Rust bindings and safe wrappers for citro3d
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#!/usr/bin/env bash
set -euxo pipefail
bindgen "$DEVKITPRO/libctru/include/citro3d.h" \
--rust-target nightly \
--use-core \
--distrust-clang-mangling \
--no-layout-tests \
--ctypes-prefix "::libc" \
--no-prepend-enum-name \
--fit-macro-constant-types \
--must-use-type "Result" \
--generate "functions,types,vars" \
--blocklist-type "u(8|16|32|64)" \
--opaque-type "GPU_.*" \
--opaque-type "GFX_.*" \
--opaque-type "float24Uniform_s" \
--allowlist-type "C3D_.*" \
--allowlist-type "DVLB_.*" \
--allowlist-type "shader.*" \
--allowlist-type "float24Uniform_s" \
--allowlist-function "C3D_.*" \
--allowlist-function "shader.*" \
--allowlist-function "DVLB_.*" \
--allowlist-function "linear.*" \
--allowlist-var "C3D_.*" \
--allowlist-type "GPU_.*" \
--allowlist-type "GX_.*" \
--allowlist-function 'AttrInfo_(Init|AddLoader|AddFixed)' \
--allowlist-function 'BufInfo_(Init|Add)' \
--allowlist-function 'Mtx_.*' \
-- \
--target=arm-none-eabi \
--sysroot=$DEVKITARM/arm-none-eabi \
-isystem$DEVKITARM/arm-none-eabi/include \
-I$DEVKITPRO/libctru/include \
-mfloat-abi=hard \
-march=armv6k \
-mtune=mpcore \
-mfpu=vfp \
-DARM11 \
-D_3DS \
-D__3DS__ \
> src/bindings.rs