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143 lines
4.6 KiB
143 lines
4.6 KiB
//! Configure vertex buffer objects to be sent to the GPU for rendering. |
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//! |
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//! See the [`attrib`] module for details on how to describe the shape and type |
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//! of the VBO data. |
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use std::mem::MaybeUninit; |
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use crate::attrib; |
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/// Vertex buffer info. This struct is used to describe the shape of the buffer |
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/// data to be sent to the GPU for rendering. |
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#[derive(Debug)] |
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#[doc(alias = "C3D_BufInfo")] |
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pub struct Info(pub(crate) citro3d_sys::C3D_BufInfo); |
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/// A slice of buffer data. This borrows the buffer data and can be thought of |
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/// as similar to `&[T]` obtained by slicing a `Vec<T>`. |
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#[derive(Debug, Clone, Copy)] |
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pub struct Slice<'buf> { |
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index: libc::c_int, |
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size: libc::c_int, |
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buf_info: &'buf Info, |
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// TODO: should we encapsulate the primitive here too, and require it when the |
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// slice is registered? Could there ever be a use case to draw different primitives |
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// using the same backing data??? |
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} |
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impl Slice<'_> { |
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/// Get the index into the buffer for this slice. |
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pub fn index(&self) -> libc::c_int { |
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self.index |
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} |
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/// Get the length of the slice. |
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#[must_use] |
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pub fn len(&self) -> libc::c_int { |
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self.size |
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} |
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/// Return whether or not the slice has any elements. |
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pub fn is_empty(&self) -> bool { |
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self.len() <= 0 |
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} |
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/// Get the buffer info this slice is associated with. |
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pub fn info(&self) -> &Info { |
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self.buf_info |
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} |
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} |
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/// The geometric primitive to draw (i.e. what shapes the buffer data describes). |
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#[repr(u32)] |
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#[derive(Debug, Clone, Copy)] |
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#[doc(alias = "GPU_Primitive_t")] |
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pub enum Primitive { |
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/// Draw triangles (3 vertices per triangle). |
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Triangles = ctru_sys::GPU_TRIANGLES, |
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/// Draw a triangle strip (each vertex shared by 1-3 triangles). |
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TriangleStrip = ctru_sys::GPU_TRIANGLE_STRIP, |
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/// Draw a triangle fan (first vertex shared by all triangles). |
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TriangleFan = ctru_sys::GPU_TRIANGLE_FAN, |
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/// Geometry primitive. Can be used for more complex use cases like geometry |
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/// shaders that output custom primitives. |
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GeometryPrim = ctru_sys::GPU_GEOMETRY_PRIM, |
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} |
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impl Default for Info { |
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#[doc(alias = "BufInfo_Init")] |
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fn default() -> Self { |
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let mut info = MaybeUninit::zeroed(); |
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let info = unsafe { |
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citro3d_sys::BufInfo_Init(info.as_mut_ptr()); |
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info.assume_init() |
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}; |
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Self(info) |
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} |
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} |
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impl Info { |
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/// Construct buffer info without any registered data. |
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pub fn new() -> Self { |
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Self::default() |
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} |
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pub(crate) fn copy_from(raw: *const citro3d_sys::C3D_BufInfo) -> Option<Self> { |
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if raw.is_null() { |
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None |
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} else { |
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// This is less efficient than returning a pointer or something, but it's |
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// safer since we don't know the lifetime of the pointee |
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Some(Self(unsafe { *raw })) |
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} |
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} |
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/// Register vertex buffer object data. The resulting [`Slice`] will have its |
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/// lifetime tied to both this [`Info`] and the passed-in VBO. `vbo_data` is |
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/// assumed to use one `T` per drawn primitive, and its layout is assumed to |
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/// match the given `attrib_info` |
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/// |
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/// # Errors |
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/// |
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/// Registering VBO data may fail: |
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/// |
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/// * if `vbo_data` is not allocated with the [`ctru::linear`] allocator |
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/// * if the maximum number (12) of VBOs are already registered |
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#[doc(alias = "BufInfo_Add")] |
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pub fn add<'this, 'vbo, 'idx, T>( |
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&'this mut self, |
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vbo_data: &'vbo [T], |
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attrib_info: &attrib::Info, |
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) -> crate::Result<Slice<'idx>> |
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where |
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'this: 'idx, |
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'vbo: 'idx, |
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{ |
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let stride = std::mem::size_of::<T>().try_into()?; |
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// SAFETY: the lifetime of the VBO data is encapsulated in the return value's |
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// 'vbo lifetime, and the pointer to &mut self.0 is used to access values |
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// in the BufInfo, not copied to be used later. |
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let res = unsafe { |
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citro3d_sys::BufInfo_Add( |
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&mut self.0, |
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vbo_data.as_ptr().cast(), |
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stride, |
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attrib_info.attr_count(), |
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attrib_info.permutation(), |
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) |
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}; |
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// Error codes from <https://github.com/devkitPro/citro3d/blob/master/source/buffers.c#L11> |
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match res { |
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..=-3 => Err(crate::Error::System(res)), |
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-2 => Err(crate::Error::InvalidMemoryLocation), |
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-1 => Err(crate::Error::TooManyBuffers), |
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_ => Ok(Slice { |
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index: res, |
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size: vbo_data.len().try_into()?, |
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buf_info: self, |
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}), |
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} |
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} |
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}
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