|
|
|
# ctru-rs
|
|
|
|
|
|
|
|
This repository is home of the `ctru-rs` project, which aims to bring full control of the Nintendo 3DS console to homebrew developers using Rust.
|
|
|
|
|
|
|
|
## Structure
|
|
|
|
|
|
|
|
This repository is organized as follows:
|
|
|
|
|
|
|
|
* [`ctru-rs`](./ctru-rs/) - Safe, idiomatic wrapper around [`ctru-sys`](./ctru-sys/).
|
|
|
|
* [`ctru-sys`](./ctru-sys/) - Low-level, unsafe bindings to [`libctru`](https://github.com/devkitPro/libctru).
|
|
|
|
|
|
|
|
## Getting Started
|
|
|
|
|
|
|
|
Specific information about how to use the crates is present in the individual README for each package.
|
|
|
|
Have a look at `ctru-rs`' [README.md](./ctru-rs/README.md) for a broad overview.
|
|
|
|
|
|
|
|
## Original version
|
|
|
|
|
|
|
|
This project is based on the efforts of the original authors:
|
|
|
|
* [Eidolon](https://github.com/HybridEidolon)
|
|
|
|
* [FenrirWolf](https://github.com/FenrirWolf)
|
|
|
|
|
|
|
|
The old version is archived [here](https://github.com/rust3ds/ctru-rs-old).
|
|
|
|
|
|
|
|
## License
|
|
|
|
|
|
|
|
This project is distributed under the Zlib license.
|