Ronald Kinard
10 years ago
20 changed files with 1865 additions and 59 deletions
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extern crate core; |
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use core::option::Option; |
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use super::c_void; |
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use super::gfx::*; |
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pub struct ConsoleFont { |
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pub gfx: *mut u8, |
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pub asciiOffset: u16, |
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pub numChars: u16, |
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} |
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pub type ConsolePrint = Option<extern "C" fn(con: *mut c_void, c: i32) -> u8>; |
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pub struct PrintConsole { |
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pub font: ConsoleFont, |
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pub frameBuffer: *mut u16, |
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pub cursorX: i32, |
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pub cursorY: i32, |
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pub prevCursorX: i32, |
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pub prevCursorY: i32, |
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pub consoleWidth: i32, |
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pub consoleHeight: i32, |
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pub windowX: i32, |
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pub windowY: i32, |
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pub windowWidth: i32, |
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pub windowHeight: i32, |
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pub tabSize: i32, |
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pub fg: i32, |
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pub bg: i32, |
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pub flags: i32, |
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pub PrintChar: ConsolePrint, |
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pub consoleInitialised: u8, |
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} |
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pub const CONSOLE_COLOR_BOLD: i32 = 1; |
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pub const CONSOLE_COLOR_FAINT: i32 = 2; |
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pub const CONSOLE_ITALIC: i32 = 4; |
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pub const CONSOLE_UNDERLINE: i32 = 8; |
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pub const CONSOLE_BLINK_SLOW: i32 = 16; |
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pub const CONSOLE_BLINK_FAST: i32 = 32; |
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pub const CONSOLE_COLOR_REVERSE: i32 = 64; |
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pub const CONSOLE_CONCEAL: i32 = 128; |
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#[repr(C)] |
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pub enum debugDevice { |
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NULL = 0, |
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_3DMOO = 1, |
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CONSOLE = 2, |
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} |
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#[link(name = "ctru")] |
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extern "C" { |
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pub fn consoleSetFont(console: *mut PrintConsole, font: *mut ConsoleFont) -> (); |
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pub fn consoleSetWindow(console: *mut PrintConsole, x: i32, y: i32, width: i32, height: i32) -> (); |
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pub fn consoleGetDefault() -> *mut PrintConsole; |
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pub fn consoleSelect(console: *mut PrintConsole) -> *mut PrintConsole; |
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pub fn consoleInit(screen: gfxScreen_t, console: *mut PrintConsole) -> *mut PrintConsole; |
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pub fn consoleDebugInit(device: debugDevice) -> (); |
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pub fn consoleClear() -> (); |
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} |
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use super::services::gsp::*; |
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#[inline] |
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pub fn RGB565(r: u32, g: u32, b: u32) { |
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(((b)&0x1f)|(((g)&0x3f)<<5)|(((r)&0x1f)<<11)); |
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} |
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#[inline] |
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pub fn RGB8_to_565(r: u32, g: u32, b: u32) { |
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(((b)>>3)&0x1f)|((((g)>>2)&0x3f)<<5)|((((r)>>3)&0x1f)<<11); |
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} |
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#[repr(C)] |
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pub enum gfxScreen_t { |
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GFX_TOP = 0, |
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GFX_BOTTOM = 1 |
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} |
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#[repr(C)] |
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pub enum gfx3dSide_t { |
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GFX_LEFT = 0, |
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GFX_RIGHT = 1 |
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} |
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#[link(name = "ctru")] |
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extern "C" { |
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pub static mut gfxTopLeftFramebuffers: [*mut u8; 2usize]; |
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pub static mut gfxTopRightFramebuffers: [*mut u8; 2usize]; |
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pub static mut gfxBottomFramebuffers: [*mut u8; 2usize]; |
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pub static mut gxCmdBuf: *mut u32; |
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pub fn gfxInitDefault() -> (); |
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pub fn gfxInit(topFormat: GSP_FramebufferFormats, bottomFormat: GSP_FramebufferFormats, vrambuffers: u8) -> (); |
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pub fn gfxExit() -> (); |
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pub fn gfxSet3D(enable: u8) -> (); |
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pub fn gfxSetScreenFormat(screen: gfxScreen_t, format: GSP_FramebufferFormats) -> (); |
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pub fn gfxGetScreenFormat(screen: gfxScreen_t) -> GSP_FramebufferFormats; |
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pub fn gfxSetDoubleBuffering(screen: gfxScreen_t, doubleBuffering: u8) -> (); |
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pub fn gfxFlushBuffers() -> (); |
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pub fn gfxSwapBuffers() -> (); |
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pub fn gfxSwapBuffersGpu() -> (); |
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pub fn gfxGetFramebuffer(screen: gfxScreen_t, side: gfx3dSide_t, width: *mut u16, height: *mut u16) -> *mut u8; |
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} |
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use ctru::Handle; |
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#[inline] |
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pub fn GPUCMD_HEADER(incremental: i32, mask: i32, reg: i32) { |
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(((incremental)<<31)|(((mask)&0xF)<<16)|((reg)&0x3FF)); |
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} |
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#[inline] |
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pub fn GPU_TEXTURE_MAG_FILTER(v: i32) { |
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(((v)&0x1)<<1); //takes a GPU_TEXTURE_FILTER_PARAM
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} |
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#[inline] |
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pub fn GPU_TEXTURE_MIN_FILTER(v: i32) { |
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(((v)&0x1)<<2); //takes a GPU_TEXTURE_FILTER_PARAM
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} |
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#[inline] |
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pub fn GPU_TEXTURE_WRAP_S(v: i32) { |
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(((v)&0x3)<<8); //takes a GPU_TEXTURE_WRAP_PARAM
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} |
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#[inline] |
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pub fn GPU_TEXTURE_WRAP_T(v: i32) { |
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(((v)&0x3)<<12); //takes a GPU_TEXTURE_WRAP_PARAM
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} |
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#[repr(C)] |
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pub enum GPU_TEXTURE_FILTER_PARAM { |
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GPU_NEAREST = 0x0, |
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GPU_LINEAR = 0x1 |
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} |
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#[repr(C)] |
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pub enum GPU_TEXTURE_WRAP_PARAM { |
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GPU_CLAMP_TO_EDGE = 0x0, |
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GPU_REPEAT = 0x1 |
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} |
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#[repr(C)] |
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pub enum GPU_TEXUNIT { |
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GPU_TEXUNIT0 = 0x1, |
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GPU_TEXUNIT1 = 0x2, |
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GPU_TEXUNIT2 = 0x4 |
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} |
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#[repr(C)] |
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pub enum GPU_TEXCOLOR { |
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GPU_RGBA8=0x0, |
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GPU_RGB8=0x1, |
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GPU_RGBA5551=0x2, |
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GPU_RGB565=0x3, |
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GPU_RGBA4=0x4, |
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GPU_LA8=0x5, |
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GPU_HILO8=0x6, |
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GPU_L8=0x7, |
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GPU_A8=0x8, |
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GPU_LA4=0x9, |
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GPU_L4=0xA, |
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GPU_ETC1=0xB, |
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GPU_ETC1A4=0xC |
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} |
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#[repr(C)] |
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pub enum GPU_TESTFUNC { |
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GPU_NEVER = 0, |
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GPU_ALWAYS = 1, |
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GPU_EQUAL = 2, |
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GPU_NOTEQUAL = 3, |
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GPU_LESS = 4, |
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GPU_LEQUAL = 5, |
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GPU_GREATER = 6, |
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GPU_GEQUAL = 7 |
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} |
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#[repr(C)] |
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pub enum GPU_SCISSORMODE { |
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GPU_SCISSOR_DISABLE = 0, // disable scissor test
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GPU_SCISSOR_INVERT = 1, // exclude pixels inside the scissor box
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// 2 is the same as 0
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GPU_SCISSOR_NORMAL = 3, // exclude pixels outside of the scissor box
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} |
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#[repr(C)] |
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pub enum GPU_STENCILOP { |
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GPU_KEEP = 0, // keep destination value
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GPU_AND_NOT = 1, // destination & ~source
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GPU_XOR = 5, // destination ^ source
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// 2 is the same as 1. Other values are too weird to even be usable.
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} |
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#[repr(C)] |
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pub enum GPU_WRITEMASK { |
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GPU_WRITE_RED = 0x01, |
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GPU_WRITE_GREEN = 0x02, |
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GPU_WRITE_BLUE = 0x04, |
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GPU_WRITE_ALPHA = 0x08, |
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GPU_WRITE_DEPTH = 0x10, |
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GPU_WRITE_COLOR = 0x0F, |
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GPU_WRITE_ALL = 0x1F |
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} |
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#[repr(C)] |
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pub enum GPU_BLENDEQUATION { |
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GPU_BLEND_ADD = 0, |
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GPU_BLEND_SUBTRACT = 1, |
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GPU_BLEND_REVERSE_SUBTRACT = 2, |
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GPU_BLEND_MIN = 3, |
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GPU_BLEND_MAX = 4 |
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} |
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#[repr(C)] |
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pub enum GPU_BLENDFACTOR { |
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GPU_ZERO = 0, |
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GPU_ONE = 1, |
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GPU_SRC_COLOR = 2, |
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GPU_ONE_MINUS_SRC_COLOR = 3, |
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GPU_DST_COLOR = 4, |
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GPU_ONE_MINUS_DST_COLOR = 5, |
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GPU_SRC_ALPHA = 6, |
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GPU_ONE_MINUS_SRC_ALPHA = 7, |
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GPU_DST_ALPHA = 8, |
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GPU_ONE_MINUS_DST_ALPHA = 9, |
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GPU_CONSTANT_COLOR = 10, |
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GPU_ONE_MINUS_CONSTANT_COLOR = 11, |
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GPU_CONSTANT_ALPHA = 12, |
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GPU_ONE_MINUS_CONSTANT_ALPHA = 13, |
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GPU_SRC_ALPHA_SATURATE = 14 |
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} |
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#[repr(C)] |
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pub enum GPU_LOGICOP { |
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GPU_LOGICOP_CLEAR = 0, |
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GPU_LOGICOP_AND = 1, |
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GPU_LOGICOP_AND_REVERSE = 2, |
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GPU_LOGICOP_COPY = 3, |
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GPU_LOGICOP_SET = 4, |
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GPU_LOGICOP_COPY_INVERTED = 5, |
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GPU_LOGICOP_NOOP = 6, |
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GPU_LOGICOP_INVERT = 7, |
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GPU_LOGICOP_NAND = 8, |
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GPU_LOGICOP_OR = 9, |
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GPU_LOGICOP_NOR = 10, |
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GPU_LOGICOP_XOR = 11, |
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GPU_LOGICOP_EQUIV = 12, |
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GPU_LOGICOP_AND_INVERTED = 13, |
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GPU_LOGICOP_OR_REVERSE = 14, |
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GPU_LOGICOP_OR_INVERTED = 15 |
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} |
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#[repr(C)] |
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pub enum GPU_FORMATS { |
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GPU_BYTE = 0, |
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GPU_UNSIGNED_BYTE = 1, |
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GPU_SHORT = 2, |
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GPU_FLOAT = 3 |
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} |
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//defines for CW ?
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#[repr(C)] |
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pub enum GPU_CULLMODE { |
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GPU_CULL_NONE = 0, |
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GPU_CULL_FRONT_CCW = 1, |
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GPU_CULL_BACK_CCW = 2 |
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} |
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#[inline] |
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pub fn GU_ATTRIBFMT(i: i32, n: i32, f: i32) { |
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(((((n)-1)<<2)|((f)&3))<<((i)*4)); |
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} |
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/**
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* Texture combiners sources |
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*/ |
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#[repr(C)] |
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pub enum GPU_TEVSRC{ |
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GPU_PRIMARY_COLOR = 0x00, |
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GPU_TEXTURE0 = 0x03, |
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GPU_TEXTURE1 = 0x04, |
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GPU_TEXTURE2 = 0x05, |
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GPU_TEXTURE3 = 0x06, |
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GPU_CONSTANT = 0x0E, |
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GPU_PREVIOUS = 0x0F, |
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} |
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/**
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* Texture RGB combiners operands |
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*/ |
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#[repr(C)] |
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pub enum GPU_TEVOP_RGB{ |
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GPU_TEVOP_RGB_SRC_COLOR = 0x00, |
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GPU_TEVOP_RGB_ONE_MINUS_SRC_COLOR = 0x01, |
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GPU_TEVOP_RGB_SRC_ALPHA = 0x02, |
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GPU_TEVOP_RGB_ONE_MINUS_SRC_ALPHA = 0x03, |
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GPU_TEVOP_RGB_SRC0_RGB = 0x04, |
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GPU_TEVOP_RGB_0x05 = 0x05, |
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GPU_TEVOP_RGB_0x06 = 0x06, |
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GPU_TEVOP_RGB_0x07 = 0x07, |
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GPU_TEVOP_RGB_SRC1_RGB = 0x08, |
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GPU_TEVOP_RGB_0x09 = 0x09, |
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GPU_TEVOP_RGB_0x0A = 0x0A, |
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GPU_TEVOP_RGB_0x0B = 0x0B, |
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GPU_TEVOP_RGB_SRC2_RGB = 0x0C, |
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GPU_TEVOP_RGB_0x0D = 0x0D, |
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GPU_TEVOP_RGB_0x0E = 0x0E, |
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GPU_TEVOP_RGB_0x0F = 0x0F, |
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}; |
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/**
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* Texture ALPHA combiners operands |
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*/ |
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#[repr(C)] |
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pub enum GPU_TEVOP_A { |
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GPU_TEVOP_A_SRC_ALPHA = 0x00, |
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GPU_TEVOP_A_ONE_MINUS_SRC_ALPHA = 0x01, |
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GPU_TEVOP_A_SRC0_RGB = 0x02, |
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GPU_TEVOP_A_SRC1_RGB = 0x04, |
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GPU_TEVOP_A_SRC2_RGB = 0x06, |
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} |
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/**
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* Texture combiner functions |
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*/ |
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pub enum GPU_COMBINEFUNC { |
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GPU_REPLACE = 0x00, |
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GPU_MODULATE = 0x01, |
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GPU_ADD = 0x02, |
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GPU_ADD_SIGNED = 0x03, |
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GPU_INTERPOLATE = 0x04, |
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GPU_SUBTRACT = 0x05, |
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GPU_DOT3_RGB = 0x06 //RGB only
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} |
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#[inline] |
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pub fn GPU_TEVSOURCES(a, b, c) { |
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(((a))|((b)<<4)|((c)<<8)); |
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} |
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#[inline] |
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pub fn GPU_TEVOPERANDS(a, b, c) { |
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(((a))|((b)<<4)|((c)<<8)); |
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} |
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#[repr(C)] |
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pub enum GPU_Primitive_t { |
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GPU_TRIANGLES = 0x0000, |
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GPU_TRIANGLE_STRIP = 0x0100, |
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GPU_TRIANGLE_FAN = 0x0200, |
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GPU_UNKPRIM = 0x0300 // ?
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} |
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#[repr(C)] |
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pub enum GPU_SHADER_TYPE { |
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GPU_VERTEX_SHADER=0x0, |
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GPU_GEOMETRY_SHADER=0x1 |
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} |
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#[link(name = "ctru")] |
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extern "C" { |
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pub fn GPU_Init(gsphandle: *mut Handle) -> (); |
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pub fn GPU_Reset(gxbuf: *mut u32, gpuBuf: *mut u32, gpuBufSize: u32) -> (); |
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pub fn GPUCMD_SetBuffer(adr: *mut u32, size: u32, offset: u32) -> (); |
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pub fn GPUCMD_SetBufferOffset(offset: u32) -> (); |
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pub fn GPUCMD_GetBuffer(adr: *mut *mut u32, size: *mut u32, offset: *mut u32) -> (); |
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pub fn GPUCMD_AddRawCommands(cmd: *mut u32, size: u32) -> (); |
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pub fn GPUCMD_Run(gxbuf: *mut u32) -> (); |
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pub fn GPUCMD_FlushAndRun(gxbuf: *mut u32) -> (); |
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pub fn GPUCMD_Add(header: u32, param: *mut u32, paramlength: u32) -> (); |
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pub fn GPUCMD_Finalize() -> (); |
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pub fn GPU_SetFloatUniform(_type: GPU_SHADER_TYPE, startreg: u32, data: *mut u32, numreg: u32) -> (); |
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pub fn GPU_SetViewport(depthBuffer: *mut u32, colorBuffer: *mut u32, x: u32, y: u32, w: u32, h: u32) -> (); |
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pub fn GPU_SetScissorTest(mode: GPU_SCISSORMODE, x: u32, y: u32, w: u32, h: u32) -> (); |
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pub fn GPU_DepthMap(zScale: f32, zOffset: f32) -> (); |
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pub fn GPU_SetAlphaTest(enable: u8, function: GPU_TESTFUNC, _ref: u8) -> (); |
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pub fn GPU_SetDepthTestAndWriteMask(enable: u8, function: GPU_TESTFUNC, writemask: GPU_WRITEMASK) -> (); |
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pub fn GPU_SetStencilTest(enable: u8, function: GPU_TESTFUNC, _ref: _u8, mask: _u8, replace: _u8) -> (); |
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pub fn GPU_SetStencilOp(sfail: GPU_STENCILOP, dfail: GPU_STENCILOP, pass: GPU_STENCILOP) -> (); |
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pub fn GPU_SetFaceCulling(mode: GPU_CULLMODE) -> (); |
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pub fn GPU_SetAlphaBlending(colorEquation: GPU_BLENDEQUATION, alphaEquation: GPU_BLENDEQUATION, colorSrc: GPU_BLENDFACTOR, colorDst: GPU_BLENDFACTOR, alphaSrc: GPU_BLENDFACTOR, alphaDst: GPU_BLENDFACTOR) -> (); |
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pub fn GPU_SetColorLogicOp(op: GPU_LOGICOP) -> (); |
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pub fn GPU_SetBlendingColor(r: u8, g: u8, b: u8, a: u8) -> (); |
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pub fn GPU_SetAttributeBuffers(totalAttributes: u8, baseAddress: *mut u32, attributeFormats: u64, attributeMask: u16, attributePermutation: u64, numBuffers: u8, bufferOffsets: *mut u32, bufferPermutations: *mut u64, bufferNumAttributes: *mut u8) -> (); |
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pub fn GPU_SetTextureEnable(units: GPU_TEXUNIT) -> (); |
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pub fn GPU_SetTexture(unit: GPU_TEXUNIT, data: *mut u32, width: u16, height: u16, param: u32, colorType: GPU_TEXCOLOR) -> (); |
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pub fn GPU_SetTexEnv(id: u8, rgbSources: u16, alphaSources: u16, rgbOperands: u16, alphaOperands: u16, rgbCombine: GPU_COMBINEFUNC, alphaCombine: GPU_COMBINEFUNC, constantColor: u32) -> (); |
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pub fn GPU_DrawArray(primitive: GPU_Primitive_t, n: u32) -> (); |
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pub fn GPU_DrawElements(primitive: GPU_Primitive_t, indexArray: *mut u32, n: u32) -> (); |
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pub fn GPU_FinishDrawing() -> (); |
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pub fn GPU_SetShaderOutmap(outmapData: *mut u32) -> (); |
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pub fn GPU_SendShaderCode(_type: GPU_SHADER_TYPE, data: *mut u32, offset: u16, length: u16) -> (); |
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pub fn GPU_SendOperandDescriptors(_type: GPU_SHADER_TYPE, data: *mut u32, offset: u16, length: u16) -> (); |
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} |
@ -0,0 +1,73 @@
@@ -0,0 +1,73 @@
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#[inline] |
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pub fn GX_BUFFER_DIM(w: u32, h: u32) { |
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(((h)<<16)|((w)&0xFFFF)); |
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} |
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#[repr(C)] |
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pub enum GX_TRANSFER_FORMAT |
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{ |
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GX_TRANSFER_FMT_RGBA8 = 0, |
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GX_TRANSFER_FMT_RGB8 = 1, |
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GX_TRANSFER_FMT_RGB565 = 2, |
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GX_TRANSFER_FMT_RGB5A1 = 3, |
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GX_TRANSFER_FMT_RGBA4 = 4 |
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} |
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#[repr(C)] |
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pub enum GX_TRANSFER_SCALE |
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{ |
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GX_TRANSFER_SCALE_NO = 0, |
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GX_TRANSFER_SCALE_X = 1, |
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GX_TRANSFER_SCALE_Y = 2 |
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} |
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#[repr(C)] |
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pub enum GX_FILL_CONTROL { |
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GX_FILL_TRIGGER = 0x001, |
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GX_FILL_FINISHED = 0x002, |
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GX_FILL_16BIT_DEPTH = 0x000, |
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GX_FILL_24BIT_DEPTH = 0x100, |
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GX_FILL_32BIT_DEPTH = 0x200, |
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} |
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#[inline] |
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pub fn GX_TRANSFER_FLIP_VERT(x) { |
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((x)<<0); |
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} |
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#[inline] |
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pub fn GX_TRANSFER_OUT_TILED(x) { |
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((x)<<1); |
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} |
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#[inline] |
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pub fn GX_TRANSFER_RAW_COPY(x) { |
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((x)<<3) |
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} |
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#[inline] |
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pub fn GX_TRANSFER_IN_FORMAT(x) { |
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((x)<<8); |
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} |
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#[inline] |
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pub fn GX_TRANSFER_OUT_FORMAT(x) { |
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((x)<<12) |
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} |
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#[inline] |
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pub fn GX_TRANSFER_SCALING(x) { |
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((x)<<24); |
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} |
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use ctru::Result; |
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|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn GX_RequestDma(gxbuf: *mut u32, src: *mut u32, dst: *mut u32, length: u32) -> Result; |
||||
pub fn GX_SetCommandList_Last(gxbuf: *mut u32, buf0a: *mut u32, buf0s: u32, flags: u8) -> Result; |
||||
pub fn GX_SetMemoryFill(gxbuf: *mut u32, buf0a: *mut u32, buf0v: u32, buf0e: *mut u32, width0: u16, buf1a: *mut u32, buf1v: u32, buf1e: *mut u32, width1: u16) -> Result; |
||||
pub fn GX_SetDisplayTransfer(gxbuf: *mut u32, inadr: *mut u32, indim: u32, outadr: *mut u32, outdim: u32, flags: u32) -> Result; |
||||
pub fn GX_SetTextureCopy(gxbuf: *mut u32, inadr: *mut u32, indim: u32, outadr: *mut u32, outdim: u32, size: u32, flags: u32) -> Result; |
||||
pub fn GX_SetCommandList_First(gxbuf: *mut u32, buf0a: *mut u32, buf0s: u32, buf1a: *mut u32, buf1s: u32, buf2a: *mut u32, buf2s: u32) -> Result; |
||||
} |
@ -0,0 +1,11 @@
@@ -0,0 +1,11 @@
|
||||
pub mod gpu; |
||||
pub mod gx; |
||||
pub mod registers; |
||||
pub mod shader_program; |
||||
pub mod shbin; |
||||
|
||||
use self::gpu::*; |
||||
use self::gx::*; |
||||
use self::registers::*; |
||||
use self::shader_program::*; |
||||
use self::shbin::*; |
@ -0,0 +1,726 @@
@@ -0,0 +1,726 @@
|
||||
pub const GPUREG_0000: i32 = 0x0000; |
||||
pub const GPUREG_0001: i32 = 0x0001; |
||||
pub const GPUREG_0002: i32 = 0x0002; |
||||
pub const GPUREG_0003: i32 = 0x0003; |
||||
pub const GPUREG_0004: i32 = 0x0004; |
||||
pub const GPUREG_0005: i32 = 0x0005; |
||||
pub const GPUREG_0006: i32 = 0x0006; |
||||
pub const GPUREG_0007: i32 = 0x0007; |
||||
pub const GPUREG_0008: i32 = 0x0008; |
||||
pub const GPUREG_0009: i32 = 0x0009; |
||||
pub const GPUREG_000A: i32 = 0x000A; |
||||
pub const GPUREG_000B: i32 = 0x000B; |
||||
pub const GPUREG_000C: i32 = 0x000C; |
||||
pub const GPUREG_000D: i32 = 0x000D; |
||||
pub const GPUREG_000E: i32 = 0x000E; |
||||
pub const GPUREG_000F: i32 = 0x000F; |
||||
pub const GPUREG_FINALIZE: i32 = 0x0010; |
||||
pub const GPUREG_0011: i32 = 0x0011; |
||||
pub const GPUREG_0012: i32 = 0x0012; |
||||
pub const GPUREG_0013: i32 = 0x0013; |
||||
pub const GPUREG_0014: i32 = 0x0014; |
||||
pub const GPUREG_0015: i32 = 0x0015; |
||||
pub const GPUREG_0016: i32 = 0x0016; |
||||
pub const GPUREG_0017: i32 = 0x0017; |
||||
pub const GPUREG_0018: i32 = 0x0018; |
||||
pub const GPUREG_0019: i32 = 0x0019; |
||||
pub const GPUREG_001A: i32 = 0x001A; |
||||
pub const GPUREG_001B: i32 = 0x001B; |
||||
pub const GPUREG_001C: i32 = 0x001C; |
||||
pub const GPUREG_001D: i32 = 0x001D; |
||||
pub const GPUREG_001E: i32 = 0x001E; |
||||
pub const GPUREG_001F: i32 = 0x001F; |
||||
pub const GPUREG_0020: i32 = 0x0020; |
||||
pub const GPUREG_0021: i32 = 0x0021; |
||||
pub const GPUREG_0022: i32 = 0x0022; |
||||
pub const GPUREG_0023: i32 = 0x0023; |
||||
pub const GPUREG_0024: i32 = 0x0024; |
||||
pub const GPUREG_0025: i32 = 0x0025; |
||||
pub const GPUREG_0026: i32 = 0x0026; |
||||
pub const GPUREG_0027: i32 = 0x0027; |
||||
pub const GPUREG_0028: i32 = 0x0028; |
||||
pub const GPUREG_0029: i32 = 0x0029; |
||||
pub const GPUREG_002A: i32 = 0x002A; |
||||
pub const GPUREG_002B: i32 = 0x002B; |
||||
pub const GPUREG_002C: i32 = 0x002C; |
||||
pub const GPUREG_002D: i32 = 0x002D; |
||||
pub const GPUREG_002E: i32 = 0x002E; |
||||
pub const GPUREG_002F: i32 = 0x002F; |
||||
pub const GPUREG_0030: i32 = 0x0030; |
||||
pub const GPUREG_0031: i32 = 0x0031; |
||||
pub const GPUREG_0032: i32 = 0x0032; |
||||
pub const GPUREG_0033: i32 = 0x0033; |
||||
pub const GPUREG_0034: i32 = 0x0034; |
||||
pub const GPUREG_0035: i32 = 0x0035; |
||||
pub const GPUREG_0036: i32 = 0x0036; |
||||
pub const GPUREG_0037: i32 = 0x0037; |
||||
pub const GPUREG_0038: i32 = 0x0038; |
||||
pub const GPUREG_0039: i32 = 0x0039; |
||||
pub const GPUREG_003A: i32 = 0x003A; |
||||
pub const GPUREG_003B: i32 = 0x003B; |
||||
pub const GPUREG_003C: i32 = 0x003C; |
||||
pub const GPUREG_003D: i32 = 0x003D; |
||||
pub const GPUREG_003E: i32 = 0x003E; |
||||
pub const GPUREG_003F: i32 = 0x003F; |
||||
pub const GPUREG_FACECULLING_CONFIG: i32 = 0x0040; |
||||
pub const GPUREG_0041: i32 = 0x0041; |
||||
pub const GPUREG_0042: i32 = 0x0042; |
||||
pub const GPUREG_0043: i32 = 0x0043; |
||||
pub const GPUREG_0044: i32 = 0x0044; |
||||
pub const GPUREG_0045: i32 = 0x0045; |
||||
pub const GPUREG_0046: i32 = 0x0046; |
||||
pub const GPUREG_0047: i32 = 0x0047; |
||||
pub const GPUREG_0048: i32 = 0x0048; |
||||
pub const GPUREG_0049: i32 = 0x0049; |
||||
pub const GPUREG_004A: i32 = 0x004A; |
||||
pub const GPUREG_004B: i32 = 0x004B; |
||||
pub const GPUREG_004C: i32 = 0x004C; |
||||
pub const GPUREG_DEPTHMAP_SCALE: i32 = 0x004D; |
||||
pub const GPUREG_DEPTHMAP_OFFSET: i32 = 0x004E; |
||||
pub const GPUREG_SH_OUTMAP_TOTAL: i32 = 0x004F; |
||||
pub const GPUREG_SH_OUTMAP_O0: i32 = 0x0050; |
||||
pub const GPUREG_SH_OUTMAP_O1: i32 = 0x0051; |
||||
pub const GPUREG_SH_OUTMAP_O2: i32 = 0x0052; |
||||
pub const GPUREG_SH_OUTMAP_O3: i32 = 0x0053; |
||||
pub const GPUREG_SH_OUTMAP_O4: i32 = 0x0054; |
||||
pub const GPUREG_SH_OUTMAP_O5: i32 = 0x0055; |
||||
pub const GPUREG_SH_OUTMAP_O6: i32 = 0x0056; |
||||
pub const GPUREG_0057: i32 = 0x0057; |
||||
pub const GPUREG_0058: i32 = 0x0058; |
||||
pub const GPUREG_0059: i32 = 0x0059; |
||||
pub const GPUREG_005A: i32 = 0x005A; |
||||
pub const GPUREG_005B: i32 = 0x005B; |
||||
pub const GPUREG_005C: i32 = 0x005C; |
||||
pub const GPUREG_005D: i32 = 0x005D; |
||||
pub const GPUREG_005E: i32 = 0x005E; |
||||
pub const GPUREG_005F: i32 = 0x005F; |
||||
pub const GPUREG_0060: i32 = 0x0060; |
||||
pub const GPUREG_0061: i32 = 0x0061; |
||||
pub const GPUREG_0062: i32 = 0x0062; |
||||
pub const GPUREG_0063: i32 = 0x0063; |
||||
pub const GPUREG_0064: i32 = 0x0064; |
||||
pub const GPUREG_SCISSORTEST_MODE: i32 = 0x0065; |
||||
pub const GPUREG_SCISSORTEST_POS: i32 = 0x0066; |
||||
pub const GPUREG_SCISSORTEST_DIM: i32 = 0x0067; |
||||
pub const GPUREG_0068: i32 = 0x0068; |
||||
pub const GPUREG_0069: i32 = 0x0069; |
||||
pub const GPUREG_006A: i32 = 0x006A; |
||||
pub const GPUREG_006B: i32 = 0x006B; |
||||
pub const GPUREG_006C: i32 = 0x006C; |
||||
pub const GPUREG_006D: i32 = 0x006D; |
||||
pub const GPUREG_006E: i32 = 0x006E; |
||||
pub const GPUREG_006F: i32 = 0x006F; |
||||
pub const GPUREG_0070: i32 = 0x0070; |
||||
pub const GPUREG_0071: i32 = 0x0071; |
||||
pub const GPUREG_0072: i32 = 0x0072; |
||||
pub const GPUREG_0073: i32 = 0x0073; |
||||
pub const GPUREG_0074: i32 = 0x0074; |
||||
pub const GPUREG_0075: i32 = 0x0075; |
||||
pub const GPUREG_0076: i32 = 0x0076; |
||||
pub const GPUREG_0077: i32 = 0x0077; |
||||
pub const GPUREG_0078: i32 = 0x0078; |
||||
pub const GPUREG_0079: i32 = 0x0079; |
||||
pub const GPUREG_007A: i32 = 0x007A; |
||||
pub const GPUREG_007B: i32 = 0x007B; |
||||
pub const GPUREG_007C: i32 = 0x007C; |
||||
pub const GPUREG_007D: i32 = 0x007D; |
||||
pub const GPUREG_007E: i32 = 0x007E; |
||||
pub const GPUREG_007F: i32 = 0x007F; |
||||
pub const GPUREG_TEXUNITS_CONFIG: i32 = 0x0080; |
||||
pub const GPUREG_0081: i32 = 0x0081; |
||||
pub const GPUREG_TEXUNIT0_DIM: i32 = 0x0082; |
||||
pub const GPUREG_TEXUNIT0_PARAM: i32 = 0x0083; |
||||
pub const GPUREG_0084: i32 = 0x0084; |
||||
pub const GPUREG_TEXUNIT0_LOC: i32 = 0x0085; |
||||
pub const GPUREG_0086: i32 = 0x0086; |
||||
pub const GPUREG_0087: i32 = 0x0087; |
||||
pub const GPUREG_0088: i32 = 0x0088; |
||||
pub const GPUREG_0089: i32 = 0x0089; |
||||
pub const GPUREG_008A: i32 = 0x008A; |
||||
pub const GPUREG_008B: i32 = 0x008B; |
||||
pub const GPUREG_008C: i32 = 0x008C; |
||||
pub const GPUREG_008D: i32 = 0x008D; |
||||
pub const GPUREG_TEXUNIT0_TYPE: i32 = 0x008E; |
||||
pub const GPUREG_008F: i32 = 0x008F; |
||||
pub const GPUREG_0090: i32 = 0x0090; |
||||
pub const GPUREG_0091: i32 = 0x0091; |
||||
pub const GPUREG_TEXUNIT1_DIM: i32 = 0x0092; |
||||
pub const GPUREG_TEXUNIT1_PARAM: i32 = 0x0093; |
||||
pub const GPUREG_0094: i32 = 0x0094; |
||||
pub const GPUREG_TEXUNIT1_LOC: i32 = 0x0095; |
||||
pub const GPUREG_TEXUNIT1_TYPE: i32 = 0x0096; |
||||
pub const GPUREG_0097: i32 = 0x0097; |
||||
pub const GPUREG_0098: i32 = 0x0098; |
||||
pub const GPUREG_0099: i32 = 0x0099; |
||||
pub const GPUREG_TEXUNIT2_DIM: i32 = 0x009A; |
||||
pub const GPUREG_TEXUNIT2_PARAM: i32 = 0x009B; |
||||
pub const GPUREG_009C: i32 = 0x009C; |
||||
pub const GPUREG_TEXUNIT2_LOC: i32 = 0x009D; |
||||
pub const GPUREG_TEXUNIT2_TYPE: i32 = 0x009E; |
||||
pub const GPUREG_009F: i32 = 0x009F; |
||||
pub const GPUREG_00A0: i32 = 0x00A0; |
||||
pub const GPUREG_00A1: i32 = 0x00A1; |
||||
pub const GPUREG_00A2: i32 = 0x00A2; |
||||
pub const GPUREG_00A3: i32 = 0x00A3; |
||||
pub const GPUREG_00A4: i32 = 0x00A4; |
||||
pub const GPUREG_00A5: i32 = 0x00A5; |
||||
pub const GPUREG_00A6: i32 = 0x00A6; |
||||
pub const GPUREG_00A7: i32 = 0x00A7; |
||||
pub const GPUREG_00A8: i32 = 0x00A8; |
||||
pub const GPUREG_00A9: i32 = 0x00A9; |
||||
pub const GPUREG_00AA: i32 = 0x00AA; |
||||
pub const GPUREG_00AB: i32 = 0x00AB; |
||||
pub const GPUREG_00AC: i32 = 0x00AC; |
||||
pub const GPUREG_00AD: i32 = 0x00AD; |
||||
pub const GPUREG_00AE: i32 = 0x00AE; |
||||
pub const GPUREG_00AF: i32 = 0x00AF; |
||||
pub const GPUREG_00B0: i32 = 0x00B0; |
||||
pub const GPUREG_00B1: i32 = 0x00B1; |
||||
pub const GPUREG_00B2: i32 = 0x00B2; |
||||
pub const GPUREG_00B3: i32 = 0x00B3; |
||||
pub const GPUREG_00B4: i32 = 0x00B4; |
||||
pub const GPUREG_00B5: i32 = 0x00B5; |
||||
pub const GPUREG_00B6: i32 = 0x00B6; |
||||
pub const GPUREG_00B7: i32 = 0x00B7; |
||||
pub const GPUREG_00B8: i32 = 0x00B8; |
||||
pub const GPUREG_00B9: i32 = 0x00B9; |
||||
pub const GPUREG_00BA: i32 = 0x00BA; |
||||
pub const GPUREG_00BB: i32 = 0x00BB; |
||||
pub const GPUREG_00BC: i32 = 0x00BC; |
||||
pub const GPUREG_00BD: i32 = 0x00BD; |
||||
pub const GPUREG_00BE: i32 = 0x00BE; |
||||
pub const GPUREG_00BF: i32 = 0x00BF; |
||||
pub const GPUREG_TEXENV0_CONFIG0: i32 = 0x00C0; |
||||
pub const GPUREG_TEXENV0_CONFIG1: i32 = 0x00C1; |
||||
pub const GPUREG_TEXENV0_CONFIG2: i32 = 0x00C2; |
||||
pub const GPUREG_TEXENV0_CONFIG3: i32 = 0x00C3; |
||||
pub const GPUREG_TEXENV0_CONFIG4: i32 = 0x00C4; |
||||
pub const GPUREG_00C5: i32 = 0x00C5; |
||||
pub const GPUREG_00C6: i32 = 0x00C6; |
||||
pub const GPUREG_00C7: i32 = 0x00C7; |
||||
pub const GPUREG_TEXENV1_CONFIG0: i32 = 0x00C8; |
||||
pub const GPUREG_TEXENV1_CONFIG1: i32 = 0x00C9; |
||||
pub const GPUREG_TEXENV1_CONFIG2: i32 = 0x00CA; |
||||
pub const GPUREG_TEXENV1_CONFIG3: i32 = 0x00CB; |
||||
pub const GPUREG_TEXENV1_CONFIG4: i32 = 0x00CC; |
||||
pub const GPUREG_00CD: i32 = 0x00CD; |
||||
pub const GPUREG_00CE: i32 = 0x00CE; |
||||
pub const GPUREG_00CF: i32 = 0x00CF; |
||||
pub const GPUREG_TEXENV2_CONFIG0: i32 = 0x00D0; |
||||
pub const GPUREG_TEXENV2_CONFIG1: i32 = 0x00D1; |
||||
pub const GPUREG_TEXENV2_CONFIG2: i32 = 0x00D2; |
||||
pub const GPUREG_TEXENV2_CONFIG3: i32 = 0x00D3; |
||||
pub const GPUREG_TEXENV2_CONFIG4: i32 = 0x00D4; |
||||
pub const GPUREG_00D5: i32 = 0x00D5; |
||||
pub const GPUREG_00D6: i32 = 0x00D6; |
||||
pub const GPUREG_00D7: i32 = 0x00D7; |
||||
pub const GPUREG_TEXENV3_CONFIG0: i32 = 0x00D8; |
||||
pub const GPUREG_TEXENV3_CONFIG1: i32 = 0x00D9; |
||||
pub const GPUREG_TEXENV3_CONFIG2: i32 = 0x00DA; |
||||
pub const GPUREG_TEXENV3_CONFIG3: i32 = 0x00DB; |
||||
pub const GPUREG_TEXENV3_CONFIG4: i32 = 0x00DC; |
||||
pub const GPUREG_00DD: i32 = 0x00DD; |
||||
pub const GPUREG_00DE: i32 = 0x00DE; |
||||
pub const GPUREG_00DF: i32 = 0x00DF; |
||||
pub const GPUREG_00E0: i32 = 0x00E0; |
||||
pub const GPUREG_00E1: i32 = 0x00E1; |
||||
pub const GPUREG_00E2: i32 = 0x00E2; |
||||
pub const GPUREG_00E3: i32 = 0x00E3; |
||||
pub const GPUREG_00E4: i32 = 0x00E4; |
||||
pub const GPUREG_00E5: i32 = 0x00E5; |
||||
pub const GPUREG_00E6: i32 = 0x00E6; |
||||
pub const GPUREG_00E7: i32 = 0x00E7; |
||||
pub const GPUREG_00E8: i32 = 0x00E8; |
||||
pub const GPUREG_00E9: i32 = 0x00E9; |
||||
pub const GPUREG_00EA: i32 = 0x00EA; |
||||
pub const GPUREG_00EB: i32 = 0x00EB; |
||||
pub const GPUREG_00EC: i32 = 0x00EC; |
||||
pub const GPUREG_00ED: i32 = 0x00ED; |
||||
pub const GPUREG_00EE: i32 = 0x00EE; |
||||
pub const GPUREG_00EF: i32 = 0x00EF; |
||||
pub const GPUREG_TEXENV4_CONFIG0: i32 = 0x00F0; |
||||
pub const GPUREG_TEXENV4_CONFIG1: i32 = 0x00F1; |
||||
pub const GPUREG_TEXENV4_CONFIG2: i32 = 0x00F2; |
||||
pub const GPUREG_TEXENV4_CONFIG3: i32 = 0x00F3; |
||||
pub const GPUREG_TEXENV4_CONFIG4: i32 = 0x00F4; |
||||
pub const GPUREG_00F5: i32 = 0x00F5; |
||||
pub const GPUREG_00F6: i32 = 0x00F6; |
||||
pub const GPUREG_00F7: i32 = 0x00F7; |
||||
pub const GPUREG_TEXENV5_CONFIG0: i32 = 0x00F8; |
||||
pub const GPUREG_TEXENV5_CONFIG1: i32 = 0x00F9; |
||||
pub const GPUREG_TEXENV5_CONFIG2: i32 = 0x00FA; |
||||
pub const GPUREG_TEXENV5_CONFIG3: i32 = 0x00FB; |
||||
pub const GPUREG_TEXENV5_CONFIG4: i32 = 0x00FC; |
||||
pub const GPUREG_00FD: i32 = 0x00FD; |
||||
pub const GPUREG_00FE: i32 = 0x00FE; |
||||
pub const GPUREG_00FF: i32 = 0x00FF; |
||||
pub const GPUREG_COLOROUTPUT_CONFIG: i32 = 0x0100; |
||||
pub const GPUREG_BLEND_CONFIG: i32 = 0x0101; |
||||
pub const GPUREG_COLORLOGICOP_CONFIG: i32 = 0x0102; |
||||
pub const GPUREG_BLEND_COLOR: i32 = 0x0103; |
||||
pub const GPUREG_ALPHATEST_CONFIG: i32 = 0x0104; |
||||
pub const GPUREG_STENCILTEST_CONFIG: i32 = 0x0105; |
||||
pub const GPUREG_STENCILOP_CONFIG: i32 = 0x0106; |
||||
pub const GPUREG_DEPTHTEST_CONFIG: i32 = 0x0107; |
||||
pub const GPUREG_0108: i32 = 0x0108; |
||||
pub const GPUREG_0109: i32 = 0x0109; |
||||
pub const GPUREG_010A: i32 = 0x010A; |
||||
pub const GPUREG_010B: i32 = 0x010B; |
||||
pub const GPUREG_010C: i32 = 0x010C; |
||||
pub const GPUREG_010D: i32 = 0x010D; |
||||
pub const GPUREG_010E: i32 = 0x010E; |
||||
pub const GPUREG_010F: i32 = 0x010F; |
||||
pub const GPUREG_0110: i32 = 0x0110; |
||||
pub const GPUREG_0111: i32 = 0x0111; |
||||
pub const GPUREG_0112: i32 = 0x0112; |
||||
pub const GPUREG_0113: i32 = 0x0113; |
||||
pub const GPUREG_0114: i32 = 0x0114; |
||||
pub const GPUREG_0115: i32 = 0x0115; |
||||
pub const GPUREG_DEPTHBUFFER_FORMAT: i32 = 0x0116; |
||||
pub const GPUREG_COLORBUFFER_FORMAT: i32 = 0x0117; |
||||
pub const GPUREG_0118: i32 = 0x0118; |
||||
pub const GPUREG_0119: i32 = 0x0119; |
||||
pub const GPUREG_011A: i32 = 0x011A; |
||||
pub const GPUREG_011B: i32 = 0x011B; |
||||
pub const GPUREG_DEPTHBUFFER_LOC: i32 = 0x011C; |
||||
pub const GPUREG_COLORBUFFER_LOC: i32 = 0x011D; |
||||
pub const GPUREG_OUTBUFFER_DIM: i32 = 0x011E; |
||||
pub const GPUREG_011F: i32 = 0x011F; |
||||
pub const GPUREG_0120: i32 = 0x0120; |
||||
pub const GPUREG_0121: i32 = 0x0121; |
||||
pub const GPUREG_0122: i32 = 0x0122; |
||||
pub const GPUREG_0123: i32 = 0x0123; |
||||
pub const GPUREG_0124: i32 = 0x0124; |
||||
pub const GPUREG_0125: i32 = 0x0125; |
||||
pub const GPUREG_0126: i32 = 0x0126; |
||||
pub const GPUREG_0127: i32 = 0x0127; |
||||
pub const GPUREG_0128: i32 = 0x0128; |
||||
pub const GPUREG_0129: i32 = 0x0129; |
||||
pub const GPUREG_012A: i32 = 0x012A; |
||||
pub const GPUREG_012B: i32 = 0x012B; |
||||
pub const GPUREG_012C: i32 = 0x012C; |
||||
pub const GPUREG_012D: i32 = 0x012D; |
||||
pub const GPUREG_012E: i32 = 0x012E; |
||||
pub const GPUREG_012F: i32 = 0x012F; |
||||
pub const GPUREG_0130: i32 = 0x0130; |
||||
pub const GPUREG_0131: i32 = 0x0131; |
||||
pub const GPUREG_0132: i32 = 0x0132; |
||||
pub const GPUREG_0133: i32 = 0x0133; |
||||
pub const GPUREG_0134: i32 = 0x0134; |
||||
pub const GPUREG_0135: i32 = 0x0135; |
||||
pub const GPUREG_0136: i32 = 0x0136; |
||||
pub const GPUREG_0137: i32 = 0x0137; |
||||
pub const GPUREG_0138: i32 = 0x0138; |
||||
pub const GPUREG_0139: i32 = 0x0139; |
||||
pub const GPUREG_013A: i32 = 0x013A; |
||||
pub const GPUREG_013B: i32 = 0x013B; |
||||
pub const GPUREG_013C: i32 = 0x013C; |
||||
pub const GPUREG_013D: i32 = 0x013D; |
||||
pub const GPUREG_013E: i32 = 0x013E; |
||||
pub const GPUREG_013F: i32 = 0x013F; |
||||
pub const GPUREG_0140: i32 = 0x0140; |
||||
pub const GPUREG_0141: i32 = 0x0141; |
||||
pub const GPUREG_0142: i32 = 0x0142; |
||||
pub const GPUREG_0143: i32 = 0x0143; |
||||
pub const GPUREG_0144: i32 = 0x0144; |
||||
pub const GPUREG_0145: i32 = 0x0145; |
||||
pub const GPUREG_0146: i32 = 0x0146; |
||||
pub const GPUREG_0147: i32 = 0x0147; |
||||
pub const GPUREG_0148: i32 = 0x0148; |
||||
pub const GPUREG_0149: i32 = 0x0149; |
||||
pub const GPUREG_014A: i32 = 0x014A; |
||||
pub const GPUREG_014B: i32 = 0x014B; |
||||
pub const GPUREG_014C: i32 = 0x014C; |
||||
pub const GPUREG_014D: i32 = 0x014D; |
||||
pub const GPUREG_014E: i32 = 0x014E; |
||||
pub const GPUREG_014F: i32 = 0x014F; |
||||
pub const GPUREG_0150: i32 = 0x0150; |
||||
pub const GPUREG_0151: i32 = 0x0151; |
||||
pub const GPUREG_0152: i32 = 0x0152; |
||||
pub const GPUREG_0153: i32 = 0x0153; |
||||
pub const GPUREG_0154: i32 = 0x0154; |
||||
pub const GPUREG_0155: i32 = 0x0155; |
||||
pub const GPUREG_0156: i32 = 0x0156; |
||||
pub const GPUREG_0157: i32 = 0x0157; |
||||
pub const GPUREG_0158: i32 = 0x0158; |
||||
pub const GPUREG_0159: i32 = 0x0159; |
||||
pub const GPUREG_015A: i32 = 0x015A; |
||||
pub const GPUREG_015B: i32 = 0x015B; |
||||
pub const GPUREG_015C: i32 = 0x015C; |
||||
pub const GPUREG_015D: i32 = 0x015D; |
||||
pub const GPUREG_015E: i32 = 0x015E; |
||||
pub const GPUREG_015F: i32 = 0x015F; |
||||
pub const GPUREG_0160: i32 = 0x0160; |
||||
pub const GPUREG_0161: i32 = 0x0161; |
||||
pub const GPUREG_0162: i32 = 0x0162; |
||||
pub const GPUREG_0163: i32 = 0x0163; |
||||
pub const GPUREG_0164: i32 = 0x0164; |
||||
pub const GPUREG_0165: i32 = 0x0165; |
||||
pub const GPUREG_0166: i32 = 0x0166; |
||||
pub const GPUREG_0167: i32 = 0x0167; |
||||
pub const GPUREG_0168: i32 = 0x0168; |
||||
pub const GPUREG_0169: i32 = 0x0169; |
||||
pub const GPUREG_016A: i32 = 0x016A; |
||||
pub const GPUREG_016B: i32 = 0x016B; |
||||
pub const GPUREG_016C: i32 = 0x016C; |
||||
pub const GPUREG_016D: i32 = 0x016D; |
||||
pub const GPUREG_016E: i32 = 0x016E; |
||||
pub const GPUREG_016F: i32 = 0x016F; |
||||
pub const GPUREG_0170: i32 = 0x0170; |
||||
pub const GPUREG_0171: i32 = 0x0171; |
||||
pub const GPUREG_0172: i32 = 0x0172; |
||||
pub const GPUREG_0173: i32 = 0x0173; |
||||
pub const GPUREG_0174: i32 = 0x0174; |
||||
pub const GPUREG_0175: i32 = 0x0175; |
||||
pub const GPUREG_0176: i32 = 0x0176; |
||||
pub const GPUREG_0177: i32 = 0x0177; |
||||
pub const GPUREG_0178: i32 = 0x0178; |
||||
pub const GPUREG_0179: i32 = 0x0179; |
||||
pub const GPUREG_017A: i32 = 0x017A; |
||||
pub const GPUREG_017B: i32 = 0x017B; |
||||
pub const GPUREG_017C: i32 = 0x017C; |
||||
pub const GPUREG_017D: i32 = 0x017D; |
||||
pub const GPUREG_017E: i32 = 0x017E; |
||||
pub const GPUREG_017F: i32 = 0x017F; |
||||
pub const GPUREG_0180: i32 = 0x0180; |
||||
pub const GPUREG_0181: i32 = 0x0181; |
||||
pub const GPUREG_0182: i32 = 0x0182; |
||||
pub const GPUREG_0183: i32 = 0x0183; |
||||
pub const GPUREG_0184: i32 = 0x0184; |
||||
pub const GPUREG_0185: i32 = 0x0185; |
||||
pub const GPUREG_0186: i32 = 0x0186; |
||||
pub const GPUREG_0187: i32 = 0x0187; |
||||
pub const GPUREG_0188: i32 = 0x0188; |
||||
pub const GPUREG_0189: i32 = 0x0189; |
||||
pub const GPUREG_018A: i32 = 0x018A; |
||||
pub const GPUREG_018B: i32 = 0x018B; |
||||
pub const GPUREG_018C: i32 = 0x018C; |
||||
pub const GPUREG_018D: i32 = 0x018D; |
||||
pub const GPUREG_018E: i32 = 0x018E; |
||||
pub const GPUREG_018F: i32 = 0x018F; |
||||
pub const GPUREG_0190: i32 = 0x0190; |
||||
pub const GPUREG_0191: i32 = 0x0191; |
||||
pub const GPUREG_0192: i32 = 0x0192; |
||||
pub const GPUREG_0193: i32 = 0x0193; |
||||
pub const GPUREG_0194: i32 = 0x0194; |
||||
pub const GPUREG_0195: i32 = 0x0195; |
||||
pub const GPUREG_0196: i32 = 0x0196; |
||||
pub const GPUREG_0197: i32 = 0x0197; |
||||
pub const GPUREG_0198: i32 = 0x0198; |
||||
pub const GPUREG_0199: i32 = 0x0199; |
||||
pub const GPUREG_019A: i32 = 0x019A; |
||||
pub const GPUREG_019B: i32 = 0x019B; |
||||
pub const GPUREG_019C: i32 = 0x019C; |
||||
pub const GPUREG_019D: i32 = 0x019D; |
||||
pub const GPUREG_019E: i32 = 0x019E; |
||||
pub const GPUREG_019F: i32 = 0x019F; |
||||
pub const GPUREG_01A0: i32 = 0x01A0; |
||||
pub const GPUREG_01A1: i32 = 0x01A1; |
||||
pub const GPUREG_01A2: i32 = 0x01A2; |
||||
pub const GPUREG_01A3: i32 = 0x01A3; |
||||
pub const GPUREG_01A4: i32 = 0x01A4; |
||||
pub const GPUREG_01A5: i32 = 0x01A5; |
||||
pub const GPUREG_01A6: i32 = 0x01A6; |
||||
pub const GPUREG_01A7: i32 = 0x01A7; |
||||
pub const GPUREG_01A8: i32 = 0x01A8; |
||||
pub const GPUREG_01A9: i32 = 0x01A9; |
||||
pub const GPUREG_01AA: i32 = 0x01AA; |
||||
pub const GPUREG_01AB: i32 = 0x01AB; |
||||
pub const GPUREG_01AC: i32 = 0x01AC; |
||||
pub const GPUREG_01AD: i32 = 0x01AD; |
||||
pub const GPUREG_01AE: i32 = 0x01AE; |
||||
pub const GPUREG_01AF: i32 = 0x01AF; |
||||
pub const GPUREG_01B0: i32 = 0x01B0; |
||||
pub const GPUREG_01B1: i32 = 0x01B1; |
||||
pub const GPUREG_01B2: i32 = 0x01B2; |
||||
pub const GPUREG_01B3: i32 = 0x01B3; |
||||
pub const GPUREG_01B4: i32 = 0x01B4; |
||||
pub const GPUREG_01B5: i32 = 0x01B5; |
||||
pub const GPUREG_01B6: i32 = 0x01B6; |
||||
pub const GPUREG_01B7: i32 = 0x01B7; |
||||
pub const GPUREG_01B8: i32 = 0x01B8; |
||||
pub const GPUREG_01B9: i32 = 0x01B9; |
||||
pub const GPUREG_01BA: i32 = 0x01BA; |
||||
pub const GPUREG_01BB: i32 = 0x01BB; |
||||
pub const GPUREG_01BC: i32 = 0x01BC; |
||||
pub const GPUREG_01BD: i32 = 0x01BD; |
||||
pub const GPUREG_01BE: i32 = 0x01BE; |
||||
pub const GPUREG_01BF: i32 = 0x01BF; |
||||
pub const GPUREG_01C0: i32 = 0x01C0; |
||||
pub const GPUREG_01C1: i32 = 0x01C1; |
||||
pub const GPUREG_01C2: i32 = 0x01C2; |
||||
pub const GPUREG_01C3: i32 = 0x01C3; |
||||
pub const GPUREG_01C4: i32 = 0x01C4; |
||||
pub const GPUREG_01C5: i32 = 0x01C5; |
||||
pub const GPUREG_01C6: i32 = 0x01C6; |
||||
pub const GPUREG_01C7: i32 = 0x01C7; |
||||
pub const GPUREG_01C8: i32 = 0x01C8; |
||||
pub const GPUREG_01C9: i32 = 0x01C9; |
||||
pub const GPUREG_01CA: i32 = 0x01CA; |
||||
pub const GPUREG_01CB: i32 = 0x01CB; |
||||
pub const GPUREG_01CC: i32 = 0x01CC; |
||||
pub const GPUREG_01CD: i32 = 0x01CD; |
||||
pub const GPUREG_01CE: i32 = 0x01CE; |
||||
pub const GPUREG_01CF: i32 = 0x01CF; |
||||
pub const GPUREG_01D0: i32 = 0x01D0; |
||||
pub const GPUREG_01D1: i32 = 0x01D1; |
||||
pub const GPUREG_01D2: i32 = 0x01D2; |
||||
pub const GPUREG_01D3: i32 = 0x01D3; |
||||
pub const GPUREG_01D4: i32 = 0x01D4; |
||||
pub const GPUREG_01D5: i32 = 0x01D5; |
||||
pub const GPUREG_01D6: i32 = 0x01D6; |
||||
pub const GPUREG_01D7: i32 = 0x01D7; |
||||
pub const GPUREG_01D8: i32 = 0x01D8; |
||||
pub const GPUREG_01D9: i32 = 0x01D9; |
||||
pub const GPUREG_01DA: i32 = 0x01DA; |
||||
pub const GPUREG_01DB: i32 = 0x01DB; |
||||
pub const GPUREG_01DC: i32 = 0x01DC; |
||||
pub const GPUREG_01DD: i32 = 0x01DD; |
||||
pub const GPUREG_01DE: i32 = 0x01DE; |
||||
pub const GPUREG_01DF: i32 = 0x01DF; |
||||
pub const GPUREG_01E0: i32 = 0x01E0; |
||||
pub const GPUREG_01E1: i32 = 0x01E1; |
||||
pub const GPUREG_01E2: i32 = 0x01E2; |
||||
pub const GPUREG_01E3: i32 = 0x01E3; |
||||
pub const GPUREG_01E4: i32 = 0x01E4; |
||||
pub const GPUREG_01E5: i32 = 0x01E5; |
||||
pub const GPUREG_01E6: i32 = 0x01E6; |
||||
pub const GPUREG_01E7: i32 = 0x01E7; |
||||
pub const GPUREG_01E8: i32 = 0x01E8; |
||||
pub const GPUREG_01E9: i32 = 0x01E9; |
||||
pub const GPUREG_01EA: i32 = 0x01EA; |
||||
pub const GPUREG_01EB: i32 = 0x01EB; |
||||
pub const GPUREG_01EC: i32 = 0x01EC; |
||||
pub const GPUREG_01ED: i32 = 0x01ED; |
||||
pub const GPUREG_01EE: i32 = 0x01EE; |
||||
pub const GPUREG_01EF: i32 = 0x01EF; |
||||
pub const GPUREG_01F0: i32 = 0x01F0; |
||||
pub const GPUREG_01F1: i32 = 0x01F1; |
||||
pub const GPUREG_01F2: i32 = 0x01F2; |
||||
pub const GPUREG_01F3: i32 = 0x01F3; |
||||
pub const GPUREG_01F4: i32 = 0x01F4; |
||||
pub const GPUREG_01F5: i32 = 0x01F5; |
||||
pub const GPUREG_01F6: i32 = 0x01F6; |
||||
pub const GPUREG_01F7: i32 = 0x01F7; |
||||
pub const GPUREG_01F8: i32 = 0x01F8; |
||||
pub const GPUREG_01F9: i32 = 0x01F9; |
||||
pub const GPUREG_01FA: i32 = 0x01FA; |
||||
pub const GPUREG_01FB: i32 = 0x01FB; |
||||
pub const GPUREG_01FC: i32 = 0x01FC; |
||||
pub const GPUREG_01FD: i32 = 0x01FD; |
||||
pub const GPUREG_01FE: i32 = 0x01FE; |
||||
pub const GPUREG_01FF: i32 = 0x01FF; |
||||
pub const GPUREG_ATTRIBBUFFERS_LOC: i32 = 0x0200; |
||||
pub const GPUREG_ATTRIBBUFFERS_FORMAT_LOW: i32 = 0x0201; |
||||
pub const GPUREG_ATTRIBBUFFERS_FORMAT_HIGH: i32 = 0x0202; |
||||
pub const GPUREG_ATTRIBBUFFER0_CONFIG0: i32 = 0x0203; |
||||
pub const GPUREG_ATTRIBBUFFER0_CONFIG1: i32 = 0x0204; |
||||
pub const GPUREG_ATTRIBBUFFER0_CONFIG2: i32 = 0x0205; |
||||
pub const GPUREG_ATTRIBBUFFER1_CONFIG0: i32 = 0x0206; |
||||
pub const GPUREG_ATTRIBBUFFER1_CONFIG1: i32 = 0x0207; |
||||
pub const GPUREG_ATTRIBBUFFER1_CONFIG2: i32 = 0x0208; |
||||
pub const GPUREG_ATTRIBBUFFER2_CONFIG0: i32 = 0x0209; |
||||
pub const GPUREG_ATTRIBBUFFER2_CONFIG1: i32 = 0x020A; |
||||
pub const GPUREG_ATTRIBBUFFER2_CONFIG2: i32 = 0x020B; |
||||
pub const GPUREG_ATTRIBBUFFER3_CONFIG0: i32 = 0x020C; |
||||
pub const GPUREG_ATTRIBBUFFER3_CONFIG1: i32 = 0x020D; |
||||
pub const GPUREG_ATTRIBBUFFER3_CONFIG2: i32 = 0x020E; |
||||
pub const GPUREG_ATTRIBBUFFER4_CONFIG0: i32 = 0x020F; |
||||
pub const GPUREG_ATTRIBBUFFER4_CONFIG1: i32 = 0x0210; |
||||
pub const GPUREG_ATTRIBBUFFER4_CONFIG2: i32 = 0x0211; |
||||
pub const GPUREG_ATTRIBBUFFER5_CONFIG0: i32 = 0x0212; |
||||
pub const GPUREG_ATTRIBBUFFER5_CONFIG1: i32 = 0x0213; |
||||
pub const GPUREG_ATTRIBBUFFER5_CONFIG2: i32 = 0x0214; |
||||
pub const GPUREG_ATTRIBBUFFER6_CONFIG0: i32 = 0x0215; |
||||
pub const GPUREG_ATTRIBBUFFER6_CONFIG1: i32 = 0x0216; |
||||
pub const GPUREG_ATTRIBBUFFER6_CONFIG2: i32 = 0x0217; |
||||
pub const GPUREG_ATTRIBBUFFER7_CONFIG0: i32 = 0x0218; |
||||
pub const GPUREG_ATTRIBBUFFER7_CONFIG1: i32 = 0x0219; |
||||
pub const GPUREG_ATTRIBBUFFER7_CONFIG2: i32 = 0x021A; |
||||
pub const GPUREG_ATTRIBBUFFER8_CONFIG0: i32 = 0x021B; |
||||
pub const GPUREG_ATTRIBBUFFER8_CONFIG1: i32 = 0x021C; |
||||
pub const GPUREG_ATTRIBBUFFER8_CONFIG2: i32 = 0x021D; |
||||
pub const GPUREG_ATTRIBBUFFER9_CONFIG0: i32 = 0x021E; |
||||
pub const GPUREG_ATTRIBBUFFER9_CONFIG1: i32 = 0x021F; |
||||
pub const GPUREG_ATTRIBBUFFER9_CONFIG2: i32 = 0x0220; |
||||
pub const GPUREG_ATTRIBBUFFERA_CONFIG0: i32 = 0x0221; |
||||
pub const GPUREG_ATTRIBBUFFERA_CONFIG1: i32 = 0x0222; |
||||
pub const GPUREG_ATTRIBBUFFERA_CONFIG2: i32 = 0x0223; |
||||
pub const GPUREG_ATTRIBBUFFERB_CONFIG0: i32 = 0x0224; |
||||
pub const GPUREG_ATTRIBBUFFERB_CONFIG1: i32 = 0x0225; |
||||
pub const GPUREG_ATTRIBBUFFERB_CONFIG2: i32 = 0x0226; |
||||
pub const GPUREG_INDEXBUFFER_CONFIG: i32 = 0x0227; |
||||
pub const GPUREG_NUMVERTICES: i32 = 0x0228; |
||||
pub const GPUREG_GEOSTAGE_CONFIG: i32 = 0x0229; |
||||
pub const GPUREG_022A: i32 = 0x022A; |
||||
pub const GPUREG_022B: i32 = 0x022B; |
||||
pub const GPUREG_022C: i32 = 0x022C; |
||||
pub const GPUREG_022D: i32 = 0x022D; |
||||
pub const GPUREG_DRAWARRAYS: i32 = 0x022E; |
||||
pub const GPUREG_DRAWELEMENTS: i32 = 0x022F; |
||||
pub const GPUREG_0230: i32 = 0x0230; |
||||
pub const GPUREG_0231: i32 = 0x0231; |
||||
pub const GPUREG_0232: i32 = 0x0232; |
||||
pub const GPUREG_0233: i32 = 0x0233; |
||||
pub const GPUREG_0234: i32 = 0x0234; |
||||
pub const GPUREG_0235: i32 = 0x0235; |
||||
pub const GPUREG_0236: i32 = 0x0236; |
||||
pub const GPUREG_0237: i32 = 0x0237; |
||||
pub const GPUREG_0238: i32 = 0x0238; |
||||
pub const GPUREG_0239: i32 = 0x0239; |
||||
pub const GPUREG_023A: i32 = 0x023A; |
||||
pub const GPUREG_023B: i32 = 0x023B; |
||||
pub const GPUREG_023C: i32 = 0x023C; |
||||
pub const GPUREG_023D: i32 = 0x023D; |
||||
pub const GPUREG_023E: i32 = 0x023E; |
||||
pub const GPUREG_023F: i32 = 0x023F; |
||||
pub const GPUREG_0240: i32 = 0x0240; |
||||
pub const GPUREG_0241: i32 = 0x0241; |
||||
pub const GPUREG_0242: i32 = 0x0242; |
||||
pub const GPUREG_0243: i32 = 0x0243; |
||||
pub const GPUREG_0244: i32 = 0x0244; |
||||
pub const GPUREG_0245: i32 = 0x0245; |
||||
pub const GPUREG_0246: i32 = 0x0246; |
||||
pub const GPUREG_0247: i32 = 0x0247; |
||||
pub const GPUREG_0248: i32 = 0x0248; |
||||
pub const GPUREG_0249: i32 = 0x0249; |
||||
pub const GPUREG_024A: i32 = 0x024A; |
||||
pub const GPUREG_024B: i32 = 0x024B; |
||||
pub const GPUREG_024C: i32 = 0x024C; |
||||
pub const GPUREG_024D: i32 = 0x024D; |
||||
pub const GPUREG_024E: i32 = 0x024E; |
||||
pub const GPUREG_024F: i32 = 0x024F; |
||||
pub const GPUREG_0250: i32 = 0x0250; |
||||
pub const GPUREG_0251: i32 = 0x0251; |
||||
pub const GPUREG_0252: i32 = 0x0252; |
||||
pub const GPUREG_0253: i32 = 0x0253; |
||||
pub const GPUREG_0254: i32 = 0x0254; |
||||
pub const GPUREG_0255: i32 = 0x0255; |
||||
pub const GPUREG_0256: i32 = 0x0256; |
||||
pub const GPUREG_0257: i32 = 0x0257; |
||||
pub const GPUREG_0258: i32 = 0x0258; |
||||
pub const GPUREG_0259: i32 = 0x0259; |
||||
pub const GPUREG_025A: i32 = 0x025A; |
||||
pub const GPUREG_025B: i32 = 0x025B; |
||||
pub const GPUREG_025C: i32 = 0x025C; |
||||
pub const GPUREG_025D: i32 = 0x025D; |
||||
pub const GPUREG_PRIMITIVE_CONFIG: i32 = 0x025E; |
||||
pub const GPUREG_025F: i32 = 0x025F; |
||||
pub const GPUREG_0260: i32 = 0x0260; |
||||
pub const GPUREG_0261: i32 = 0x0261; |
||||
pub const GPUREG_0262: i32 = 0x0262; |
||||
pub const GPUREG_0263: i32 = 0x0263; |
||||
pub const GPUREG_0264: i32 = 0x0264; |
||||
pub const GPUREG_0265: i32 = 0x0265; |
||||
pub const GPUREG_0266: i32 = 0x0266; |
||||
pub const GPUREG_0267: i32 = 0x0267; |
||||
pub const GPUREG_0268: i32 = 0x0268; |
||||
pub const GPUREG_0269: i32 = 0x0269; |
||||
pub const GPUREG_026A: i32 = 0x026A; |
||||
pub const GPUREG_026B: i32 = 0x026B; |
||||
pub const GPUREG_026C: i32 = 0x026C; |
||||
pub const GPUREG_026D: i32 = 0x026D; |
||||
pub const GPUREG_026E: i32 = 0x026E; |
||||
pub const GPUREG_026F: i32 = 0x026F; |
||||
pub const GPUREG_0270: i32 = 0x0270; |
||||
pub const GPUREG_0271: i32 = 0x0271; |
||||
pub const GPUREG_0272: i32 = 0x0272; |
||||
pub const GPUREG_0273: i32 = 0x0273; |
||||
pub const GPUREG_0274: i32 = 0x0274; |
||||
pub const GPUREG_0275: i32 = 0x0275; |
||||
pub const GPUREG_0276: i32 = 0x0276; |
||||
pub const GPUREG_0277: i32 = 0x0277; |
||||
pub const GPUREG_0278: i32 = 0x0278; |
||||
pub const GPUREG_0279: i32 = 0x0279; |
||||
pub const GPUREG_027A: i32 = 0x027A; |
||||
pub const GPUREG_027B: i32 = 0x027B; |
||||
pub const GPUREG_027C: i32 = 0x027C; |
||||
pub const GPUREG_027D: i32 = 0x027D; |
||||
pub const GPUREG_027E: i32 = 0x027E; |
||||
pub const GPUREG_027F: i32 = 0x027F; |
||||
pub const GPUREG_GSH_BOOLUNIFORM: i32 = 0x0280; |
||||
pub const GPUREG_GSH_INTUNIFORM_I0: i32 = 0x0281; |
||||
pub const GPUREG_GSH_INTUNIFORM_I1: i32 = 0x0282; |
||||
pub const GPUREG_GSH_INTUNIFORM_I2: i32 = 0x0283; |
||||
pub const GPUREG_GSH_INTUNIFORM_I3: i32 = 0x0284; |
||||
pub const GPUREG_0285: i32 = 0x0285; |
||||
pub const GPUREG_0286: i32 = 0x0286; |
||||
pub const GPUREG_0287: i32 = 0x0287; |
||||
pub const GPUREG_0288: i32 = 0x0288; |
||||
pub const GPUREG_GSH_INPUTBUFFER_CONFIG: i32 = 0x0289; |
||||
pub const GPUREG_GSH_ENTRYPOINT: i32 = 0x028A; |
||||
pub const GPUREG_GSH_ATTRIBUTES_PERMUTATION_LOW: i32 = 0x028B; |
||||
pub const GPUREG_GSH_ATTRIBUTES_PERMUTATION_HIGH: i32 = 0x028C; |
||||
pub const GPUREG_GSH_OUTMAP_MASK: i32 = 0x028D; |
||||
pub const GPUREG_028E: i32 = 0x028E; |
||||
pub const GPUREG_GSH_CODETRANSFER_END: i32 = 0x028F; |
||||
pub const GPUREG_GSH_FLOATUNIFORM_CONFIG: i32 = 0x0290; |
||||
pub const GPUREG_GSH_FLOATUNIFORM_DATA: i32 = 0x0291; |
||||
pub const GPUREG_0299: i32 = 0x0299; |
||||
pub const GPUREG_029A: i32 = 0x029A; |
||||
pub const GPUREG_GSH_CODETRANSFER_CONFIG: i32 = 0x029B; |
||||
pub const GPUREG_GSH_CODETRANSFER_DATA: i32 = 0x029C; |
||||
pub const GPUREG_02A4: i32 = 0x02A4; |
||||
pub const GPUREG_GSH_OPDESCS_CONFIG: i32 = 0x02A5; |
||||
pub const GPUREG_GSH_OPDESCS_DATA: i32 = 0x02A6; |
||||
pub const GPUREG_02AE: i32 = 0x02AE; |
||||
pub const GPUREG_02AF: i32 = 0x02AF; |
||||
pub const GPUREG_VSH_BOOLUNIFORM: i32 = 0x02B0; |
||||
pub const GPUREG_VSH_INTUNIFORM_I0: i32 = 0x02B1; |
||||
pub const GPUREG_VSH_INTUNIFORM_I1: i32 = 0x02B2; |
||||
pub const GPUREG_VSH_INTUNIFORM_I2: i32 = 0x02B3; |
||||
pub const GPUREG_VSH_INTUNIFORM_I3: i32 = 0x02B4; |
||||
pub const GPUREG_02B5: i32 = 0x02B5; |
||||
pub const GPUREG_02B6: i32 = 0x02B6; |
||||
pub const GPUREG_02B7: i32 = 0x02B7; |
||||
pub const GPUREG_02B8: i32 = 0x02B8; |
||||
pub const GPUREG_VSH_INPUTBUFFER_CONFIG: i32 = 0x02B9; |
||||
pub const GPUREG_VSH_ENTRYPOINT: i32 = 0x02BA; |
||||
pub const GPUREG_VSH_ATTRIBUTES_PERMUTATION_LOW: i32 = 0x02BB; |
||||
pub const GPUREG_VSH_ATTRIBUTES_PERMUTATION_HIGH: i32 = 0x02BC; |
||||
pub const GPUREG_VSH_OUTMAP_MASK: i32 = 0x02BD; |
||||
pub const GPUREG_02BE: i32 = 0x02BE; |
||||
pub const GPUREG_VSH_CODETRANSFER_END: i32 = 0x02BF; |
||||
pub const GPUREG_VSH_FLOATUNIFORM_CONFIG: i32 = 0x02C0; |
||||
pub const GPUREG_VSH_FLOATUNIFORM_DATA: i32 = 0x02C1; |
||||
pub const GPUREG_02C9: i32 = 0x02C9; |
||||
pub const GPUREG_02CA: i32 = 0x02CA; |
||||
pub const GPUREG_VSH_CODETRANSFER_CONFIG: i32 = 0x02CB; |
||||
pub const GPUREG_VSH_CODETRANSFER_DATA: i32 = 0x02CC; |
||||
pub const GPUREG_02D4: i32 = 0x02D4; |
||||
pub const GPUREG_VSH_OPDESCS_CONFIG: i32 = 0x02D5; |
||||
pub const GPUREG_VSH_OPDESCS_DATA: i32 = 0x02D6; |
||||
pub const GPUREG_02DE: i32 = 0x02DE; |
||||
pub const GPUREG_02DF: i32 = 0x02DF; |
||||
pub const GPUREG_02E0: i32 = 0x02E0; |
||||
pub const GPUREG_02E1: i32 = 0x02E1; |
||||
pub const GPUREG_02E2: i32 = 0x02E2; |
||||
pub const GPUREG_02E3: i32 = 0x02E3; |
||||
pub const GPUREG_02E4: i32 = 0x02E4; |
||||
pub const GPUREG_02E5: i32 = 0x02E5; |
||||
pub const GPUREG_02E6: i32 = 0x02E6; |
||||
pub const GPUREG_02E7: i32 = 0x02E7; |
||||
pub const GPUREG_02E8: i32 = 0x02E8; |
||||
pub const GPUREG_02E9: i32 = 0x02E9; |
||||
pub const GPUREG_02EA: i32 = 0x02EA; |
||||
pub const GPUREG_02EB: i32 = 0x02EB; |
||||
pub const GPUREG_02EC: i32 = 0x02EC; |
||||
pub const GPUREG_02ED: i32 = 0x02ED; |
||||
pub const GPUREG_02EE: i32 = 0x02EE; |
||||
pub const GPUREG_02EF: i32 = 0x02EF; |
||||
pub const GPUREG_02F0: i32 = 0x02F0; |
||||
pub const GPUREG_02F1: i32 = 0x02F1; |
||||
pub const GPUREG_02F2: i32 = 0x02F2; |
||||
pub const GPUREG_02F3: i32 = 0x02F3; |
||||
pub const GPUREG_02F4: i32 = 0x02F4; |
||||
pub const GPUREG_02F5: i32 = 0x02F5; |
||||
pub const GPUREG_02F6: i32 = 0x02F6; |
||||
pub const GPUREG_02F7: i32 = 0x02F7; |
||||
pub const GPUREG_02F8: i32 = 0x02F8; |
||||
pub const GPUREG_02F9: i32 = 0x02F9; |
||||
pub const GPUREG_02FA: i32 = 0x02FA; |
||||
pub const GPUREG_02FB: i32 = 0x02FB; |
||||
pub const GPUREG_02FC: i32 = 0x02FC; |
||||
pub const GPUREG_02FD: i32 = 0x02FD; |
||||
pub const GPUREG_02FE: i32 = 0x02FE; |
||||
pub const GPUREG_02FF: i32 = 0x02FF |
@ -0,0 +1,42 @@
@@ -0,0 +1,42 @@
|
||||
use super::shbin::*; |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct float24Uniform_s { |
||||
id: u32, |
||||
data: [u32; 3usize] |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct shaderInstance_s { |
||||
pub dvle: *mut DVLE_s; |
||||
pub boolUniforms: u16, |
||||
pub intUniforms: [u32; 4usize], |
||||
pub float24Uniforms: *mut float24Uniform_s, |
||||
pub numFloat24Uniforms: u8, |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct shaderProgram_s { |
||||
pub vertexShader: *mut shaderInstance_s, |
||||
pub geometryShader: *mut shaderInstance_s, |
||||
pub geometryShaderInputStride: u8, |
||||
} |
||||
|
||||
use ctru::Result; |
||||
|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn shaderInstanceInit(si: *mut shaderInstance_s, dvle: *mut DVLE_s) -> Result; |
||||
pub fn shaderInstanceFree(si: *mut shaderInstance_s) -> Result; |
||||
pub fn shaderInstanceSetBool(si: *mut shaderInstance_s, id: ::libc::c_int, value: u8) -> Result; |
||||
pub fn shaderInstanceGetBool(si: *mut shaderInstance_s, id: ::libc::c_int, value: *mut u8) -> Result; |
||||
pub fn shaderInstanceGetUniformLocation(si: *mut shaderInstance_s, name: *const ::libc::c_char) -> Result; |
||||
pub fn shaderProgramInit(sp: *mut shaderProgram_s) -> Result; |
||||
pub fn shaderProgramFree(sp: *mut shaderProgram_s) -> Result; |
||||
pub fn shaderProgramSetVsh(sp: *mut shaderProgram_s, dvle: *mut DVLE_s) -> Result; |
||||
pub fn shaderProgramSetGsh(sp: *mut shaderProgram_s, dvle: *mut DVLE_s, stride: _u8) -> Result; |
||||
pub fn shaderProgramUse(sp: *mut shaderProgram_s) -> Result; |
||||
} |
@ -0,0 +1,105 @@
@@ -0,0 +1,105 @@
|
||||
typedef enum{ |
||||
VERTEX_SHDR=GPU_VERTEX_SHADER, |
||||
GEOMETRY_SHDR=GPU_GEOMETRY_SHADER |
||||
}DVLE_type; |
||||
|
||||
#[repr(C)] |
||||
pub enum DVLE_type { |
||||
VERTEX_SHDR=GPU_VERTEX_SHADER, |
||||
GEOMETRY_SHDR=GPU_GEOMETRY_SHADER, |
||||
} |
||||
|
||||
typedef enum{ |
||||
DVLE_CONST_BOOL=0x0, |
||||
DVLE_CONST_u8=0x1, |
||||
DVLE_CONST_FLOAT24=0x2, |
||||
}DVLE_constantType; |
||||
|
||||
#[repr(C)] |
||||
pub enum DVLE_constantType { |
||||
DVLE_CONST_BOOL = 0x0, |
||||
DVLE_CONST_u8 = 0x1, |
||||
DVLE_CONST_FLOAT24 = 0x2, |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum DVLE_outputAttribute_t { |
||||
RESULT_POSITION = 0x0, |
||||
RESULT_NORMALQUAT = 0x1, |
||||
RESULT_COLOR = 0x2, |
||||
RESULT_TEXCOORD0 = 0x3, |
||||
RESULT_TEXCOORD0W = 0x4, |
||||
RESULT_TEXCOORD1 = 0x5, |
||||
RESULT_TEXCOORD2 = 0x6, |
||||
RESULT_VIEW = 0x8 |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct DVLP_s { |
||||
codeSize: u32, |
||||
codeData: *mut u32, |
||||
opdescSize: u32, |
||||
opcdescData: *mut u32 |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct DVLE_constEntry_s { |
||||
type: u16, |
||||
id: u16, |
||||
data: [u32; 4usize] |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct DVLE_outEntry_s { |
||||
type: u16, |
||||
regID: u16, |
||||
mask: u8, |
||||
unk: [u8; 3usize] |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct DVLE_uniformEntry_s{ |
||||
symbolOffset: u32, |
||||
startReg: u16, |
||||
endReg: u16, |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct DVLE_s { |
||||
DVLE_type type: DVLE_type, |
||||
DVLP_s* dvlp: *mut DVLP_s, |
||||
mainOffset: u32, |
||||
endmainOffset: u32, |
||||
constTableSize: u32, |
||||
constTableData: *mut DVLE_constEntry_s, |
||||
outTableSize: u32, |
||||
outTableData: *mut DVLE_outEntry_s, |
||||
uniformTableSize: u32, |
||||
uniformTableData: *mut DVLE_uniformEntry_s, |
||||
symbolTableData: *mut u8, |
||||
outmapMask: u8, |
||||
outmapData: [u32; 8usize] |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct DVLB_s { |
||||
numDVLE: u32, |
||||
DVLP: DVLP_s, |
||||
DVLE: *mut DVLE_s |
||||
} |
||||
|
||||
use ctru::raw::types::*; |
||||
|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn DVLB_ParseFile(shbinData: *mut u32, shbinSize: u32) -> *mut DVLB_s; |
||||
pub fn DVLB_Free(dvlb: *mut DVLB_s) -> (); |
||||
pub fn DVLE_GetUniformRegister(dvle: *mut DVLE_s, name: *const u8) -> s8; |
||||
pub fn DVLE_GenerateOutmap(dvle: *mut DVLE_s) -> (); |
||||
} |
@ -0,0 +1,10 @@
@@ -0,0 +1,10 @@
|
||||
use super::c_void; |
||||
|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn linearAlloc(size: isize) -> *mut c_void; |
||||
pub fn linearMemAlign(size: isize, alignment: isize) -> *mut c_void; |
||||
pub fn linearRealloc(mem: *mut c_void, size: isize) -> *mut c_void; |
||||
pub fn linearFree(mem: *mut c_void) -> (); |
||||
pub fn linearSpaceFree() -> u32; |
||||
} |
@ -0,0 +1,15 @@
@@ -0,0 +1,15 @@
|
||||
|
||||
#[inline] |
||||
pub fn SYSTEM_VERSION(major: i32, minor: i32, revision: i32) { |
||||
(((major)<<24)|((minor)<<16)|((revision)<<8)); |
||||
} |
||||
|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn osConvertVirtToPhys(vaddr: u32) -> u32; |
||||
pub fn osConvertOldLINEARMemToNew(addr: u32) -> u32; |
||||
pub fn osStrError(error: u32) -> *const u8; |
||||
pub fn osGetFirmVersion() -> u32; |
||||
pub fn osGetKernelVersion() -> u32; |
||||
pub fn osGetTime() -> u64; |
||||
} |
@ -0,0 +1,7 @@
@@ -0,0 +1,7 @@
|
||||
use super::super::Result; |
||||
|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn sdmcInit() -> Result; |
||||
pub fn sdmcExit() -> Result; |
||||
} |
@ -0,0 +1,97 @@
@@ -0,0 +1,97 @@
|
||||
use super::super::types::*; |
||||
|
||||
extern crate core; |
||||
use core::clone::Clone; |
||||
|
||||
#[inline] |
||||
pub fn GSP_REBASE_REG(r: u32) { |
||||
((r)-0x1EB00000); |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct GSP_FramebufferInfo { |
||||
active_framebuf: u32, //"0=first, 1=second"
|
||||
framebuf0_vaddr: *mut u32, //"Framebuffer virtual address, for the main screen this is the 3D left framebuffer"
|
||||
framebuf1_vaddr: *mut u32,//"For the main screen: 3D right framebuffer address"
|
||||
framebuf_widthbytesize: u32, //"Value for 0x1EF00X90, controls framebuffer width"
|
||||
format: u32,//"Framebuffer format, this u16 is written to the low u16 for LCD register 0x1EF00X70."
|
||||
framebuf_dispselect: u32, //"Value for 0x1EF00X78, controls which framebuffer is displayed"
|
||||
unk: u32 //"?"
|
||||
} |
||||
|
||||
impl Clone for GSP_FramebufferInfo { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum GSP_FramebufferFormats { |
||||
GSP_RGBA8_OES=0, //pixel_size = 4-bytes
|
||||
GSP_BGR8_OES=1, //pixel_size = 3-bytes
|
||||
GSP_RGB565_OES=2, //pixel_size = 2-bytes
|
||||
GSP_RGB5_A1_OES=3, //pixel_size = 2-bytes
|
||||
GSP_RGBA4_OES=4 //pixel_size = 2-bytes
|
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct GSP_CaptureInfoEntry { //See this for GSP_CaptureInfoEntry and GSP_CaptureInfo: http://3dbrew.org/wiki/GSPGPU:ImportDisplayCaptureInfo
|
||||
framebuf0_vaddr: *mut u32, |
||||
framebuf1_vaddr: *mut u32, |
||||
format: u32, |
||||
framebuf_widthbytesize: u32, |
||||
} |
||||
|
||||
impl Clone for GSP_CaptureInfoEntry { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct GSP_CaptureInfo { |
||||
screencapture: [GSP_CaptureInfoEntry; 2usize] |
||||
} |
||||
|
||||
impl Clone for GSP_CaptureInfo { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum GSP_Event { |
||||
GSPEVENT_PSC0 = 0, // memory fill completed
|
||||
GSPEVENT_PSC1, |
||||
GSPEVENT_VBlank0, |
||||
GSPEVENT_VBlank1, |
||||
GSPEVENT_PPF, // display transfer finished
|
||||
GSPEVENT_P3D, // command list processing finished
|
||||
GSPEVENT_DMA, |
||||
|
||||
GSPEVENT_MAX, // used to know how many events there are
|
||||
} |
||||
|
||||
use super::super::super::{Result, Handle}; |
||||
|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn gspInit() -> Result; |
||||
pub fn gspExit() -> (); |
||||
pub fn gspInitEventHandler(gspEvent: Handle, gspSharedMem: *mut vu8, gspThreadId: u8) -> Result; |
||||
pub fn gspExitEventHandler() -> (); |
||||
pub fn gspWaitForEvent(id: GSP_Event, nextEvent: u8) -> (); |
||||
pub fn GSPGPU_AcquireRight(handle: *mut Handle, flags: u8) -> Result; |
||||
pub fn GSPGPU_ReleaseRight(handle: *mut Handle) -> Result; |
||||
pub fn GSPGPU_ImportDisplayCaptureInfo(handle: *mut Handle, captureinfo: *mut GSP_CaptureInfo) -> Result; |
||||
pub fn GSPGPU_SaveVramSysArea(handle: *mut Handle) -> Result; |
||||
pub fn GSPGPU_RestoreVramSysArea(handle: *mut Handle) -> Result; |
||||
pub fn GSPGPU_SetLcdForceBlack(handle: *mut Handle, flags: u8) -> Result; |
||||
pub fn GSPGPU_SetBufferSwap(handle: *mut Handle, screenid: u32, framebufinfo: *mut GSP_FramebufferInfo) -> Result; |
||||
pub fn GSPGPU_FlushDataCache(handle: *mut Handle, adr: *mut u8, size: u32) -> Result; |
||||
pub fn GSPGPU_InvalidateDataCache(handle: *mut Handle, adr: *mut u8, size: u32) -> Result; |
||||
pub fn GSPGPU_WriteHWRegs(handle: *mut Handle, regAddr: u32, data: *mut u32, size: u8) -> Result; |
||||
pub fn GSPGPU_WriteHWRegsWithMask(handle: *mut Handle, regAddr: u32, data: *mut u32, datasize: u8, maskdata: *mut u32, masksize: u8) -> Result; |
||||
pub fn GSPGPU_ReadHWRegs(handle: *mut Handle, regAddr: u32, data: *mut u32, size: u8) -> Result; |
||||
pub fn GSPGPU_RegisterInterruptRelayQueue(handle: *mut Handle, eventHandle: Handle, flags: u32, outMemHandle: *mut Handle, threadID: *mut u8) -> Result; |
||||
pub fn GSPGPU_UnregisterInterruptRelayQueue(handle: *mut Handle) -> Result; |
||||
pub fn GSPGPU_TriggerCmdReqQueue(handle: *mut Handle) -> Result; |
||||
pub fn GSPGPU_SubmitGxCommand(sharedGspCmdBuf: *mut u32, gxCommand: *mut u32, handle: *mut Handle) -> Result; |
||||
} |
@ -0,0 +1,319 @@
@@ -0,0 +1,319 @@
|
||||
use super::*; |
||||
use super::super::{Handle, Result}; |
||||
|
||||
extern crate core; |
||||
use core::clone::Clone; |
||||
use core::default::Default; |
||||
|
||||
#[repr(C)] |
||||
pub enum MemOp { |
||||
MEMOP_FREE = 1, |
||||
MEMOP_ALLOC = 3, |
||||
MEMOP_MAP = 4, |
||||
MEMOP_UNMAP = 5, |
||||
MEMOP_PROT = 6, |
||||
|
||||
MEMOP_ALLOC_LINEAR = 0x10003, |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum MemState { |
||||
MEMSTATE_FREE = 0, |
||||
MEMSTATE_RESERVED = 1, |
||||
MEMSTATE_IO = 2, |
||||
MEMSTATE_STATIC = 3, |
||||
MEMSTATE_CODE = 4, |
||||
MEMSTATE_PRIVATE = 5, |
||||
MEMSTATE_SHARED = 6, |
||||
MEMSTATE_CONTINUOUS = 7, |
||||
MEMSTATE_ALIASED = 8, |
||||
MEMSTATE_ALIAS = 9, |
||||
MEMSTATE_ALIASCODE = 10, |
||||
MEMSTATE_LOCKED = 11 |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum MemPerm { |
||||
MEMPERM_READ = 1, |
||||
MEMPERM_WRITE = 2, |
||||
MEMPERM_EXECUTE = 4, |
||||
MEMPERM_DONTCARE = 0x10000000, |
||||
MEMPERM_MAX = 0xFFFFFFFF //force 4-byte
|
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub struct MemInfo { |
||||
pub base_addr: u32, |
||||
pub size: u32, |
||||
pub perm: u32, |
||||
pub state: u32, |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct PageInfo { |
||||
pub flags: u32, |
||||
} |
||||
|
||||
impl Clone for PageInfo { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum ArbitrationType { |
||||
ARBITER_FREE =0, |
||||
ARBITER_ACQUIRE =1, |
||||
ARBITER_KERNEL2 =2, |
||||
ARBITER_ACQUIRE_TIMEOUT=3, |
||||
ARBITER_KERNEL4 =4, |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum DebugEventType { |
||||
DBG_EVENT_PROCESS = 0, |
||||
DBG_EVENT_CREATE_THREAD = 1, |
||||
DBG_EVENT_EXIT_THREAD = 2, |
||||
DBG_EVENT_EXIT_PROCESS = 3, |
||||
DBG_EVENT_EXCEPTION = 4, |
||||
DBG_EVENT_DLL_LOAD = 5, |
||||
DBG_EVENT_DLL_UNLOAD = 6, |
||||
DBG_EVENT_SCHEDULE_IN = 7, |
||||
DBG_EVENT_SCHEDULE_OUT = 8, |
||||
DBG_EVENT_SYSCALL_IN = 9, |
||||
DBG_EVENT_SYSCALL_OUT = 10, |
||||
DBG_EVENT_OUTPUT_STRING = 11, |
||||
DBG_EVENT_MAP = 12 |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum ProcessEventReason { |
||||
REASON_CREATE = 1, |
||||
REASON_ATTACH = 2 |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct ProcessEvent { |
||||
pub program_id: u64, |
||||
pub process_name: [u8; 8usize], |
||||
pub process_id: u32, |
||||
pub reason: u32 |
||||
} |
||||
|
||||
impl Clone for ProcessEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct CreateThreadEvent { |
||||
pub creator_thread_id: u32, |
||||
pub base_addr: u32, |
||||
pub entry_point: u32 |
||||
} |
||||
|
||||
impl Clone for CreateThreadEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum ExitThreadEventReason { |
||||
EXITTHREAD_EVENT_NONE = 0, |
||||
EXITTHREAD_EVENT_TERMINATE = 1, |
||||
EXITTHREAD_EVENT_UNHANDLED_EXC = 2, |
||||
EXITTHREAD_EVENT_TERMINATE_PROCESS = 3 |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum ExitProcessEventReason { |
||||
EXITPROCESS_EVENT_NONE = 0, |
||||
EXITPROCESS_EVENT_TERMINATE = 1, |
||||
EXITPROCESS_EVENT_UNHANDLED_EXCEPTION = 2 |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct ExitProcessEvent { |
||||
pub reason: u32 |
||||
} |
||||
|
||||
impl Clone for ExitProcessEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct ExitThreadEvent { |
||||
pub reason: u32 |
||||
} |
||||
|
||||
impl Clone for ExitThreadEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct ExceptionEvent { |
||||
pub _type: u32, |
||||
pub address: u32, |
||||
pub argument: u32 |
||||
} |
||||
|
||||
impl Clone for ExceptionEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum ExceptionEventType { |
||||
EXC_EVENT_UNDEFINED_INSTRUCTION = 0, // arg: (None)
|
||||
EXC_EVENT_UNKNOWN1 = 1, // arg: (None)
|
||||
EXC_EVENT_UNKNOWN2 = 2, // arg: address
|
||||
EXC_EVENT_UNKNOWN3 = 3, // arg: address
|
||||
EXC_EVENT_ATTACH_BREAK = 4, // arg: (None)
|
||||
EXC_EVENT_BREAKPOINT = 5, // arg: (None)
|
||||
EXC_EVENT_USER_BREAK = 6, // arg: user break type
|
||||
EXC_EVENT_DEBUGGER_BREAK = 7, // arg: (None)
|
||||
EXC_EVENT_UNDEFINED_SYSCALL = 8 // arg: attempted syscall
|
||||
} |
||||
|
||||
#[repr(C)] |
||||
pub enum UserBreakType { |
||||
USERBREAK_PANIC = 0, |
||||
USERBREAK_ASSERT = 1, |
||||
USERBREAK_USER = 2 |
||||
} |
||||
|
||||
/**
|
||||
* Type of the query for svcGetThreadInfo |
||||
*/ |
||||
#[repr(C)] |
||||
pub enum ThreadInfoType { |
||||
THREADINFO_TYPE_UNKNOWN = 0, |
||||
VARIANT2 = 1, // needed because enums must have 2+ variants for C representation
|
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct SchedulerInOutEvent { |
||||
pub clock_tick: u64 |
||||
} |
||||
|
||||
impl Clone for SchedulerInOutEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct SyscallInOutEvent { |
||||
pub clock_tick: u64, |
||||
pub syscall: u32, |
||||
} |
||||
|
||||
impl Clone for SyscallInOutEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct OutputStringEvent { |
||||
pub string_addr: u32, |
||||
pub string_size: u32 |
||||
} |
||||
|
||||
impl Clone for OutputStringEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct MapEvent { |
||||
pub mapped_addr: u32, |
||||
pub mapped_size: u32, |
||||
pub memperm: u32, |
||||
pub memstate: u32 |
||||
} |
||||
|
||||
impl Clone for MapEvent { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
#[repr(C)] |
||||
#[derive(Copy)] |
||||
pub struct DebugEventInfo { |
||||
pub _type: u32, |
||||
pub thread_id: u32, |
||||
pub unknown: [u32; 2usize], |
||||
pub eventUnion: [u64; 3usize], // must use transmutes to access contents
|
||||
// union {
|
||||
// ProcessEvent process;
|
||||
// CreateThreadEvent create_thread;
|
||||
// ExitThreadEvent exit_thread;
|
||||
// ExitProcessEvent exit_process;
|
||||
// ExceptionEvent exception;
|
||||
// /* TODO: DLL_LOAD */
|
||||
// /* TODO: DLL_UNLOAD */
|
||||
// SchedulerInOutEvent scheduler;
|
||||
// SyscallInOutEvent syscall;
|
||||
// OutputStringEvent output_string;
|
||||
// MapEvent map;
|
||||
// };
|
||||
} |
||||
|
||||
impl Clone for DebugEventInfo { |
||||
fn clone(&self) -> Self { *self } |
||||
} |
||||
|
||||
// getLocalThreadStorage and getThreadCommandBuffer can't be implemented
|
||||
// due to asm. Custom build step may be necessary.
|
||||
|
||||
#[link(name="ctru")] |
||||
extern "C" { |
||||
pub fn svcControlMemory(addr_out: *mut u32, addr0: u32, addr1: u32, size: u32, op: MemOp, perm: MemPerm) -> s32; |
||||
pub fn svcQueryMemory(info: *mut MemInfo, out: *mut PageInfo, addr: u32) -> s32; |
||||
pub fn svcExitProcess() -> (); |
||||
pub fn svcCreateThread(thread: *mut Handle, entrypoint: ThreadFunc, arg: u32, stack_top: *mut u32, thread_priority: s32, processor_id: s32) -> s32; |
||||
pub fn svcExitThread() -> (); |
||||
pub fn svcSleepThread(ns: s64) -> (); |
||||
pub fn svcSetThreadPriority(thread: Handle, prio: s32) -> s32; |
||||
pub fn svcCreateMutex(mutex: *mut Handle, initially_locked: u8) -> s32; |
||||
pub fn svcReleaseMutex(handle: Handle) -> s32; |
||||
pub fn svcCreateSemaphore(semaphore: *mut Handle, initial_count: s32, max_count: s32) -> s32; |
||||
pub fn svcReleaseSemaphore(count: *mut s32, semaphore: Handle, release_count: s32) -> s32; |
||||
pub fn svcCreateEvent(event: *mut Handle, reset_type: u8) -> s32; |
||||
pub fn svcSignalEvent(handle: Handle) -> s32; |
||||
pub fn svcClearEvent(handle: Handle) -> s32; |
||||
pub fn svcCreateTimer(timer: *mut Handle, reset_type: u8) -> s32; |
||||
pub fn svcSetTimer(timer: Handle, initial: s64, interval: s64) -> s32; |
||||
pub fn svcCancelTimer(timer: Handle) -> s32; |
||||
pub fn svcClearTimer(timer: Handle) -> s32; |
||||
pub fn svcCreateMemoryBlock(memblock: *mut Handle, addr: u32, size: u32, my_perm: MemPerm, other_perm: MemPerm) -> s32; |
||||
pub fn svcMapMemoryBlock(memblock: Handle, addr: u32, my_perm: MemPerm, other_perm: MemPerm) -> s32; |
||||
pub fn svcUnmapMemoryBlock(memblock: Handle, addr: u32) -> s32; |
||||
pub fn svcCreateAddressArbiter(arbiter: *mut Handle) -> s32; |
||||
pub fn svcArbitrateAddress(arbiter: Handle, addr: u32, _type: ArbitrationType, value: s32, nanoseconds: s64) -> s32; |
||||
pub fn svcWaitSynchronization(handle: Handle, nanoseconds: s64) -> s32; |
||||
pub fn svcWaitSynchronizationN(out: *mut s32, handles: *mut Handle, handles_num: s32, wait_all: u8, nanoseconds: s64) -> s32; |
||||
pub fn svcCloseHandle(handle: Handle) -> s32; |
||||
pub fn svcDuplicateHandle(out: *mut Handle, original: Handle) -> s32; |
||||
pub fn svcGetSystemTick() -> u64; |
||||
pub fn svcGetSystemInfo(out: *mut s64, _type: u32, param: s32) -> s32; |
||||
pub fn svcGetProcessInfo(out: *mut s64, process: Handle, _type: u32) -> s32; |
||||
pub fn svcConnectToPort(out: *mut Handle, portName: *const u8) -> s32; |
||||
pub fn svcSendSyncRequest(session: Handle) -> s32; |
||||
pub fn svcOpenProcess(process: *mut Handle, processId: u32) -> Result; |
||||
pub fn svcGetProcessId(out: *mut u32, handle: Handle) -> s32; |
||||
pub fn svcGetThreadId(out: *mut u32, handle: Handle) -> s32; |
||||
pub fn svcOutputDebugString(string: *const u8, length: i32) -> s32; |
||||
pub fn svcCreatePort(portServer: *mut Handle, portClient: *mut Handle, name: *const u8, maxSessions: s32) -> Result; |
||||
pub fn svcDebugActiveProcess(debug: *mut Handle, processId: u32) -> Result; |
||||
pub fn svcBreakDebugProcess(debug: Handle) -> Result; |
||||
pub fn svcTerminateDebugProcess(debug: Handle) -> Result; |
||||
pub fn svcGetProcessDebugEvent(info: *mut DebugEventInfo, debug: Handle) -> Result; |
||||
pub fn svcContinueDebugEvent(debug: Handle, flags: u32) -> Result; |
||||
pub fn svcGetProcessList(processCount: *mut s32, processIds: *mut u32, processIdMaxCount: s32) -> Result; |
||||
pub fn svcReadProcessMemory(buffer: *mut u8, debug: Handle, addr: u32, size: u32) -> Result; |
||||
pub fn svcMapProcessMemory(process: Handle, startAddr: u32, endAddr: u32) -> Result; |
||||
pub fn svcUnmapProcessMemory(process: Handle, startAddr: u32, endAddr: u32) -> Result; |
||||
pub fn svcQueryProcessMemory(info: *mut MemInfo, out: *mut PageInfo, process: Handle, addr: u32) -> Result; |
||||
pub fn svcGetProcessorID() -> s32; |
||||
} |
@ -0,0 +1,34 @@
@@ -0,0 +1,34 @@
|
||||
#[repr(C)] |
||||
pub enum mediatypes_enum { |
||||
mediatype_NAND = 0, |
||||
mediatype_SDMC = 1, |
||||
mediatype_GAMECARD = 2, |
||||
} |
||||
|
||||
pub type s8 = i8; |
||||
pub type s16 = i16; |
||||
pub type s32 = i32; |
||||
pub type s64 = i64; |
||||
|
||||
// UHH, DUNNO HOW TO USE VOLATILES ????
|
||||
pub type vu8 = u8; |
||||
|
||||
// typedef uint8_t u8;
|
||||
// typedef uint16_t u16;
|
||||
// typedef uint32_t u32;
|
||||
// typedef uint64_t u64;
|
||||
//
|
||||
// typedef int8_t s8;
|
||||
// typedef int16_t s16;
|
||||
// typedef int32_t s32;
|
||||
// typedef int64_t s64;
|
||||
//
|
||||
// typedef volatile u8 vu8;
|
||||
// typedef volatile u16 vu16;
|
||||
// typedef volatile u32 vu32;
|
||||
// typedef volatile u64 vu64;
|
||||
//
|
||||
// typedef volatile s8 vs8;
|
||||
// typedef volatile s16 vs16;
|
||||
// typedef volatile s32 vs32;
|
||||
// typedef volatile s64 vs64;
|
@ -0,0 +1,10 @@
@@ -0,0 +1,10 @@
|
||||
use super::types::*; |
||||
|
||||
#[link(name = "ctru")] |
||||
extern "C" { |
||||
pub fn vramAlloc(size: isize) -> *mut c_void; |
||||
pub fn vramMemAlign(size: isize, alignment: isize) -> *mut c_void; |
||||
pub fn vramRealloc(mem: *mut isize, size: isize) -> *mut c_void; |
||||
pub fn vramFree(mem: *mut c_void) -> (); |
||||
pub fn vramSpaceFree() -> u32; |
||||
} |
Loading…
Reference in new issue