Ian Chamberlain
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748e34e5f1
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Minor example updates / address comments
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2 years ago |
Ian Chamberlain
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894eb66806
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Update ctru-rs APIs based on split screen PR
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2 years ago |
Ian Chamberlain
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5ffde47b85
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Use RefMut and fix some lints
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2 years ago |
Ian Chamberlain
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d8f3a24f05
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Render to the bottom screen in triangle example
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2 years ago |
Ian Chamberlain
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1d35a44ede
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Add a screen member to render::Target
This ensures the screen lives longer than the render target, and also
makes it a little more convenient to get the color format.
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2 years ago |
Ian Chamberlain
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4492b2d293
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Implement some basic shader program types
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3 years ago |
Ian Chamberlain
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e5e2e63586
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port frame begin/end to safe rust
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3 years ago |
Ian Chamberlain
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184060c63d
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Update render target API for auto framebuffer fmt
Transfer flags can be an implementation detail this way, although it
might need to be exposed eventually.
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3 years ago |
Ian Chamberlain
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83b613684a
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First pass at some safe wrappers for render target
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3 years ago |
Ian Chamberlain
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5a3fd9d21b
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Varios cleanup + simplify example
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3 years ago |
Ian Chamberlain
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5743da3d56
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Initial attempt at build script compilation
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3 years ago |
Ian Chamberlain
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1177a32254
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Completely remove ctru-sys dep and fix some lints
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3 years ago |
Ian Chamberlain
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484e971dd5
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Add compiling example using -sys bindings
Fix some more issues with bindings and add README
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3 years ago |