
||||
assert_eq!(rx3.try_recv(), Err(TryRecvError::Empty)); |
||||
tx1.send(2).unwrap(); |
||||
rx3.recv().unwrap(); |
||||
}); |
||||
|
||||
tx3.send(()).unwrap(); |
||||
select! { |
||||
_i1 = rx1.recv() => {}, |
||||
_i2 = rx2.recv() => panic!() |
||||
} |
||||
tx3.send(()).unwrap(); |
||||
} |
||||
|
||||
#[test] |
||||
fn cloning2() { |
||||
let (tx1, rx1) = channel::<i32>(); |
||||
let (_tx2, rx2) = channel::<i32>(); |
||||
let (tx3, rx3) = channel::<()>(); |
||||
|
||||
let _t = thread::spawn(move|| { |
||||
rx3.recv().unwrap(); |
||||
tx1.clone(); |
||||
assert_eq!(rx3.try_recv(), Err(TryRecvError::Empty)); |
||||
tx1.send(2).unwrap(); |
||||
rx3.recv().unwrap(); |
||||
}); |
||||
|
||||
tx3.send(()).unwrap(); |
||||
select! { |
||||
_i1 = rx1.recv() => {}, |
||||
_i2 = rx2.recv() => panic!() |
||||
} |
||||
tx3.send(()).unwrap(); |
||||
} |
||||
|
||||
#[test] |
||||
fn cloning3() { |
||||
let (tx1, rx1) = channel::<()>(); |
||||
let (tx2, rx2) = channel::<()>(); |
||||
let (tx3, rx3) = channel::<()>(); |
||||
let _t = thread::spawn(move|| { |
||||
let s = Select::new(); |
||||
let mut h1 = s.handle(&rx1); |
||||
let mut h2 = s.handle(&rx2); |
||||
unsafe { h2.add(); } |
||||
unsafe { h1.add(); } |
||||
assert_eq!(s.wait(), h2.id); |
||||
tx3.send(()).unwrap(); |
||||
}); |
||||
|
||||
for _ in 0..1000 { thread::yield_now(); } |
||||
drop(tx1.clone()); |
||||
tx2.send(()).unwrap(); |
||||
rx3.recv().unwrap(); |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight1() { |
||||
let (tx, rx) = channel(); |
||||
tx.send(()).unwrap(); |
||||
select! { |
||||
_n = rx.recv() => {} |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight2() { |
||||
let (tx, rx) = channel(); |
||||
tx.send(()).unwrap(); |
||||
tx.send(()).unwrap(); |
||||
select! { |
||||
_n = rx.recv() => {} |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight3() { |
||||
let (tx, rx) = channel(); |
||||
drop(tx.clone()); |
||||
tx.send(()).unwrap(); |
||||
select! { |
||||
_n = rx.recv() => {} |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight4() { |
||||
let (tx, rx) = channel(); |
||||
tx.send(()).unwrap(); |
||||
let s = Select::new(); |
||||
let mut h = s.handle(&rx); |
||||
unsafe { h.add(); } |
||||
assert_eq!(s.wait2(false), h.id); |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight5() { |
||||
let (tx, rx) = channel(); |
||||
tx.send(()).unwrap(); |
||||
tx.send(()).unwrap(); |
||||
let s = Select::new(); |
||||
let mut h = s.handle(&rx); |
||||
unsafe { h.add(); } |
||||
assert_eq!(s.wait2(false), h.id); |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight6() { |
||||
let (tx, rx) = channel(); |
||||
drop(tx.clone()); |
||||
tx.send(()).unwrap(); |
||||
let s = Select::new(); |
||||
let mut h = s.handle(&rx); |
||||
unsafe { h.add(); } |
||||
assert_eq!(s.wait2(false), h.id); |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight7() { |
||||
let (tx, rx) = channel::<()>(); |
||||
drop(tx); |
||||
let s = Select::new(); |
||||
let mut h = s.handle(&rx); |
||||
unsafe { h.add(); } |
||||
assert_eq!(s.wait2(false), h.id); |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight8() { |
||||
let (tx, rx) = channel(); |
||||
tx.send(()).unwrap(); |
||||
drop(tx); |
||||
rx.recv().unwrap(); |
||||
let s = Select::new(); |
||||
let mut h = s.handle(&rx); |
||||
unsafe { h.add(); } |
||||
assert_eq!(s.wait2(false), h.id); |
||||
} |
||||
|
||||
#[test] |
||||
fn preflight9() { |
||||
let (tx, rx) = channel(); |
||||
drop(tx.clone()); |
||||
tx.send(()).unwrap(); |
||||
drop(tx); |
||||
rx.recv().unwrap(); |
||||
let s = Select::new(); |
||||
let mut h = s.handle(&rx); |
||||
unsafe { h.add(); } |
||||
assert_eq!(s.wait2(false), h.id); |
||||
} |
||||
|
||||
#[test] |
||||
fn oneshot_data_waiting() { |
||||
let (tx1, rx1) = channel(); |
||||
let (tx2, rx2) = channel(); |
||||
let _t = thread::spawn(move|| { |
||||
select! { |
||||
_n = rx1.recv() => {} |
||||
} |
||||
tx2.send(()).unwrap(); |
||||
}); |
||||
|
||||
for _ in 0..100 { thread::yield_now() } |
||||
tx1.send(()).unwrap(); |
||||
rx2.recv().unwrap(); |
||||
} |
||||
|
||||
#[test] |
||||
fn stream_data_waiting() { |
||||
let (tx1, rx1) = channel(); |
||||
let (tx2, rx2) = channel(); |
||||
tx1.send(()).unwrap(); |
||||
tx1.send(()).unwrap(); |
||||
rx1.recv().unwrap(); |
||||
rx1.recv().unwrap(); |
||||
let _t = thread::spawn(move|| { |
||||
select! { |
||||
_n = rx1.recv() => {} |
||||
} |
||||
tx2.send(()).unwrap(); |
||||
}); |
||||
|
||||
for _ in 0..100 { thread::yield_now() } |
||||
tx1.send(()).unwrap(); |
||||
rx2.recv().unwrap(); |
||||
} |
||||
|
||||
#[test] |
||||
fn shared_data_waiting() { |
||||
let (tx1, rx1) = channel(); |
||||
let (tx2, rx2) = channel(); |
||||
drop(tx1.clone()); |
||||
tx1.send(()).unwrap(); |
||||
rx1.recv().unwrap(); |
||||
let _t = thread::spawn(move|| { |
||||
select! { |
||||
_n = rx1.recv() => {} |
||||
} |
||||
tx2.send(()).unwrap(); |
||||
}); |
||||
|
||||
for _ in 0..100 { thread::yield_now() } |
||||
tx1.send(()).unwrap(); |
||||
rx2.recv().unwrap(); |
||||
} |
||||
|
||||
#[test] |
||||
fn sync1() { |
||||
let (tx, rx) = sync_channel::<i32>(1); |
||||
tx.send(1).unwrap(); |
||||
select! { |
||||
n = rx.recv() => { assert_eq!(n.unwrap(), 1); } |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn sync2() { |
||||
let (tx, rx) = sync_channel::<i32>(0); |
||||
let _t = thread::spawn(move|| { |
||||
for _ in 0..100 { thread::yield_now() } |
||||
tx.send(1).unwrap(); |
||||
}); |
||||
select! { |
||||
n = rx.recv() => { assert_eq!(n.unwrap(), 1); } |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn sync3() { |
||||
let (tx1, rx1) = sync_channel::<i32>(0); |
||||
let (tx2, rx2): (Sender<i32>, Receiver<i32>) = channel(); |
||||
let _t = thread::spawn(move|| { tx1.send(1).unwrap(); }); |
||||
let _t = thread::spawn(move|| { tx2.send(2).unwrap(); }); |
||||
select! { |
||||
n = rx1.recv() => { |
||||
let n = n.unwrap(); |
||||
assert_eq!(n, 1); |
||||
assert_eq!(rx2.recv().unwrap(), 2); |
||||
}, |
||||
n = rx2.recv() => { |
||||
let n = n.unwrap(); |
||||
assert_eq!(n, 2); |
||||
assert_eq!(rx1.recv().unwrap(), 1); |
||||
} |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn fmt_debug_select() { |
||||
let sel = Select::new(); |
||||
assert_eq!(format!("{:?}", sel), "Select { .. }"); |
||||
} |
||||
|
||||
#[test] |
||||
fn fmt_debug_handle() { |
||||
let (_, rx) = channel::<i32>(); |
||||
let sel = Select::new(); |
||||
let handle = sel.handle(&rx); |
||||
assert_eq!(format!("{:?}", handle), "Handle { .. }"); |
||||
} |
||||
} |
@ -0,0 +1,506 @@
@@ -0,0 +1,506 @@
|
||||
// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
|
||||
// file at the top-level directory of this distribution and at
|
||||
// http://rust-lang.org/COPYRIGHT.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
||||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
||||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/// Shared channels
|
||||
///
|
||||
/// This is the flavor of channels which are not necessarily optimized for any
|
||||
/// particular use case, but are the most general in how they are used. Shared
|
||||
/// channels are cloneable allowing for multiple senders.
|
||||
///
|
||||
/// High level implementation details can be found in the comment of the parent
|
||||
/// module. You'll also note that the implementation of the shared and stream
|
||||
/// channels are quite similar, and this is no coincidence!
|
||||
|
||||
pub use self::Failure::*; |
||||
|
||||
use core::cmp; |
||||
use core::intrinsics::abort; |
||||
use core::isize; |
||||
|
||||
use cell::UnsafeCell; |
||||
use ptr; |
||||
use sync::atomic::{AtomicUsize, AtomicIsize, AtomicBool, Ordering}; |
||||
use sync::mpsc::blocking::{self, SignalToken}; |
||||
use sync::mpsc::mpsc_queue as mpsc; |
||||
use sync::mpsc::select::StartResult::*; |
||||
use sync::mpsc::select::StartResult; |
||||
use sync::{Mutex, MutexGuard}; |
||||
use thread; |
||||
use time::Instant; |
||||
|
||||
const DISCONNECTED: isize = isize::MIN; |
||||
const FUDGE: isize = 1024; |
||||
const MAX_REFCOUNT: usize = (isize::MAX) as usize; |
||||
#[cfg(test)] |
||||
const MAX_STEALS: isize = 5; |
||||
#[cfg(not(test))] |
||||
const MAX_STEALS: isize = 1 << 20; |
||||
|
||||
pub struct Packet<T> { |
||||
queue: mpsc::Queue<T>, |
||||
cnt: AtomicIsize, // How many items are on this channel
|
||||
steals: UnsafeCell<isize>, // How many times has a port received without blocking?
|
||||
to_wake: AtomicUsize, // SignalToken for wake up
|
||||
|
||||
// The number of channels which are currently using this packet.
|
||||
channels: AtomicUsize, |
||||
|
||||
// See the discussion in Port::drop and the channel send methods for what
|
||||
// these are used for
|
||||
port_dropped: AtomicBool, |
||||
sender_drain: AtomicIsize, |
||||
|
||||
// this lock protects various portions of this implementation during
|
||||
// select()
|
||||
select_lock: Mutex<()>, |
||||
} |
||||
|
||||
pub enum Failure { |
||||
Empty, |
||||
Disconnected, |
||||
} |
||||
|
||||
impl<T> Packet<T> { |
||||
// Creation of a packet *must* be followed by a call to postinit_lock
|
||||
// and later by inherit_blocker
|
||||
pub fn new() -> Packet<T> { |
||||
Packet { |
||||
queue: mpsc::Queue::new(), |
||||
cnt: AtomicIsize::new(0), |
||||
steals: UnsafeCell::new(0), |
||||
to_wake: AtomicUsize::new(0), |
||||
channels: AtomicUsize::new(2), |
||||
port_dropped: AtomicBool::new(false), |
||||
sender_drain: AtomicIsize::new(0), |
||||
select_lock: Mutex::new(()), |
||||
} |
||||
} |
||||
|
||||
// This function should be used after newly created Packet
|
||||
// was wrapped with an Arc
|
||||
// In other case mutex data will be duplicated while cloning
|
||||
// and that could cause problems on platforms where it is
|
||||
// represented by opaque data structure
|
||||
pub fn postinit_lock(&self) -> MutexGuard<()> { |
||||
self.select_lock.lock().unwrap() |
||||
} |
||||
|
||||
// This function is used at the creation of a shared packet to inherit a
|
||||
// previously blocked thread. This is done to prevent spurious wakeups of
|
||||
// threads in select().
|
||||
//
|
||||
// This can only be called at channel-creation time
|
||||
pub fn inherit_blocker(&self, |
||||
token: Option<SignalToken>, |
||||
guard: MutexGuard<()>) { |
||||
token.map(|token| { |
||||
assert_eq!(self.cnt.load(Ordering::SeqCst), 0); |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
self.to_wake.store(unsafe { token.cast_to_usize() }, Ordering::SeqCst); |
||||
self.cnt.store(-1, Ordering::SeqCst); |
||||
|
||||
// This store is a little sketchy. What's happening here is that
|
||||
// we're transferring a blocker from a oneshot or stream channel to
|
||||
// this shared channel. In doing so, we never spuriously wake them
|
||||
// up and rather only wake them up at the appropriate time. This
|
||||
// implementation of shared channels assumes that any blocking
|
||||
// recv() will undo the increment of steals performed in try_recv()
|
||||
// once the recv is complete. This thread that we're inheriting,
|
||||
// however, is not in the middle of recv. Hence, the first time we
|
||||
// wake them up, they're going to wake up from their old port, move
|
||||
// on to the upgraded port, and then call the block recv() function.
|
||||
//
|
||||
// When calling this function, they'll find there's data immediately
|
||||
// available, counting it as a steal. This in fact wasn't a steal
|
||||
// because we appropriately blocked them waiting for data.
|
||||
//
|
||||
// To offset this bad increment, we initially set the steal count to
|
||||
// -1. You'll find some special code in abort_selection() as well to
|
||||
// ensure that this -1 steal count doesn't escape too far.
|
||||
unsafe { *self.steals.get() = -1; } |
||||
}); |
||||
|
||||
// When the shared packet is constructed, we grabbed this lock. The
|
||||
// purpose of this lock is to ensure that abort_selection() doesn't
|
||||
// interfere with this method. After we unlock this lock, we're
|
||||
// signifying that we're done modifying self.cnt and self.to_wake and
|
||||
// the port is ready for the world to continue using it.
|
||||
drop(guard); |
||||
} |
||||
|
||||
pub fn send(&self, t: T) -> Result<(), T> { |
||||
// See Port::drop for what's going on
|
||||
if self.port_dropped.load(Ordering::SeqCst) { return Err(t) } |
||||
|
||||
// Note that the multiple sender case is a little trickier
|
||||
// semantically than the single sender case. The logic for
|
||||
// incrementing is "add and if disconnected store disconnected".
|
||||
// This could end up leading some senders to believe that there
|
||||
// wasn't a disconnect if in fact there was a disconnect. This means
|
||||
// that while one thread is attempting to re-store the disconnected
|
||||
// states, other threads could walk through merrily incrementing
|
||||
// this very-negative disconnected count. To prevent senders from
|
||||
// spuriously attempting to send when the channels is actually
|
||||
// disconnected, the count has a ranged check here.
|
||||
//
|
||||
// This is also done for another reason. Remember that the return
|
||||
// value of this function is:
|
||||
//
|
||||
// `true` == the data *may* be received, this essentially has no
|
||||
// meaning
|
||||
// `false` == the data will *never* be received, this has a lot of
|
||||
// meaning
|
||||
//
|
||||
// In the SPSC case, we have a check of 'queue.is_empty()' to see
|
||||
// whether the data was actually received, but this same condition
|
||||
// means nothing in a multi-producer context. As a result, this
|
||||
// preflight check serves as the definitive "this will never be
|
||||
// received". Once we get beyond this check, we have permanently
|
||||
// entered the realm of "this may be received"
|
||||
if self.cnt.load(Ordering::SeqCst) < DISCONNECTED + FUDGE { |
||||
return Err(t) |
||||
} |
||||
|
||||
self.queue.push(t); |
||||
match self.cnt.fetch_add(1, Ordering::SeqCst) { |
||||
-1 => { |
||||
self.take_to_wake().signal(); |
||||
} |
||||
|
||||
// In this case, we have possibly failed to send our data, and
|
||||
// we need to consider re-popping the data in order to fully
|
||||
// destroy it. We must arbitrate among the multiple senders,
|
||||
// however, because the queues that we're using are
|
||||
// single-consumer queues. In order to do this, all exiting
|
||||
// pushers will use an atomic count in order to count those
|
||||
// flowing through. Pushers who see 0 are required to drain as
|
||||
// much as possible, and then can only exit when they are the
|
||||
// only pusher (otherwise they must try again).
|
||||
n if n < DISCONNECTED + FUDGE => { |
||||
// see the comment in 'try' for a shared channel for why this
|
||||
// window of "not disconnected" is ok.
|
||||
self.cnt.store(DISCONNECTED, Ordering::SeqCst); |
||||
|
||||
if self.sender_drain.fetch_add(1, Ordering::SeqCst) == 0 { |
||||
loop { |
||||
// drain the queue, for info on the thread yield see the
|
||||
// discussion in try_recv
|
||||
loop { |
||||
match self.queue.pop() { |
||||
mpsc::Data(..) => {} |
||||
mpsc::Empty => break, |
||||
mpsc::Inconsistent => thread::yield_now(), |
||||
} |
||||
} |
||||
// maybe we're done, if we're not the last ones
|
||||
// here, then we need to go try again.
|
||||
if self.sender_drain.fetch_sub(1, Ordering::SeqCst) == 1 { |
||||
break
|
||||
} |
||||
} |
||||
|
||||
// At this point, there may still be data on the queue,
|
||||
// but only if the count hasn't been incremented and
|
||||
// some other sender hasn't finished pushing data just
|
||||
// yet. That sender in question will drain its own data.
|
||||
} |
||||
} |
||||
|
||||
// Can't make any assumptions about this case like in the SPSC case.
|
||||
_ => {} |
||||
} |
||||
|
||||
Ok(()) |
||||
} |
||||
|
||||
pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure> { |
||||
// This code is essentially the exact same as that found in the stream
|
||||
// case (see stream.rs)
|
||||
match self.try_recv() { |
||||
Err(Empty) => {} |
||||
data => return data, |
||||
} |
||||
|
||||
let (wait_token, signal_token) = blocking::tokens(); |
||||
if self.decrement(signal_token) == Installed { |
||||
if let Some(deadline) = deadline { |
||||
let timed_out = !wait_token.wait_max_until(deadline); |
||||
if timed_out { |
||||
self.abort_selection(false); |
||||
} |
||||
} else { |
||||
wait_token.wait(); |
||||
} |
||||
} |
||||
|
||||
match self.try_recv() { |
||||
data @ Ok(..) => unsafe { *self.steals.get() -= 1; data }, |
||||
data => data, |
||||
} |
||||
} |
||||
|
||||
// Essentially the exact same thing as the stream decrement function.
|
||||
// Returns true if blocking should proceed.
|
||||
fn decrement(&self, token: SignalToken) -> StartResult { |
||||
unsafe { |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
let ptr = token.cast_to_usize(); |
||||
self.to_wake.store(ptr, Ordering::SeqCst); |
||||
|
||||
let steals = ptr::replace(self.steals.get(), 0); |
||||
|
||||
match self.cnt.fetch_sub(1 + steals, Ordering::SeqCst) { |
||||
DISCONNECTED => { self.cnt.store(DISCONNECTED, Ordering::SeqCst); } |
||||
// If we factor in our steals and notice that the channel has no
|
||||
// data, we successfully sleep
|
||||
n => { |
||||
assert!(n >= 0); |
||||
if n - steals <= 0 { return Installed } |
||||
} |
||||
} |
||||
|
||||
self.to_wake.store(0, Ordering::SeqCst); |
||||
drop(SignalToken::cast_from_usize(ptr)); |
||||
Abort |
||||
} |
||||
} |
||||
|
||||
pub fn try_recv(&self) -> Result<T, Failure> { |
||||
let ret = match self.queue.pop() { |
||||
mpsc::Data(t) => Some(t), |
||||
mpsc::Empty => None, |
||||
|
||||
// This is a bit of an interesting case. The channel is reported as
|
||||
// having data available, but our pop() has failed due to the queue
|
||||
// being in an inconsistent state. This means that there is some
|
||||
// pusher somewhere which has yet to complete, but we are guaranteed
|
||||
// that a pop will eventually succeed. In this case, we spin in a
|
||||
// yield loop because the remote sender should finish their enqueue
|
||||
// operation "very quickly".
|
||||
//
|
||||
// Avoiding this yield loop would require a different queue
|
||||
// abstraction which provides the guarantee that after M pushes have
|
||||
// succeeded, at least M pops will succeed. The current queues
|
||||
// guarantee that if there are N active pushes, you can pop N times
|
||||
// once all N have finished.
|
||||
mpsc::Inconsistent => { |
||||
let data; |
||||
loop { |
||||
thread::yield_now(); |
||||
match self.queue.pop() { |
||||
mpsc::Data(t) => { data = t; break } |
||||
mpsc::Empty => panic!("inconsistent => empty"), |
||||
mpsc::Inconsistent => {} |
||||
} |
||||
} |
||||
Some(data) |
||||
} |
||||
}; |
||||
match ret { |
||||
// See the discussion in the stream implementation for why we
|
||||
// might decrement steals.
|
||||
Some(data) => unsafe { |
||||
if *self.steals.get() > MAX_STEALS { |
||||
match self.cnt.swap(0, Ordering::SeqCst) { |
||||
DISCONNECTED => { |
||||
self.cnt.store(DISCONNECTED, Ordering::SeqCst); |
||||
} |
||||
n => { |
||||
let m = cmp::min(n, *self.steals.get()); |
||||
*self.steals.get() -= m; |
||||
self.bump(n - m); |
||||
} |
||||
} |
||||
assert!(*self.steals.get() >= 0); |
||||
} |
||||
*self.steals.get() += 1; |
||||
Ok(data) |
||||
}, |
||||
|
||||
// See the discussion in the stream implementation for why we try
|
||||
// again.
|
||||
None => { |
||||
match self.cnt.load(Ordering::SeqCst) { |
||||
n if n != DISCONNECTED => Err(Empty), |
||||
_ => { |
||||
match self.queue.pop() { |
||||
mpsc::Data(t) => Ok(t), |
||||
mpsc::Empty => Err(Disconnected), |
||||
// with no senders, an inconsistency is impossible.
|
||||
mpsc::Inconsistent => unreachable!(), |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Prepares this shared packet for a channel clone, essentially just bumping
|
||||
// a refcount.
|
||||
pub fn clone_chan(&self) { |
||||
let old_count = self.channels.fetch_add(1, Ordering::SeqCst); |
||||
|
||||
// See comments on Arc::clone() on why we do this (for `mem::forget`).
|
||||
if old_count > MAX_REFCOUNT { |
||||
unsafe { |
||||
abort(); |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Decrement the reference count on a channel. This is called whenever a
|
||||
// Chan is dropped and may end up waking up a receiver. It's the receiver's
|
||||
// responsibility on the other end to figure out that we've disconnected.
|
||||
pub fn drop_chan(&self) { |
||||
match self.channels.fetch_sub(1, Ordering::SeqCst) { |
||||
1 => {} |
||||
n if n > 1 => return, |
||||
n => panic!("bad number of channels left {}", n), |
||||
} |
||||
|
||||
match self.cnt.swap(DISCONNECTED, Ordering::SeqCst) { |
||||
-1 => { self.take_to_wake().signal(); } |
||||
DISCONNECTED => {} |
||||
n => { assert!(n >= 0); } |
||||
} |
||||
} |
||||
|
||||
// See the long discussion inside of stream.rs for why the queue is drained,
|
||||
// and why it is done in this fashion.
|
||||
pub fn drop_port(&self) { |
||||
self.port_dropped.store(true, Ordering::SeqCst); |
||||
let mut steals = unsafe { *self.steals.get() }; |
||||
while { |
||||
let cnt = self.cnt.compare_and_swap(steals, DISCONNECTED, Ordering::SeqCst); |
||||
cnt != DISCONNECTED && cnt != steals |
||||
} { |
||||
// See the discussion in 'try_recv' for why we yield
|
||||
// control of this thread.
|
||||
loop { |
||||
match self.queue.pop() { |
||||
mpsc::Data(..) => { steals += 1; } |
||||
mpsc::Empty | mpsc::Inconsistent => break, |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Consumes ownership of the 'to_wake' field.
|
||||
fn take_to_wake(&self) -> SignalToken { |
||||
let ptr = self.to_wake.load(Ordering::SeqCst); |
||||
self.to_wake.store(0, Ordering::SeqCst); |
||||
assert!(ptr != 0); |
||||
unsafe { SignalToken::cast_from_usize(ptr) } |
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// select implementation
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Helper function for select, tests whether this port can receive without
|
||||
// blocking (obviously not an atomic decision).
|
||||
//
|
||||
// This is different than the stream version because there's no need to peek
|
||||
// at the queue, we can just look at the local count.
|
||||
pub fn can_recv(&self) -> bool { |
||||
let cnt = self.cnt.load(Ordering::SeqCst); |
||||
cnt == DISCONNECTED || cnt - unsafe { *self.steals.get() } > 0 |
||||
} |
||||
|
||||
// increment the count on the channel (used for selection)
|
||||
fn bump(&self, amt: isize) -> isize { |
||||
match self.cnt.fetch_add(amt, Ordering::SeqCst) { |
||||
DISCONNECTED => { |
||||
self.cnt.store(DISCONNECTED, Ordering::SeqCst); |
||||
DISCONNECTED |
||||
} |
||||
n => n |
||||
} |
||||
} |
||||
|
||||
// Inserts the signal token for selection on this port, returning true if
|
||||
// blocking should proceed.
|
||||
//
|
||||
// The code here is the same as in stream.rs, except that it doesn't need to
|
||||
// peek at the channel to see if an upgrade is pending.
|
||||
pub fn start_selection(&self, token: SignalToken) -> StartResult { |
||||
match self.decrement(token) { |
||||
Installed => Installed, |
||||
Abort => { |
||||
let prev = self.bump(1); |
||||
assert!(prev == DISCONNECTED || prev >= 0); |
||||
Abort |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Cancels a previous thread waiting on this port, returning whether there's
|
||||
// data on the port.
|
||||
//
|
||||
// This is similar to the stream implementation (hence fewer comments), but
|
||||
// uses a different value for the "steals" variable.
|
||||
pub fn abort_selection(&self, _was_upgrade: bool) -> bool { |
||||
// Before we do anything else, we bounce on this lock. The reason for
|
||||
// doing this is to ensure that any upgrade-in-progress is gone and
|
||||
// done with. Without this bounce, we can race with inherit_blocker
|
||||
// about looking at and dealing with to_wake. Once we have acquired the
|
||||
// lock, we are guaranteed that inherit_blocker is done.
|
||||
{ |
||||
let _guard = self.select_lock.lock().unwrap(); |
||||
} |
||||
|
||||
// Like the stream implementation, we want to make sure that the count
|
||||
// on the channel goes non-negative. We don't know how negative the
|
||||
// stream currently is, so instead of using a steal value of 1, we load
|
||||
// the channel count and figure out what we should do to make it
|
||||
// positive.
|
||||
let steals = { |
||||
let cnt = self.cnt.load(Ordering::SeqCst); |
||||
if cnt < 0 && cnt != DISCONNECTED {-cnt} else {0} |
||||
}; |
||||
let prev = self.bump(steals + 1); |
||||
|
||||
if prev == DISCONNECTED { |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
true |
||||
} else { |
||||
let cur = prev + steals + 1; |
||||
assert!(cur >= 0); |
||||
if prev < 0 { |
||||
drop(self.take_to_wake()); |
||||
} else { |
||||
while self.to_wake.load(Ordering::SeqCst) != 0 { |
||||
thread::yield_now(); |
||||
} |
||||
} |
||||
unsafe { |
||||
// if the number of steals is -1, it was the pre-emptive -1 steal
|
||||
// count from when we inherited a blocker. This is fine because
|
||||
// we're just going to overwrite it with a real value.
|
||||
let old = self.steals.get(); |
||||
assert!(*old == 0 || *old == -1); |
||||
*old = steals; |
||||
prev >= 0 |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
impl<T> Drop for Packet<T> { |
||||
fn drop(&mut self) { |
||||
// Note that this load is not only an assert for correctness about
|
||||
// disconnection, but also a proper fence before the read of
|
||||
// `to_wake`, so this assert cannot be removed with also removing
|
||||
// the `to_wake` assert.
|
||||
assert_eq!(self.cnt.load(Ordering::SeqCst), DISCONNECTED); |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
assert_eq!(self.channels.load(Ordering::SeqCst), 0); |
||||
} |
||||
} |
@ -0,0 +1,337 @@
@@ -0,0 +1,337 @@
|
||||
/* Copyright (c) 2010-2011 Dmitry Vyukov. All rights reserved.
|
||||
* Redistribution and use in source and binary forms, with or without |
||||
* modification, are permitted provided that the following conditions are met: |
||||
* |
||||
* 1. Redistributions of source code must retain the above copyright notice, |
||||
* this list of conditions and the following disclaimer. |
||||
* |
||||
* 2. Redistributions in binary form must reproduce the above copyright |
||||
* notice, this list of conditions and the following disclaimer in the |
||||
* documentation and/or other materials provided with the distribution. |
||||
* |
||||
* THIS SOFTWARE IS PROVIDED BY DMITRY VYUKOV "AS IS" AND ANY EXPRESS OR IMPLIED |
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||
* SHALL DMITRY VYUKOV OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
||||
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
||||
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||
* |
||||
* The views and conclusions contained in the software and documentation are |
||||
* those of the authors and should not be interpreted as representing official |
||||
* policies, either expressed or implied, of Dmitry Vyukov. |
||||
*/ |
||||
|
||||
// http://www.1024cores.net/home/lock-free-algorithms/queues/unbounded-spsc-queue
|
||||
|
||||
//! A single-producer single-consumer concurrent queue
|
||||
//!
|
||||
//! This module contains the implementation of an SPSC queue which can be used
|
||||
//! concurrently between two threads. This data structure is safe to use and
|
||||
//! enforces the semantics that there is one pusher and one popper.
|
||||
|
||||
use alloc::boxed::Box; |
||||
use core::ptr; |
||||
use core::cell::UnsafeCell; |
||||
|
||||
use sync::atomic::{AtomicPtr, AtomicUsize, Ordering}; |
||||
|
||||
// Node within the linked list queue of messages to send
|
||||
struct Node<T> { |
||||
// FIXME: this could be an uninitialized T if we're careful enough, and
|
||||
// that would reduce memory usage (and be a bit faster).
|
||||
// is it worth it?
|
||||
value: Option<T>, // nullable for re-use of nodes
|
||||
next: AtomicPtr<Node<T>>, // next node in the queue
|
||||
} |
||||
|
||||
/// The single-producer single-consumer queue. This structure is not cloneable,
|
||||
/// but it can be safely shared in an Arc if it is guaranteed that there
|
||||
/// is only one popper and one pusher touching the queue at any one point in
|
||||
/// time.
|
||||
pub struct Queue<T> { |
||||
// consumer fields
|
||||
tail: UnsafeCell<*mut Node<T>>, // where to pop from
|
||||
tail_prev: AtomicPtr<Node<T>>, // where to pop from
|
||||
|
||||
// producer fields
|
||||
head: UnsafeCell<*mut Node<T>>, // where to push to
|
||||
first: UnsafeCell<*mut Node<T>>, // where to get new nodes from
|
||||
tail_copy: UnsafeCell<*mut Node<T>>, // between first/tail
|
||||
|
||||
// Cache maintenance fields. Additions and subtractions are stored
|
||||
// separately in order to allow them to use nonatomic addition/subtraction.
|
||||
cache_bound: usize, |
||||
cache_additions: AtomicUsize, |
||||
cache_subtractions: AtomicUsize, |
||||
} |
||||
|
||||
unsafe impl<T: Send> Send for Queue<T> { } |
||||
|
||||
unsafe impl<T: Send> Sync for Queue<T> { } |
||||
|
||||
impl<T> Node<T> { |
||||
fn new() -> *mut Node<T> { |
||||
Box::into_raw(box Node { |
||||
value: None, |
||||
next: AtomicPtr::new(ptr::null_mut::<Node<T>>()), |
||||
}) |
||||
} |
||||
} |
||||
|
||||
impl<T> Queue<T> { |
||||
/// Creates a new queue.
|
||||
///
|
||||
/// This is unsafe as the type system doesn't enforce a single
|
||||
/// consumer-producer relationship. It also allows the consumer to `pop`
|
||||
/// items while there is a `peek` active due to all methods having a
|
||||
/// non-mutable receiver.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * `bound` - This queue implementation is implemented with a linked
|
||||
/// list, and this means that a push is always a malloc. In
|
||||
/// order to amortize this cost, an internal cache of nodes is
|
||||
/// maintained to prevent a malloc from always being
|
||||
/// necessary. This bound is the limit on the size of the
|
||||
/// cache (if desired). If the value is 0, then the cache has
|
||||
/// no bound. Otherwise, the cache will never grow larger than
|
||||
/// `bound` (although the queue itself could be much larger.
|
||||
pub unsafe fn new(bound: usize) -> Queue<T> { |
||||
let n1 = Node::new(); |
||||
let n2 = Node::new(); |
||||
(*n1).next.store(n2, Ordering::Relaxed); |
||||
Queue { |
||||
tail: UnsafeCell::new(n2), |
||||
tail_prev: AtomicPtr::new(n1), |
||||
head: UnsafeCell::new(n2), |
||||
first: UnsafeCell::new(n1), |
||||
tail_copy: UnsafeCell::new(n1), |
||||
cache_bound: bound, |
||||
cache_additions: AtomicUsize::new(0), |
||||
cache_subtractions: AtomicUsize::new(0), |
||||
} |
||||
} |
||||
|
||||
/// Pushes a new value onto this queue. Note that to use this function
|
||||
/// safely, it must be externally guaranteed that there is only one pusher.
|
||||
pub fn push(&self, t: T) { |
||||
unsafe { |
||||
// Acquire a node (which either uses a cached one or allocates a new
|
||||
// one), and then append this to the 'head' node.
|
||||
let n = self.alloc(); |
||||
assert!((*n).value.is_none()); |
||||
(*n).value = Some(t); |
||||
(*n).next.store(ptr::null_mut(), Ordering::Relaxed); |
||||
(**self.head.get()).next.store(n, Ordering::Release); |
||||
*self.head.get() = n; |
||||
} |
||||
} |
||||
|
||||
unsafe fn alloc(&self) -> *mut Node<T> { |
||||
// First try to see if we can consume the 'first' node for our uses.
|
||||
// We try to avoid as many atomic instructions as possible here, so
|
||||
// the addition to cache_subtractions is not atomic (plus we're the
|
||||
// only one subtracting from the cache).
|
||||
if *self.first.get() != *self.tail_copy.get() { |
||||
if self.cache_bound > 0 { |
||||
let b = self.cache_subtractions.load(Ordering::Relaxed); |
||||
self.cache_subtractions.store(b + 1, Ordering::Relaxed); |
||||
} |
||||
let ret = *self.first.get(); |
||||
*self.first.get() = (*ret).next.load(Ordering::Relaxed); |
||||
return ret; |
||||
} |
||||
// If the above fails, then update our copy of the tail and try
|
||||
// again.
|
||||
*self.tail_copy.get() = self.tail_prev.load(Ordering::Acquire); |
||||
if *self.first.get() != *self.tail_copy.get() { |
||||
if self.cache_bound > 0 { |
||||
let b = self.cache_subtractions.load(Ordering::Relaxed); |
||||
self.cache_subtractions.store(b + 1, Ordering::Relaxed); |
||||
} |
||||
let ret = *self.first.get(); |
||||
*self.first.get() = (*ret).next.load(Ordering::Relaxed); |
||||
return ret; |
||||
} |
||||
// If all of that fails, then we have to allocate a new node
|
||||
// (there's nothing in the node cache).
|
||||
Node::new() |
||||
} |
||||
|
||||
/// Attempts to pop a value from this queue. Remember that to use this type
|
||||
/// safely you must ensure that there is only one popper at a time.
|
||||
pub fn pop(&self) -> Option<T> { |
||||
unsafe { |
||||
// The `tail` node is not actually a used node, but rather a
|
||||
// sentinel from where we should start popping from. Hence, look at
|
||||
// tail's next field and see if we can use it. If we do a pop, then
|
||||
// the current tail node is a candidate for going into the cache.
|
||||
let tail = *self.tail.get(); |
||||
let next = (*tail).next.load(Ordering::Acquire); |
||||
if next.is_null() { return None } |
||||
assert!((*next).value.is_some()); |
||||
let ret = (*next).value.take(); |
||||
|
||||
*self.tail.get() = next; |
||||
if self.cache_bound == 0 { |
||||
self.tail_prev.store(tail, Ordering::Release); |
||||
} else { |
||||
// FIXME: this is dubious with overflow.
|
||||
let additions = self.cache_additions.load(Ordering::Relaxed); |
||||
let subtractions = self.cache_subtractions.load(Ordering::Relaxed); |
||||
let size = additions - subtractions; |
||||
|
||||
if size < self.cache_bound { |
||||
self.tail_prev.store(tail, Ordering::Release); |
||||
self.cache_additions.store(additions + 1, Ordering::Relaxed); |
||||
} else { |
||||
(*self.tail_prev.load(Ordering::Relaxed)) |
||||
.next.store(next, Ordering::Relaxed); |
||||
// We have successfully erased all references to 'tail', so
|
||||
// now we can safely drop it.
|
||||
let _: Box<Node<T>> = Box::from_raw(tail); |
||||
} |
||||
} |
||||
ret |
||||
} |
||||
} |
||||
|
||||
/// Attempts to peek at the head of the queue, returning `None` if the queue
|
||||
/// has no data currently
|
||||
///
|
||||
/// # Warning
|
||||
/// The reference returned is invalid if it is not used before the consumer
|
||||
/// pops the value off the queue. If the producer then pushes another value
|
||||
/// onto the queue, it will overwrite the value pointed to by the reference.
|
||||
pub fn peek(&self) -> Option<&mut T> { |
||||
// This is essentially the same as above with all the popping bits
|
||||
// stripped out.
|
||||
unsafe { |
||||
let tail = *self.tail.get(); |
||||
let next = (*tail).next.load(Ordering::Acquire); |
||||
if next.is_null() { None } else { (*next).value.as_mut() } |
||||
} |
||||
} |
||||
} |
||||
|
||||
impl<T> Drop for Queue<T> { |
||||
fn drop(&mut self) { |
||||
unsafe { |
||||
let mut cur = *self.first.get(); |
||||
while !cur.is_null() { |
||||
let next = (*cur).next.load(Ordering::Relaxed); |
||||
let _n: Box<Node<T>> = Box::from_raw(cur); |
||||
cur = next; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
#[cfg(all(test, not(target_os = "emscripten")))] |
||||
mod tests { |
||||
use sync::Arc; |
||||
use super::Queue; |
||||
use thread; |
||||
use sync::mpsc::channel; |
||||
|
||||
#[test] |
||||
fn smoke() { |
||||
unsafe { |
||||
let queue = Queue::new(0); |
||||
queue.push(1); |
||||
queue.push(2); |
||||
assert_eq!(queue.pop(), Some(1)); |
||||
assert_eq!(queue.pop(), Some(2)); |
||||
assert_eq!(queue.pop(), None); |
||||
queue.push(3); |
||||
queue.push(4); |
||||
assert_eq!(queue.pop(), Some(3)); |
||||
assert_eq!(queue.pop(), Some(4)); |
||||
assert_eq!(queue.pop(), None); |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn peek() { |
||||
unsafe { |
||||
let queue = Queue::new(0); |
||||
queue.push(vec![1]); |
||||
|
||||
// Ensure the borrowchecker works
|
||||
match queue.peek() { |
||||
Some(vec) => { |
||||
assert_eq!(&*vec, &[1]); |
||||
}, |
||||
None => unreachable!() |
||||
} |
||||
|
||||
match queue.pop() { |
||||
Some(vec) => { |
||||
assert_eq!(&*vec, &[1]); |
||||
}, |
||||
None => unreachable!() |
||||
} |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn drop_full() { |
||||
unsafe { |
||||
let q: Queue<Box<_>> = Queue::new(0); |
||||
q.push(box 1); |
||||
q.push(box 2); |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn smoke_bound() { |
||||
unsafe { |
||||
let q = Queue::new(0); |
||||
q.push(1); |
||||
q.push(2); |
||||
assert_eq!(q.pop(), Some(1)); |
||||
assert_eq!(q.pop(), Some(2)); |
||||
assert_eq!(q.pop(), None); |
||||
q.push(3); |
||||
q.push(4); |
||||
assert_eq!(q.pop(), Some(3)); |
||||
assert_eq!(q.pop(), Some(4)); |
||||
assert_eq!(q.pop(), None); |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn stress() { |
||||
unsafe { |
||||
stress_bound(0); |
||||
stress_bound(1); |
||||
} |
||||
|
||||
unsafe fn stress_bound(bound: usize) { |
||||
let q = Arc::new(Queue::new(bound)); |
||||
|
||||
let (tx, rx) = channel(); |
||||
let q2 = q.clone(); |
||||
let _t = thread::spawn(move|| { |
||||
for _ in 0..100000 { |
||||
loop { |
||||
match q2.pop() { |
||||
Some(1) => break, |
||||
Some(_) => panic!(), |
||||
None => {} |
||||
} |
||||
} |
||||
} |
||||
tx.send(()).unwrap(); |
||||
}); |
||||
for _ in 0..100000 { |
||||
q.push(1); |
||||
} |
||||
rx.recv().unwrap(); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,487 @@
@@ -0,0 +1,487 @@
|
||||
// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
|
||||
// file at the top-level directory of this distribution and at
|
||||
// http://rust-lang.org/COPYRIGHT.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
||||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
||||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/// Stream channels
|
||||
///
|
||||
/// This is the flavor of channels which are optimized for one sender and one
|
||||
/// receiver. The sender will be upgraded to a shared channel if the channel is
|
||||
/// cloned.
|
||||
///
|
||||
/// High level implementation details can be found in the comment of the parent
|
||||
/// module.
|
||||
|
||||
pub use self::Failure::*; |
||||
pub use self::UpgradeResult::*; |
||||
pub use self::SelectionResult::*; |
||||
use self::Message::*; |
||||
|
||||
use cell::UnsafeCell; |
||||
use core::cmp; |
||||
use core::isize; |
||||
use ptr; |
||||
use thread; |
||||
use time::Instant; |
||||
|
||||
use sync::atomic::{AtomicIsize, AtomicUsize, Ordering, AtomicBool}; |
||||
use sync::mpsc::Receiver; |
||||
use sync::mpsc::blocking::{self, SignalToken}; |
||||
use sync::mpsc::spsc_queue as spsc; |
||||
|
||||
const DISCONNECTED: isize = isize::MIN; |
||||
#[cfg(test)] |
||||
const MAX_STEALS: isize = 5; |
||||
#[cfg(not(test))] |
||||
const MAX_STEALS: isize = 1 << 20; |
||||
|
||||
pub struct Packet<T> { |
||||
queue: spsc::Queue<Message<T>>, // internal queue for all message
|
||||
|
||||
cnt: AtomicIsize, // How many items are on this channel
|
||||
steals: UnsafeCell<isize>, // How many times has a port received without blocking?
|
||||
to_wake: AtomicUsize, // SignalToken for the blocked thread to wake up
|
||||
|
||||
port_dropped: AtomicBool, // flag if the channel has been destroyed.
|
||||
} |
||||
|
||||
pub enum Failure<T> { |
||||
Empty, |
||||
Disconnected, |
||||
Upgraded(Receiver<T>), |
||||
} |
||||
|
||||
pub enum UpgradeResult { |
||||
UpSuccess, |
||||
UpDisconnected, |
||||
UpWoke(SignalToken), |
||||
} |
||||
|
||||
pub enum SelectionResult<T> { |
||||
SelSuccess, |
||||
SelCanceled, |
||||
SelUpgraded(SignalToken, Receiver<T>), |
||||
} |
||||
|
||||
// Any message could contain an "upgrade request" to a new shared port, so the
|
||||
// internal queue it's a queue of T, but rather Message<T>
|
||||
enum Message<T> { |
||||
Data(T), |
||||
GoUp(Receiver<T>), |
||||
} |
||||
|
||||
impl<T> Packet<T> { |
||||
pub fn new() -> Packet<T> { |
||||
Packet { |
||||
queue: unsafe { spsc::Queue::new(128) }, |
||||
|
||||
cnt: AtomicIsize::new(0), |
||||
steals: UnsafeCell::new(0), |
||||
to_wake: AtomicUsize::new(0), |
||||
|
||||
port_dropped: AtomicBool::new(false), |
||||
} |
||||
} |
||||
|
||||
pub fn send(&self, t: T) -> Result<(), T> { |
||||
// If the other port has deterministically gone away, then definitely
|
||||
// must return the data back up the stack. Otherwise, the data is
|
||||
// considered as being sent.
|
||||
if self.port_dropped.load(Ordering::SeqCst) { return Err(t) } |
||||
|
||||
match self.do_send(Data(t)) { |
||||
UpSuccess | UpDisconnected => {}, |
||||
UpWoke(token) => { token.signal(); } |
||||
} |
||||
Ok(()) |
||||
} |
||||
|
||||
pub fn upgrade(&self, up: Receiver<T>) -> UpgradeResult { |
||||
// If the port has gone away, then there's no need to proceed any
|
||||
// further.
|
||||
if self.port_dropped.load(Ordering::SeqCst) { return UpDisconnected } |
||||
|
||||
self.do_send(GoUp(up)) |
||||
} |
||||
|
||||
fn do_send(&self, t: Message<T>) -> UpgradeResult { |
||||
self.queue.push(t); |
||||
match self.cnt.fetch_add(1, Ordering::SeqCst) { |
||||
// As described in the mod's doc comment, -1 == wakeup
|
||||
-1 => UpWoke(self.take_to_wake()), |
||||
// As as described before, SPSC queues must be >= -2
|
||||
-2 => UpSuccess, |
||||
|
||||
// Be sure to preserve the disconnected state, and the return value
|
||||
// in this case is going to be whether our data was received or not.
|
||||
// This manifests itself on whether we have an empty queue or not.
|
||||
//
|
||||
// Primarily, are required to drain the queue here because the port
|
||||
// will never remove this data. We can only have at most one item to
|
||||
// drain (the port drains the rest).
|
||||
DISCONNECTED => { |
||||
self.cnt.store(DISCONNECTED, Ordering::SeqCst); |
||||
let first = self.queue.pop(); |
||||
let second = self.queue.pop(); |
||||
assert!(second.is_none()); |
||||
|
||||
match first { |
||||
Some(..) => UpSuccess, // we failed to send the data
|
||||
None => UpDisconnected, // we successfully sent data
|
||||
} |
||||
} |
||||
|
||||
// Otherwise we just sent some data on a non-waiting queue, so just
|
||||
// make sure the world is sane and carry on!
|
||||
n => { assert!(n >= 0); UpSuccess } |
||||
} |
||||
} |
||||
|
||||
// Consumes ownership of the 'to_wake' field.
|
||||
fn take_to_wake(&self) -> SignalToken { |
||||
let ptr = self.to_wake.load(Ordering::SeqCst); |
||||
self.to_wake.store(0, Ordering::SeqCst); |
||||
assert!(ptr != 0); |
||||
unsafe { SignalToken::cast_from_usize(ptr) } |
||||
} |
||||
|
||||
// Decrements the count on the channel for a sleeper, returning the sleeper
|
||||
// back if it shouldn't sleep. Note that this is the location where we take
|
||||
// steals into account.
|
||||
fn decrement(&self, token: SignalToken) -> Result<(), SignalToken> { |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
let ptr = unsafe { token.cast_to_usize() }; |
||||
self.to_wake.store(ptr, Ordering::SeqCst); |
||||
|
||||
let steals = unsafe { ptr::replace(self.steals.get(), 0) }; |
||||
|
||||
match self.cnt.fetch_sub(1 + steals, Ordering::SeqCst) { |
||||
DISCONNECTED => { self.cnt.store(DISCONNECTED, Ordering::SeqCst); } |
||||
// If we factor in our steals and notice that the channel has no
|
||||
// data, we successfully sleep
|
||||
n => { |
||||
assert!(n >= 0); |
||||
if n - steals <= 0 { return Ok(()) } |
||||
} |
||||
} |
||||
|
||||
self.to_wake.store(0, Ordering::SeqCst); |
||||
Err(unsafe { SignalToken::cast_from_usize(ptr) }) |
||||
} |
||||
|
||||
pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure<T>> { |
||||
// Optimistic preflight check (scheduling is expensive).
|
||||
match self.try_recv() { |
||||
Err(Empty) => {} |
||||
data => return data, |
||||
} |
||||
|
||||
// Welp, our channel has no data. Deschedule the current thread and
|
||||
// initiate the blocking protocol.
|
||||
let (wait_token, signal_token) = blocking::tokens(); |
||||
if self.decrement(signal_token).is_ok() { |
||||
if let Some(deadline) = deadline { |
||||
let timed_out = !wait_token.wait_max_until(deadline); |
||||
if timed_out { |
||||
self.abort_selection(/* was_upgrade = */ false).map_err(Upgraded)?; |
||||
} |
||||
} else { |
||||
wait_token.wait(); |
||||
} |
||||
} |
||||
|
||||
match self.try_recv() { |
||||
// Messages which actually popped from the queue shouldn't count as
|
||||
// a steal, so offset the decrement here (we already have our
|
||||
// "steal" factored into the channel count above).
|
||||
data @ Ok(..) | |
||||
data @ Err(Upgraded(..)) => unsafe { |
||||
*self.steals.get() -= 1; |
||||
data |
||||
}, |
||||
|
||||
data => data, |
||||
} |
||||
} |
||||
|
||||
pub fn try_recv(&self) -> Result<T, Failure<T>> { |
||||
match self.queue.pop() { |
||||
// If we stole some data, record to that effect (this will be
|
||||
// factored into cnt later on).
|
||||
//
|
||||
// Note that we don't allow steals to grow without bound in order to
|
||||
// prevent eventual overflow of either steals or cnt as an overflow
|
||||
// would have catastrophic results. Sometimes, steals > cnt, but
|
||||
// other times cnt > steals, so we don't know the relation between
|
||||
// steals and cnt. This code path is executed only rarely, so we do
|
||||
// a pretty slow operation, of swapping 0 into cnt, taking steals
|
||||
// down as much as possible (without going negative), and then
|
||||
// adding back in whatever we couldn't factor into steals.
|
||||
Some(data) => unsafe { |
||||
if *self.steals.get() > MAX_STEALS { |
||||
match self.cnt.swap(0, Ordering::SeqCst) { |
||||
DISCONNECTED => { |
||||
self.cnt.store(DISCONNECTED, Ordering::SeqCst); |
||||
} |
||||
n => { |
||||
let m = cmp::min(n, *self.steals.get()); |
||||
*self.steals.get() -= m; |
||||
self.bump(n - m); |
||||
} |
||||
} |
||||
assert!(*self.steals.get() >= 0); |
||||
} |
||||
*self.steals.get() += 1; |
||||
match data { |
||||
Data(t) => Ok(t), |
||||
GoUp(up) => Err(Upgraded(up)), |
||||
} |
||||
}, |
||||
|
||||
None => { |
||||
match self.cnt.load(Ordering::SeqCst) { |
||||
n if n != DISCONNECTED => Err(Empty), |
||||
|
||||
// This is a little bit of a tricky case. We failed to pop
|
||||
// data above, and then we have viewed that the channel is
|
||||
// disconnected. In this window more data could have been
|
||||
// sent on the channel. It doesn't really make sense to
|
||||
// return that the channel is disconnected when there's
|
||||
// actually data on it, so be extra sure there's no data by
|
||||
// popping one more time.
|
||||
//
|
||||
// We can ignore steals because the other end is
|
||||
// disconnected and we'll never need to really factor in our
|
||||
// steals again.
|
||||
_ => { |
||||
match self.queue.pop() { |
||||
Some(Data(t)) => Ok(t), |
||||
Some(GoUp(up)) => Err(Upgraded(up)), |
||||
None => Err(Disconnected), |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
pub fn drop_chan(&self) { |
||||
// Dropping a channel is pretty simple, we just flag it as disconnected
|
||||
// and then wakeup a blocker if there is one.
|
||||
match self.cnt.swap(DISCONNECTED, Ordering::SeqCst) { |
||||
-1 => { self.take_to_wake().signal(); } |
||||
DISCONNECTED => {} |
||||
n => { assert!(n >= 0); } |
||||
} |
||||
} |
||||
|
||||
pub fn drop_port(&self) { |
||||
// Dropping a port seems like a fairly trivial thing. In theory all we
|
||||
// need to do is flag that we're disconnected and then everything else
|
||||
// can take over (we don't have anyone to wake up).
|
||||
//
|
||||
// The catch for Ports is that we want to drop the entire contents of
|
||||
// the queue. There are multiple reasons for having this property, the
|
||||
// largest of which is that if another chan is waiting in this channel
|
||||
// (but not received yet), then waiting on that port will cause a
|
||||
// deadlock.
|
||||
//
|
||||
// So if we accept that we must now destroy the entire contents of the
|
||||
// queue, this code may make a bit more sense. The tricky part is that
|
||||
// we can't let any in-flight sends go un-dropped, we have to make sure
|
||||
// *everything* is dropped and nothing new will come onto the channel.
|
||||
|
||||
// The first thing we do is set a flag saying that we're done for. All
|
||||
// sends are gated on this flag, so we're immediately guaranteed that
|
||||
// there are a bounded number of active sends that we'll have to deal
|
||||
// with.
|
||||
self.port_dropped.store(true, Ordering::SeqCst); |
||||
|
||||
// Now that we're guaranteed to deal with a bounded number of senders,
|
||||
// we need to drain the queue. This draining process happens atomically
|
||||
// with respect to the "count" of the channel. If the count is nonzero
|
||||
// (with steals taken into account), then there must be data on the
|
||||
// channel. In this case we drain everything and then try again. We will
|
||||
// continue to fail while active senders send data while we're dropping
|
||||
// data, but eventually we're guaranteed to break out of this loop
|
||||
// (because there is a bounded number of senders).
|
||||
let mut steals = unsafe { *self.steals.get() }; |
||||
while { |
||||
let cnt = self.cnt.compare_and_swap( |
||||
steals, DISCONNECTED, Ordering::SeqCst); |
||||
cnt != DISCONNECTED && cnt != steals |
||||
} { |
||||
while let Some(_) = self.queue.pop() { steals += 1; } |
||||
} |
||||
|
||||
// At this point in time, we have gated all future senders from sending,
|
||||
// and we have flagged the channel as being disconnected. The senders
|
||||
// still have some responsibility, however, because some sends may not
|
||||
// complete until after we flag the disconnection. There are more
|
||||
// details in the sending methods that see DISCONNECTED
|
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// select implementation
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Tests to see whether this port can receive without blocking. If Ok is
|
||||
// returned, then that's the answer. If Err is returned, then the returned
|
||||
// port needs to be queried instead (an upgrade happened)
|
||||
pub fn can_recv(&self) -> Result<bool, Receiver<T>> { |
||||
// We peek at the queue to see if there's anything on it, and we use
|
||||
// this return value to determine if we should pop from the queue and
|
||||
// upgrade this channel immediately. If it looks like we've got an
|
||||
// upgrade pending, then go through the whole recv rigamarole to update
|
||||
// the internal state.
|
||||
match self.queue.peek() { |
||||
Some(&mut GoUp(..)) => { |
||||
match self.recv(None) { |
||||
Err(Upgraded(port)) => Err(port), |
||||
_ => unreachable!(), |
||||
} |
||||
} |
||||
Some(..) => Ok(true), |
||||
None => Ok(false) |
||||
} |
||||
} |
||||
|
||||
// increment the count on the channel (used for selection)
|
||||
fn bump(&self, amt: isize) -> isize { |
||||
match self.cnt.fetch_add(amt, Ordering::SeqCst) { |
||||
DISCONNECTED => { |
||||
self.cnt.store(DISCONNECTED, Ordering::SeqCst); |
||||
DISCONNECTED |
||||
} |
||||
n => n |
||||
} |
||||
} |
||||
|
||||
// Attempts to start selecting on this port. Like a oneshot, this can fail
|
||||
// immediately because of an upgrade.
|
||||
pub fn start_selection(&self, token: SignalToken) -> SelectionResult<T> { |
||||
match self.decrement(token) { |
||||
Ok(()) => SelSuccess, |
||||
Err(token) => { |
||||
let ret = match self.queue.peek() { |
||||
Some(&mut GoUp(..)) => { |
||||
match self.queue.pop() { |
||||
Some(GoUp(port)) => SelUpgraded(token, port), |
||||
_ => unreachable!(), |
||||
} |
||||
} |
||||
Some(..) => SelCanceled, |
||||
None => SelCanceled, |
||||
}; |
||||
// Undo our decrement above, and we should be guaranteed that the
|
||||
// previous value is positive because we're not going to sleep
|
||||
let prev = self.bump(1); |
||||
assert!(prev == DISCONNECTED || prev >= 0); |
||||
ret |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Removes a previous thread from being blocked in this port
|
||||
pub fn abort_selection(&self, |
||||
was_upgrade: bool) -> Result<bool, Receiver<T>> { |
||||
// If we're aborting selection after upgrading from a oneshot, then
|
||||
// we're guarantee that no one is waiting. The only way that we could
|
||||
// have seen the upgrade is if data was actually sent on the channel
|
||||
// half again. For us, this means that there is guaranteed to be data on
|
||||
// this channel. Furthermore, we're guaranteed that there was no
|
||||
// start_selection previously, so there's no need to modify `self.cnt`
|
||||
// at all.
|
||||
//
|
||||
// Hence, because of these invariants, we immediately return `Ok(true)`.
|
||||
// Note that the data may not actually be sent on the channel just yet.
|
||||
// The other end could have flagged the upgrade but not sent data to
|
||||
// this end. This is fine because we know it's a small bounded windows
|
||||
// of time until the data is actually sent.
|
||||
if was_upgrade { |
||||
assert_eq!(unsafe { *self.steals.get() }, 0); |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
return Ok(true) |
||||
} |
||||
|
||||
// We want to make sure that the count on the channel goes non-negative,
|
||||
// and in the stream case we can have at most one steal, so just assume
|
||||
// that we had one steal.
|
||||
let steals = 1; |
||||
let prev = self.bump(steals + 1); |
||||
|
||||
// If we were previously disconnected, then we know for sure that there
|
||||
// is no thread in to_wake, so just keep going
|
||||
let has_data = if prev == DISCONNECTED { |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
true // there is data, that data is that we're disconnected
|
||||
} else { |
||||
let cur = prev + steals + 1; |
||||
assert!(cur >= 0); |
||||
|
||||
// If the previous count was negative, then we just made things go
|
||||
// positive, hence we passed the -1 boundary and we're responsible
|
||||
// for removing the to_wake() field and trashing it.
|
||||
//
|
||||
// If the previous count was positive then we're in a tougher
|
||||
// situation. A possible race is that a sender just incremented
|
||||
// through -1 (meaning it's going to try to wake a thread up), but it
|
||||
// hasn't yet read the to_wake. In order to prevent a future recv()
|
||||
// from waking up too early (this sender picking up the plastered
|
||||
// over to_wake), we spin loop here waiting for to_wake to be 0.
|
||||
// Note that this entire select() implementation needs an overhaul,
|
||||
// and this is *not* the worst part of it, so this is not done as a
|
||||
// final solution but rather out of necessity for now to get
|
||||
// something working.
|
||||
if prev < 0 { |
||||
drop(self.take_to_wake()); |
||||
} else { |
||||
while self.to_wake.load(Ordering::SeqCst) != 0 { |
||||
thread::yield_now(); |
||||
} |
||||
} |
||||
unsafe { |
||||
assert_eq!(*self.steals.get(), 0); |
||||
*self.steals.get() = steals; |
||||
} |
||||
|
||||
// if we were previously positive, then there's surely data to
|
||||
// receive
|
||||
prev >= 0 |
||||
}; |
||||
|
||||
// Now that we've determined that this queue "has data", we peek at the
|
||||
// queue to see if the data is an upgrade or not. If it's an upgrade,
|
||||
// then we need to destroy this port and abort selection on the
|
||||
// upgraded port.
|
||||
if has_data { |
||||
match self.queue.peek() { |
||||
Some(&mut GoUp(..)) => { |
||||
match self.queue.pop() { |
||||
Some(GoUp(port)) => Err(port), |
||||
_ => unreachable!(), |
||||
} |
||||
} |
||||
_ => Ok(true), |
||||
} |
||||
} else { |
||||
Ok(false) |
||||
} |
||||
} |
||||
} |
||||
|
||||
impl<T> Drop for Packet<T> { |
||||
fn drop(&mut self) { |
||||
// Note that this load is not only an assert for correctness about
|
||||
// disconnection, but also a proper fence before the read of
|
||||
// `to_wake`, so this assert cannot be removed with also removing
|
||||
// the `to_wake` assert.
|
||||
assert_eq!(self.cnt.load(Ordering::SeqCst), DISCONNECTED); |
||||
assert_eq!(self.to_wake.load(Ordering::SeqCst), 0); |
||||
} |
||||
} |
@ -0,0 +1,528 @@
@@ -0,0 +1,528 @@
|
||||
// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
|
||||
// file at the top-level directory of this distribution and at
|
||||
// http://rust-lang.org/COPYRIGHT.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
||||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
||||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/// Synchronous channels/ports
|
||||
///
|
||||
/// This channel implementation differs significantly from the asynchronous
|
||||
/// implementations found next to it (oneshot/stream/share). This is an
|
||||
/// implementation of a synchronous, bounded buffer channel.
|
||||
///
|
||||
/// Each channel is created with some amount of backing buffer, and sends will
|
||||
/// *block* until buffer space becomes available. A buffer size of 0 is valid,
|
||||
/// which means that every successful send is paired with a successful recv.
|
||||
///
|
||||
/// This flavor of channels defines a new `send_opt` method for channels which
|
||||
/// is the method by which a message is sent but the thread does not panic if it
|
||||
/// cannot be delivered.
|
||||
///
|
||||
/// Another major difference is that send() will *always* return back the data
|
||||
/// if it couldn't be sent. This is because it is deterministically known when
|
||||
/// the data is received and when it is not received.
|
||||
///
|
||||
/// Implementation-wise, it can all be summed up with "use a mutex plus some
|
||||
/// logic". The mutex used here is an OS native mutex, meaning that no user code
|
||||
/// is run inside of the mutex (to prevent context switching). This
|
||||
/// implementation shares almost all code for the buffered and unbuffered cases
|
||||
/// of a synchronous channel. There are a few branches for the unbuffered case,
|
||||
/// but they're mostly just relevant to blocking senders.
|
||||
|
||||
pub use self::Failure::*; |
||||
use self::Blocker::*; |
||||
|
||||
use core::intrinsics::abort; |
||||
use core::isize; |
||||
use core::mem; |
||||
use core::ptr; |
||||
|
||||
use sync::atomic::{Ordering, AtomicUsize}; |
||||
use sync::mpsc::blocking::{self, WaitToken, SignalToken}; |
||||
use sync::mpsc::select::StartResult::{self, Installed, Abort}; |
||||
use sync::{Mutex, MutexGuard}; |
||||
use time::Instant; |
||||
|
||||
const MAX_REFCOUNT: usize = (isize::MAX) as usize; |
||||
|
||||
pub struct Packet<T> { |
||||
/// Only field outside of the mutex. Just done for kicks, but mainly because
|
||||
/// the other shared channel already had the code implemented
|
||||
channels: AtomicUsize, |
||||
|
||||
lock: Mutex<State<T>>, |
||||
} |
||||
|
||||
unsafe impl<T: Send> Send for Packet<T> { } |
||||
|
||||
unsafe impl<T: Send> Sync for Packet<T> { } |
||||
|
||||
struct State<T> { |
||||
disconnected: bool, // Is the channel disconnected yet?
|
||||
queue: Queue, // queue of senders waiting to send data
|
||||
blocker: Blocker, // currently blocked thread on this channel
|
||||
buf: Buffer<T>, // storage for buffered messages
|
||||
cap: usize, // capacity of this channel
|
||||
|
||||
/// A curious flag used to indicate whether a sender failed or succeeded in
|
||||
/// blocking. This is used to transmit information back to the thread that it
|
||||
/// must dequeue its message from the buffer because it was not received.
|
||||
/// This is only relevant in the 0-buffer case. This obviously cannot be
|
||||
/// safely constructed, but it's guaranteed to always have a valid pointer
|
||||
/// value.
|
||||
canceled: Option<&'static mut bool>, |
||||
} |
||||
|
||||
unsafe impl<T: Send> Send for State<T> {} |
||||
|
||||
/// Possible flavors of threads who can be blocked on this channel.
|
||||
enum Blocker { |
||||
BlockedSender(SignalToken), |
||||
BlockedReceiver(SignalToken), |
||||
NoneBlocked |
||||
} |
||||
|
||||
/// Simple queue for threading threads together. Nodes are stack-allocated, so
|
||||
/// this structure is not safe at all
|
||||
struct Queue { |
||||
head: *mut Node, |
||||
tail: *mut Node, |
||||
} |
||||
|
||||
struct Node { |
||||
token: Option<SignalToken>, |
||||
next: *mut Node, |
||||
} |
||||
|
||||
unsafe impl Send for Node {} |
||||
|
||||
/// A simple ring-buffer
|
||||
struct Buffer<T> { |
||||
buf: Vec<Option<T>>, |
||||
start: usize, |
||||
size: usize, |
||||
} |
||||
|
||||
#[derive(Debug)] |
||||
pub enum Failure { |
||||
Empty, |
||||
Disconnected, |
||||
} |
||||
|
||||
/// Atomically blocks the current thread, placing it into `slot`, unlocking `lock`
|
||||
/// in the meantime. This re-locks the mutex upon returning.
|
||||
fn wait<'a, 'b, T>(lock: &'a Mutex<State<T>>, |
||||
mut guard: MutexGuard<'b, State<T>>, |
||||
f: fn(SignalToken) -> Blocker) |
||||
-> MutexGuard<'a, State<T>> |
||||
{ |
||||
let (wait_token, signal_token) = blocking::tokens(); |
||||
match mem::replace(&mut guard.blocker, f(signal_token)) { |
||||
NoneBlocked => {} |
||||
_ => unreachable!(), |
||||
} |
||||
drop(guard); // unlock
|
||||
wait_token.wait(); // block
|
||||
lock.lock().unwrap() // relock
|
||||
} |
||||
|
||||
/// Same as wait, but waiting at most until `deadline`.
|
||||
fn wait_timeout_receiver<'a, 'b, T>(lock: &'a Mutex<State<T>>, |
||||
deadline: Instant, |
||||
mut guard: MutexGuard<'b, State<T>>, |
||||
success: &mut bool) |
||||
-> MutexGuard<'a, State<T>> |
||||
{ |
||||
let (wait_token, signal_token) = blocking::tokens(); |
||||
match mem::replace(&mut guard.blocker, BlockedReceiver(signal_token)) { |
||||
NoneBlocked => {} |
||||
_ => unreachable!(), |
||||
} |
||||
drop(guard); // unlock
|
||||
*success = wait_token.wait_max_until(deadline); // block
|
||||
let mut new_guard = lock.lock().unwrap(); // relock
|
||||
if !*success { |
||||
abort_selection(&mut new_guard); |
||||
} |
||||
new_guard |
||||
} |
||||
|
||||
fn abort_selection<'a, T>(guard: &mut MutexGuard<'a , State<T>>) -> bool { |
||||
match mem::replace(&mut guard.blocker, NoneBlocked) { |
||||
NoneBlocked => true, |
||||
BlockedSender(token) => { |
||||
guard.blocker = BlockedSender(token); |
||||
true |
||||
} |
||||
BlockedReceiver(token) => { drop(token); false } |
||||
} |
||||
} |
||||
|
||||
/// Wakes up a thread, dropping the lock at the correct time
|
||||
fn wakeup<T>(token: SignalToken, guard: MutexGuard<State<T>>) { |
||||
// We need to be careful to wake up the waiting thread *outside* of the mutex
|
||||
// in case it incurs a context switch.
|
||||
drop(guard); |
||||
token.signal(); |
||||
} |
||||
|
||||
impl<T> Packet<T> { |
||||
pub fn new(cap: usize) -> Packet<T> { |
||||
Packet { |
||||
channels: AtomicUsize::new(1), |
||||
lock: Mutex::new(State { |
||||
disconnected: false, |
||||
blocker: NoneBlocked, |
||||
cap: cap, |
||||
canceled: None, |
||||
queue: Queue { |
||||
head: ptr::null_mut(), |
||||
tail: ptr::null_mut(), |
||||
}, |
||||
buf: Buffer { |
||||
buf: (0..cap + if cap == 0 {1} else {0}).map(|_| None).collect(), |
||||
start: 0, |
||||
size: 0, |
||||
}, |
||||
}), |
||||
} |
||||
} |
||||
|
||||
// wait until a send slot is available, returning locked access to
|
||||
// the channel state.
|
||||
fn acquire_send_slot(&self) -> MutexGuard<State<T>> { |
||||
let mut node = Node { token: None, next: ptr::null_mut() }; |
||||
loop { |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
// are we ready to go?
|
||||
if guard.disconnected || guard.buf.size() < guard.buf.cap() { |
||||
return guard; |
||||
} |
||||
// no room; actually block
|
||||
let wait_token = guard.queue.enqueue(&mut node); |
||||
drop(guard); |
||||
wait_token.wait(); |
||||
} |
||||
} |
||||
|
||||
pub fn send(&self, t: T) -> Result<(), T> { |
||||
let mut guard = self.acquire_send_slot(); |
||||
if guard.disconnected { return Err(t) } |
||||
guard.buf.enqueue(t); |
||||
|
||||
match mem::replace(&mut guard.blocker, NoneBlocked) { |
||||
// if our capacity is 0, then we need to wait for a receiver to be
|
||||
// available to take our data. After waiting, we check again to make
|
||||
// sure the port didn't go away in the meantime. If it did, we need
|
||||
// to hand back our data.
|
||||
NoneBlocked if guard.cap == 0 => { |
||||
let mut canceled = false; |
||||
assert!(guard.canceled.is_none()); |
||||
guard.canceled = Some(unsafe { mem::transmute(&mut canceled) }); |
||||
let mut guard = wait(&self.lock, guard, BlockedSender); |
||||
if canceled {Err(guard.buf.dequeue())} else {Ok(())} |
||||
} |
||||
|
||||
// success, we buffered some data
|
||||
NoneBlocked => Ok(()), |
||||
|
||||
// success, someone's about to receive our buffered data.
|
||||
BlockedReceiver(token) => { wakeup(token, guard); Ok(()) } |
||||
|
||||
BlockedSender(..) => panic!("lolwut"), |
||||
} |
||||
} |
||||
|
||||
pub fn try_send(&self, t: T) -> Result<(), super::TrySendError<T>> { |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
if guard.disconnected { |
||||
Err(super::TrySendError::Disconnected(t)) |
||||
} else if guard.buf.size() == guard.buf.cap() { |
||||
Err(super::TrySendError::Full(t)) |
||||
} else if guard.cap == 0 { |
||||
// With capacity 0, even though we have buffer space we can't
|
||||
// transfer the data unless there's a receiver waiting.
|
||||
match mem::replace(&mut guard.blocker, NoneBlocked) { |
||||
NoneBlocked => Err(super::TrySendError::Full(t)), |
||||
BlockedSender(..) => unreachable!(), |
||||
BlockedReceiver(token) => { |
||||
guard.buf.enqueue(t); |
||||
wakeup(token, guard); |
||||
Ok(()) |
||||
} |
||||
} |
||||
} else { |
||||
// If the buffer has some space and the capacity isn't 0, then we
|
||||
// just enqueue the data for later retrieval, ensuring to wake up
|
||||
// any blocked receiver if there is one.
|
||||
assert!(guard.buf.size() < guard.buf.cap()); |
||||
guard.buf.enqueue(t); |
||||
match mem::replace(&mut guard.blocker, NoneBlocked) { |
||||
BlockedReceiver(token) => wakeup(token, guard), |
||||
NoneBlocked => {} |
||||
BlockedSender(..) => unreachable!(), |
||||
} |
||||
Ok(()) |
||||
} |
||||
} |
||||
|
||||
// Receives a message from this channel
|
||||
//
|
||||
// When reading this, remember that there can only ever be one receiver at
|
||||
// time.
|
||||
pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure> { |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
|
||||
let mut woke_up_after_waiting = false; |
||||
// Wait for the buffer to have something in it. No need for a
|
||||
// while loop because we're the only receiver.
|
||||
if !guard.disconnected && guard.buf.size() == 0 { |
||||
if let Some(deadline) = deadline { |
||||
guard = wait_timeout_receiver(&self.lock, |
||||
deadline, |
||||
guard, |
||||
&mut woke_up_after_waiting); |
||||
} else { |
||||
guard = wait(&self.lock, guard, BlockedReceiver); |
||||
woke_up_after_waiting = true; |
||||
} |
||||
} |
||||
|
||||
// NB: Channel could be disconnected while waiting, so the order of
|
||||
// these conditionals is important.
|
||||
if guard.disconnected && guard.buf.size() == 0 { |
||||
return Err(Disconnected); |
||||
} |
||||
|
||||
// Pick up the data, wake up our neighbors, and carry on
|
||||
assert!(guard.buf.size() > 0 || (deadline.is_some() && !woke_up_after_waiting)); |
||||
|
||||
if guard.buf.size() == 0 { return Err(Empty); } |
||||
|
||||
let ret = guard.buf.dequeue(); |
||||
self.wakeup_senders(woke_up_after_waiting, guard); |
||||
Ok(ret) |
||||
} |
||||
|
||||
pub fn try_recv(&self) -> Result<T, Failure> { |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
|
||||
// Easy cases first
|
||||
if guard.disconnected && guard.buf.size() == 0 { return Err(Disconnected) } |
||||
if guard.buf.size() == 0 { return Err(Empty) } |
||||
|
||||
// Be sure to wake up neighbors
|
||||
let ret = Ok(guard.buf.dequeue()); |
||||
self.wakeup_senders(false, guard); |
||||
ret |
||||
} |
||||
|
||||
// Wake up pending senders after some data has been received
|
||||
//
|
||||
// * `waited` - flag if the receiver blocked to receive some data, or if it
|
||||
// just picked up some data on the way out
|
||||
// * `guard` - the lock guard that is held over this channel's lock
|
||||
fn wakeup_senders(&self, waited: bool, mut guard: MutexGuard<State<T>>) { |
||||
let pending_sender1: Option<SignalToken> = guard.queue.dequeue(); |
||||
|
||||
// If this is a no-buffer channel (cap == 0), then if we didn't wait we
|
||||
// need to ACK the sender. If we waited, then the sender waking us up
|
||||
// was already the ACK.
|
||||
let pending_sender2 = if guard.cap == 0 && !waited { |
||||
match mem::replace(&mut guard.blocker, NoneBlocked) { |
||||
NoneBlocked => None, |
||||
BlockedReceiver(..) => unreachable!(), |
||||
BlockedSender(token) => { |
||||
guard.canceled.take(); |
||||
Some(token) |
||||
} |
||||
} |
||||
} else { |
||||
None |
||||
}; |
||||
mem::drop(guard); |
||||
|
||||
// only outside of the lock do we wake up the pending threads
|
||||
pending_sender1.map(|t| t.signal()); |
||||
pending_sender2.map(|t| t.signal()); |
||||
} |
||||
|
||||
// Prepares this shared packet for a channel clone, essentially just bumping
|
||||
// a refcount.
|
||||
pub fn clone_chan(&self) { |
||||
let old_count = self.channels.fetch_add(1, Ordering::SeqCst); |
||||
|
||||
// See comments on Arc::clone() on why we do this (for `mem::forget`).
|
||||
if old_count > MAX_REFCOUNT { |
||||
unsafe { |
||||
abort(); |
||||
} |
||||
} |
||||
} |
||||
|
||||
pub fn drop_chan(&self) { |
||||
// Only flag the channel as disconnected if we're the last channel
|
||||
match self.channels.fetch_sub(1, Ordering::SeqCst) { |
||||
1 => {} |
||||
_ => return |
||||
} |
||||
|
||||
// Not much to do other than wake up a receiver if one's there
|
||||
let mut guard = self.lock.lock().unwrap(); |
||||
if guard.disconnected { return } |
||||
guard.disconnected = true; |
||||
match mem::replace(&mut guard.blocker, NoneBlocked) { |
||||
NoneBlocked => {} |
||||
BlockedSender(..) => unreachable!(), |
||||
BlockedReceiver(token) => wakeup(token, guard), |
||||
} |
||||
} |
||||
|
||||
pub fn drop_port(&self) { |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
|
||||
if guard.disconnected { return } |
||||
guard.disconnected = true; |
||||
|
||||
// If the capacity is 0, then the sender may want its data back after
|
||||
// we're disconnected. Otherwise it's now our responsibility to destroy
|
||||
// the buffered data. As with many other portions of this code, this
|
||||
// needs to be careful to destroy the data *outside* of the lock to
|
||||
// prevent deadlock.
|
||||
let _data = if guard.cap != 0 { |
||||
mem::replace(&mut guard.buf.buf, Vec::new()) |
||||
} else { |
||||
Vec::new() |
||||
}; |
||||
let mut queue = mem::replace(&mut guard.queue, Queue { |
||||
head: ptr::null_mut(), |
||||
tail: ptr::null_mut(), |
||||
}); |
||||
|
||||
let waiter = match mem::replace(&mut guard.blocker, NoneBlocked) { |
||||
NoneBlocked => None, |
||||
BlockedSender(token) => { |
||||
*guard.canceled.take().unwrap() = true; |
||||
Some(token) |
||||
} |
||||
BlockedReceiver(..) => unreachable!(), |
||||
}; |
||||
mem::drop(guard); |
||||
|
||||
while let Some(token) = queue.dequeue() { token.signal(); } |
||||
waiter.map(|t| t.signal()); |
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// select implementation
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// If Ok, the value is whether this port has data, if Err, then the upgraded
|
||||
// port needs to be checked instead of this one.
|
||||
pub fn can_recv(&self) -> bool { |
||||
let guard = self.lock.lock().unwrap(); |
||||
guard.disconnected || guard.buf.size() > 0 |
||||
} |
||||
|
||||
// Attempts to start selection on this port. This can either succeed or fail
|
||||
// because there is data waiting.
|
||||
pub fn start_selection(&self, token: SignalToken) -> StartResult { |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
if guard.disconnected || guard.buf.size() > 0 { |
||||
Abort |
||||
} else { |
||||
match mem::replace(&mut guard.blocker, BlockedReceiver(token)) { |
||||
NoneBlocked => {} |
||||
BlockedSender(..) => unreachable!(), |
||||
BlockedReceiver(..) => unreachable!(), |
||||
} |
||||
Installed |
||||
} |
||||
} |
||||
|
||||
// Remove a previous selecting thread from this port. This ensures that the
|
||||
// blocked thread will no longer be visible to any other threads.
|
||||
//
|
||||
// The return value indicates whether there's data on this port.
|
||||
pub fn abort_selection(&self) -> bool { |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
abort_selection(&mut guard) |
||||
} |
||||
} |
||||
|
||||
impl<T> Drop for Packet<T> { |
||||
fn drop(&mut self) { |
||||
assert_eq!(self.channels.load(Ordering::SeqCst), 0); |
||||
let mut guard = self.lock.lock().unwrap(); |
||||
assert!(guard.queue.dequeue().is_none()); |
||||
assert!(guard.canceled.is_none()); |
||||
} |
||||
} |
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Buffer, a simple ring buffer backed by Vec<T>
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
impl<T> Buffer<T> { |
||||
fn enqueue(&mut self, t: T) { |
||||
let pos = (self.start + self.size) % self.buf.len(); |
||||
self.size += 1; |
||||
let prev = mem::replace(&mut self.buf[pos], Some(t)); |
||||
assert!(prev.is_none()); |
||||
} |
||||
|
||||
fn dequeue(&mut self) -> T { |
||||
let start = self.start; |
||||
self.size -= 1; |
||||
self.start = (self.start + 1) % self.buf.len(); |
||||
let result = &mut self.buf[start]; |
||||
result.take().unwrap() |
||||
} |
||||
|
||||
fn size(&self) -> usize { self.size } |
||||
fn cap(&self) -> usize { self.buf.len() } |
||||
} |
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Queue, a simple queue to enqueue threads with (stack-allocated nodes)
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
impl Queue { |
||||
fn enqueue(&mut self, node: &mut Node) -> WaitToken { |
||||
let (wait_token, signal_token) = blocking::tokens(); |
||||
node.token = Some(signal_token); |
||||
node.next = ptr::null_mut(); |
||||
|
||||
if self.tail.is_null() { |
||||
self.head = node as *mut Node; |
||||
self.tail = node as *mut Node; |
||||
} else { |
||||
unsafe { |
||||
(*self.tail).next = node as *mut Node; |
||||
self.tail = node as *mut Node; |
||||
} |
||||
} |
||||
|
||||
wait_token |
||||
} |
||||
|
||||
fn dequeue(&mut self) -> Option<SignalToken> { |
||||
if self.head.is_null() { |
||||
return None |
||||
} |
||||
let node = self.head; |
||||
self.head = unsafe { (*node).next }; |
||||
if self.head.is_null() { |
||||
self.tail = ptr::null_mut(); |
||||
} |
||||
unsafe { |
||||
(*node).next = ptr::null_mut(); |
||||
Some((*node).token.take().unwrap()) |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,496 @@
@@ -0,0 +1,496 @@
|
||||
// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
|
||||
// file at the top-level directory of this distribution and at
|
||||
// http://rust-lang.org/COPYRIGHT.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
||||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
||||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
//! A "once initialization" primitive
|
||||
//!
|
||||
//! This primitive is meant to be used to run one-time initialization. An
|
||||
//! example use case would be for initializing an FFI library.
|
||||
|
||||
// A "once" is a relatively simple primitive, and it's also typically provided
|
||||
// by the OS as well (see `pthread_once` or `InitOnceExecuteOnce`). The OS
|
||||
// primitives, however, tend to have surprising restrictions, such as the Unix
|
||||
// one doesn't allow an argument to be passed to the function.
|
||||
//
|
||||
// As a result, we end up implementing it ourselves in the standard library.
|
||||
// This also gives us the opportunity to optimize the implementation a bit which
|
||||
// should help the fast path on call sites. Consequently, let's explain how this
|
||||
// primitive works now!
|
||||
//
|
||||
// So to recap, the guarantees of a Once are that it will call the
|
||||
// initialization closure at most once, and it will never return until the one
|
||||
// that's running has finished running. This means that we need some form of
|
||||
// blocking here while the custom callback is running at the very least.
|
||||
// Additionally, we add on the restriction of **poisoning**. Whenever an
|
||||
// initialization closure panics, the Once enters a "poisoned" state which means
|
||||
// that all future calls will immediately panic as well.
|
||||
//
|
||||
// So to implement this, one might first reach for a `StaticMutex`, but those
|
||||
// unfortunately need to be deallocated (e.g. call `destroy()`) to free memory
|
||||
// on all OSes (some of the BSDs allocate memory for mutexes). It also gets a
|
||||
// lot harder with poisoning to figure out when the mutex needs to be
|
||||
// deallocated because it's not after the closure finishes, but after the first
|
||||
// successful closure finishes.
|
||||
//
|
||||
// All in all, this is instead implemented with atomics and lock-free
|
||||
// operations! Whee! Each `Once` has one word of atomic state, and this state is
|
||||
// CAS'd on to determine what to do. There are four possible state of a `Once`:
|
||||
//
|
||||
// * Incomplete - no initialization has run yet, and no thread is currently
|
||||
// using the Once.
|
||||
// * Poisoned - some thread has previously attempted to initialize the Once, but
|
||||
// it panicked, so the Once is now poisoned. There are no other
|
||||
// threads currently accessing this Once.
|
||||
// * Running - some thread is currently attempting to run initialization. It may
|
||||
// succeed, so all future threads need to wait for it to finish.
|
||||
// Note that this state is accompanied with a payload, described
|
||||
// below.
|
||||
// * Complete - initialization has completed and all future calls should finish
|
||||
// immediately.
|
||||
//
|
||||
// With 4 states we need 2 bits to encode this, and we use the remaining bits
|
||||
// in the word we have allocated as a queue of threads waiting for the thread
|
||||
// responsible for entering the RUNNING state. This queue is just a linked list
|
||||
// of Waiter nodes which is monotonically increasing in size. Each node is
|
||||
// allocated on the stack, and whenever the running closure finishes it will
|
||||
// consume the entire queue and notify all waiters they should try again.
|
||||
//
|
||||
// You'll find a few more details in the implementation, but that's the gist of
|
||||
// it!
|
||||
|
||||
use fmt; |
||||
use marker; |
||||
use ptr; |
||||
use sync::atomic::{AtomicUsize, AtomicBool, Ordering}; |
||||
use thread::{self, Thread}; |
||||
|
||||
/// A synchronization primitive which can be used to run a one-time global
|
||||
/// initialization. Useful for one-time initialization for FFI or related
|
||||
/// functionality. This type can only be constructed with the `ONCE_INIT`
|
||||
/// value.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// use std::sync::{Once, ONCE_INIT};
|
||||
///
|
||||
/// static START: Once = ONCE_INIT;
|
||||
///
|
||||
/// START.call_once(|| {
|
||||
/// // run initialization here
|
||||
/// });
|
||||
/// ```
|
||||
#[stable(feature = "rust1", since = "1.0.0")] |
||||
pub struct Once { |
||||
// This `state` word is actually an encoded version of just a pointer to a
|
||||
// `Waiter`, so we add the `PhantomData` appropriately.
|
||||
state: AtomicUsize, |
||||
_marker: marker::PhantomData<*mut Waiter>, |
||||
} |
||||
|
||||
// The `PhantomData` of a raw pointer removes these two auto traits, but we
|
||||
// enforce both below in the implementation so this should be safe to add.
|
||||
#[stable(feature = "rust1", since = "1.0.0")] |
||||
unsafe impl Sync for Once {} |
||||
#[stable(feature = "rust1", since = "1.0.0")] |
||||
unsafe impl Send for Once {} |
||||
|
||||
/// State yielded to the `call_once_force` method which can be used to query
|
||||
/// whether the `Once` was previously poisoned or not.
|
||||
#[unstable(feature = "once_poison", issue = "33577")] |
||||
#[derive(Debug)] |
||||
pub struct OnceState { |
||||
poisoned: bool, |
||||
} |
||||
|
||||
/// Initialization value for static `Once` values.
|
||||
#[stable(feature = "rust1", since = "1.0.0")] |
||||
pub const ONCE_INIT: Once = Once::new(); |
||||
|
||||
// Four states that a Once can be in, encoded into the lower bits of `state` in
|
||||
// the Once structure.
|
||||
const INCOMPLETE: usize = 0x0; |
||||
const POISONED: usize = 0x1; |
||||
const RUNNING: usize = 0x2; |
||||
const COMPLETE: usize = 0x3; |
||||
|
||||
// Mask to learn about the state. All other bits are the queue of waiters if
|
||||
// this is in the RUNNING state.
|
||||
const STATE_MASK: usize = 0x3; |
||||
|
||||
// Representation of a node in the linked list of waiters in the RUNNING state.
|
||||
struct Waiter { |
||||
thread: Option<Thread>, |
||||
signaled: AtomicBool, |
||||
next: *mut Waiter, |
||||
} |
||||
|
||||
// Helper struct used to clean up after a closure call with a `Drop`
|
||||
// implementation to also run on panic.
|
||||
struct Finish { |
||||
panicked: bool, |
||||
me: &'static Once, |
||||
} |
||||
|
||||
impl Once { |
||||
/// Creates a new `Once` value.
|
||||
#[stable(feature = "once_new", since = "1.2.0")] |
||||
pub const fn new() -> Once { |
||||
Once { |
||||
state: AtomicUsize::new(INCOMPLETE), |
||||
_marker: marker::PhantomData, |
||||
} |
||||
} |
||||
|
||||
/// Performs an initialization routine once and only once. The given closure
|
||||
/// will be executed if this is the first time `call_once` has been called,
|
||||
/// and otherwise the routine will *not* be invoked.
|
||||
///
|
||||
/// This method will block the calling thread if another initialization
|
||||
/// routine is currently running.
|
||||
///
|
||||
/// When this function returns, it is guaranteed that some initialization
|
||||
/// has run and completed (it may not be the closure specified). It is also
|
||||
/// guaranteed that any memory writes performed by the executed closure can
|
||||
/// be reliably observed by other threads at this point (there is a
|
||||
/// happens-before relation between the closure and code executing after the
|
||||
/// return).
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// use std::sync::{Once, ONCE_INIT};
|
||||
///
|
||||
/// static mut VAL: usize = 0;
|
||||
/// static INIT: Once = ONCE_INIT;
|
||||
///
|
||||
/// // Accessing a `static mut` is unsafe much of the time, but if we do so
|
||||
/// // in a synchronized fashion (e.g. write once or read all) then we're
|
||||
/// // good to go!
|
||||
/// //
|
||||
/// // This function will only call `expensive_computation` once, and will
|
||||
/// // otherwise always return the value returned from the first invocation.
|
||||
/// fn get_cached_val() -> usize {
|
||||
/// unsafe {
|
||||
/// INIT.call_once(|| {
|
||||
/// VAL = expensive_computation();
|
||||
/// });
|
||||
/// VAL
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// fn expensive_computation() -> usize {
|
||||
/// // ...
|
||||
/// # 2
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// The closure `f` will only be executed once if this is called
|
||||
/// concurrently amongst many threads. If that closure panics, however, then
|
||||
/// it will *poison* this `Once` instance, causing all future invocations of
|
||||
/// `call_once` to also panic.
|
||||
///
|
||||
/// This is similar to [poisoning with mutexes][poison].
|
||||
///
|
||||
/// [poison]: struct.Mutex.html#poisoning
|
||||
#[stable(feature = "rust1", since = "1.0.0")] |
||||
pub fn call_once<F>(&'static self, f: F) where F: FnOnce() { |
||||
// Fast path, just see if we've completed initialization.
|
||||
if self.state.load(Ordering::SeqCst) == COMPLETE { |
||||
return |
||||
} |
||||
|
||||
let mut f = Some(f); |
||||
self.call_inner(false, &mut |_| f.take().unwrap()()); |
||||
} |
||||
|
||||
/// Performs the same function as `call_once` except ignores poisoning.
|
||||
///
|
||||
/// If this `Once` has been poisoned (some initialization panicked) then
|
||||
/// this function will continue to attempt to call initialization functions
|
||||
/// until one of them doesn't panic.
|
||||
///
|
||||
/// The closure `f` is yielded a structure which can be used to query the
|
||||
/// state of this `Once` (whether initialization has previously panicked or
|
||||
/// not).
|
||||
#[unstable(feature = "once_poison", issue = "33577")] |
||||
pub fn call_once_force<F>(&'static self, f: F) where F: FnOnce(&OnceState) { |
||||
// same as above, just with a different parameter to `call_inner`.
|
||||
if self.state.load(Ordering::SeqCst) == COMPLETE { |
||||
return |
||||
} |
||||
|
||||
let mut f = Some(f); |
||||
self.call_inner(true, &mut |p| { |
||||
f.take().unwrap()(&OnceState { poisoned: p }) |
||||
}); |
||||
} |
||||
|
||||
// This is a non-generic function to reduce the monomorphization cost of
|
||||
// using `call_once` (this isn't exactly a trivial or small implementation).
|
||||
//
|
||||
// Additionally, this is tagged with `#[cold]` as it should indeed be cold
|
||||
// and it helps let LLVM know that calls to this function should be off the
|
||||
// fast path. Essentially, this should help generate more straight line code
|
||||
// in LLVM.
|
||||
//
|
||||
// Finally, this takes an `FnMut` instead of a `FnOnce` because there's
|
||||
// currently no way to take an `FnOnce` and call it via virtual dispatch
|
||||
// without some allocation overhead.
|
||||
#[cold] |
||||
fn call_inner(&'static self, |
||||
ignore_poisoning: bool, |
||||
mut init: &mut FnMut(bool)) { |
||||
let mut state = self.state.load(Ordering::SeqCst); |
||||
|
||||
'outer: loop { |
||||
match state { |
||||
// If we're complete, then there's nothing to do, we just
|
||||
// jettison out as we shouldn't run the closure.
|
||||
COMPLETE => return, |
||||
|
||||
// If we're poisoned and we're not in a mode to ignore
|
||||
// poisoning, then we panic here to propagate the poison.
|
||||
POISONED if !ignore_poisoning => { |
||||
panic!("Once instance has previously been poisoned"); |
||||
} |
||||
|
||||
// Otherwise if we see a poisoned or otherwise incomplete state
|
||||
// we will attempt to move ourselves into the RUNNING state. If
|
||||
// we succeed, then the queue of waiters starts at null (all 0
|
||||
// bits).
|
||||
POISONED | |
||||
INCOMPLETE => { |
||||
let old = self.state.compare_and_swap(state, RUNNING, |
||||
Ordering::SeqCst); |
||||
if old != state { |
||||
state = old; |
||||
continue
|
||||
} |
||||
|
||||
// Run the initialization routine, letting it know if we're
|
||||
// poisoned or not. The `Finish` struct is then dropped, and
|
||||
// the `Drop` implementation here is responsible for waking
|
||||
// up other waiters both in the normal return and panicking
|
||||
// case.
|
||||
let mut complete = Finish { |
||||
panicked: true, |
||||
me: self, |
||||
}; |
||||
init(state == POISONED); |
||||
complete.panicked = false; |
||||
return |
||||
} |
||||
|
||||
// All other values we find should correspond to the RUNNING
|
||||
// state with an encoded waiter list in the more significant
|
||||
// bits. We attempt to enqueue ourselves by moving us to the
|
||||
// head of the list and bail out if we ever see a state that's
|
||||
// not RUNNING.
|
||||
_ => { |
||||
assert!(state & STATE_MASK == RUNNING); |
||||
let mut node = Waiter { |
||||
thread: Some(thread::current()), |
||||
signaled: AtomicBool::new(false), |
||||
next: ptr::null_mut(), |
||||
}; |
||||
let me = &mut node as *mut Waiter as usize; |
||||
assert!(me & STATE_MASK == 0); |
||||
|
||||
while state & STATE_MASK == RUNNING { |
||||
node.next = (state & !STATE_MASK) as *mut Waiter; |
||||
let old = self.state.compare_and_swap(state, |
||||
me | RUNNING, |
||||
Ordering::SeqCst); |
||||
if old != state { |
||||
state = old; |
||||
continue
|
||||
} |
||||
|
||||
// Once we've enqueued ourselves, wait in a loop.
|
||||
// Afterwards reload the state and continue with what we
|
||||
// were doing from before.
|
||||
while !node.signaled.load(Ordering::SeqCst) { |
||||
thread::park(); |
||||
} |
||||
state = self.state.load(Ordering::SeqCst); |
||||
continue 'outer |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
#[stable(feature = "std_debug", since = "1.16.0")] |
||||
impl fmt::Debug for Once { |
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
||||
f.pad("Once { .. }") |
||||
} |
||||
} |
||||
|
||||
impl Drop for Finish { |
||||
fn drop(&mut self) { |
||||
// Swap out our state with however we finished. We should only ever see
|
||||
// an old state which was RUNNING.
|
||||
let queue = if self.panicked { |
||||
self.me.state.swap(POISONED, Ordering::SeqCst) |
||||
} else { |
||||
self.me.state.swap(COMPLETE, Ordering::SeqCst) |
||||
}; |
||||
assert_eq!(queue & STATE_MASK, RUNNING); |
||||
|
||||
// Decode the RUNNING to a list of waiters, then walk that entire list
|
||||
// and wake them up. Note that it is crucial that after we store `true`
|
||||
// in the node it can be free'd! As a result we load the `thread` to
|
||||
// signal ahead of time and then unpark it after the store.
|
||||
unsafe { |
||||
let mut queue = (queue & !STATE_MASK) as *mut Waiter; |
||||
while !queue.is_null() { |
||||
let next = (*queue).next; |
||||
let thread = (*queue).thread.take().unwrap(); |
||||
(*queue).signaled.store(true, Ordering::SeqCst); |
||||
thread.unpark(); |
||||
queue = next; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
impl OnceState { |
||||
/// Returns whether the associated `Once` has been poisoned.
|
||||
///
|
||||
/// Once an initalization routine for a `Once` has panicked it will forever
|
||||
/// indicate to future forced initialization routines that it is poisoned.
|
||||
#[unstable(feature = "once_poison", issue = "33577")] |
||||
pub fn poisoned(&self) -> bool { |
||||
self.poisoned |
||||
} |
||||
} |
||||
|
||||
#[cfg(all(test, not(target_os = "emscripten")))] |
||||
mod tests { |
||||
use panic; |
||||
use sync::mpsc::channel; |
||||
use thread; |
||||
use super::Once; |
||||
|
||||
#[test] |
||||
fn smoke_once() { |
||||
static O: Once = Once::new(); |
||||
let mut a = 0; |
||||
O.call_once(|| a += 1); |
||||
assert_eq!(a, 1); |
||||
O.call_once(|| a += 1); |
||||
assert_eq!(a, 1); |
||||
} |
||||
|
||||
#[test] |
||||
fn stampede_once() { |
||||
static O: Once = Once::new(); |
||||
static mut RUN: bool = false; |
||||
|
||||
let (tx, rx) = channel(); |
||||
for _ in 0..10 { |
||||
let tx = tx.clone(); |
||||
thread::spawn(move|| { |
||||
for _ in 0..4 { thread::yield_now() } |
||||
unsafe { |
||||
O.call_once(|| { |
||||
assert!(!RUN); |
||||
RUN = true; |
||||
}); |
||||
assert!(RUN); |
||||
} |
||||
tx.send(()).unwrap(); |
||||
}); |
||||
} |
||||
|
||||
unsafe { |
||||
O.call_once(|| { |
||||
assert!(!RUN); |
||||
RUN = true; |
||||
}); |
||||
assert!(RUN); |
||||
} |
||||
|
||||
for _ in 0..10 { |
||||
rx.recv().unwrap(); |
||||
} |
||||
} |
||||
|
||||
#[test] |
||||
fn poison_bad() { |
||||
static O: Once = Once::new(); |
||||
|
||||
// poison the once
|
||||
let t = panic::catch_unwind(|| { |
||||
O.call_once(|| panic!()); |
||||
}); |
||||
assert!(t.is_err()); |
||||
|
||||
// poisoning propagates
|
||||
let t = panic::catch_unwind(|| { |
||||
O.call_once(|| {}); |
||||
}); |
||||
assert!(t.is_err()); |
||||
|
||||
// we can subvert poisoning, however
|
||||
let mut called = false; |
||||
O.call_once_force(|p| { |
||||
called = true; |
||||
assert!(p.poisoned()) |
||||
}); |
||||
assert!(called); |
||||
|
||||
// once any success happens, we stop propagating the poison
|
||||
O.call_once(|| {}); |
||||
} |
||||
|
||||
#[test] |
||||
fn wait_for_force_to_finish() { |
||||
static O: Once = Once::new(); |
||||
|
||||
// poison the once
|
||||
let t = panic::catch_unwind(|| { |
||||
O.call_once(|| panic!()); |
||||
}); |
||||
assert!(t.is_err()); |
||||
|
||||
// make sure someone's waiting inside the once via a force
|
||||
let (tx1, rx1) = channel(); |
||||
let (tx2, rx2) = channel(); |
||||
let t1 = thread::spawn(move || { |
||||
O.call_once_force(|p| { |
||||
assert!(p.poisoned()); |
||||
tx1.send(()).unwrap(); |
||||
rx2.recv().unwrap(); |
||||
}); |
||||
}); |
||||
|
||||
rx1.recv().unwrap(); |
||||
|
||||
// put another waiter on the once
|
||||
let t2 = thread::spawn(|| { |
||||
let mut called = false; |
||||
O.call_once(|| { |
||||
called = true; |
||||
}); |
||||
assert!(!called); |
||||
}); |
||||
|
||||
tx2.send(()).unwrap(); |
||||
|
||||
assert!(t1.join().is_ok()); |
||||
assert!(t2.join().is_ok()); |
||||
|
||||
} |
||||
} |
Loading…
Reference in new issue