23 Commits (795a9d93d9562784fb5c4869df4c2e140204555d)

Author SHA1 Message Date
Ian Chamberlain e47c414069
Use proper stereo perspective projection 2 years ago
Ian Chamberlain 5eaab0760a
Add a ton more docs where missing 2 years ago
Ian Chamberlain f65da50b68
Add attrib docstrings and update some names 2 years ago
Ian Chamberlain b05a1e3ff3
Fix up a few remaining clippy errors 2 years ago
Ian Chamberlain 4fa59ada84
Update example for 3D and new gfx APIs 2 years ago
Ian Chamberlain c4e1287d36
Try to rework buffer info to be less error-prone 2 years ago
Ian Chamberlain ceacc3387d
Minor naming cleanups 2 years ago
Ian Chamberlain a645ba14df
Move draw call to Instance 2 years ago
Ian Chamberlain ec91f7d2fe
Use the lifetime of the input VBO data 2 years ago
Ian Chamberlain 704f6e58b7
First pass of safe buffer info API 2 years ago
Ian Chamberlain 3a2b3f4ffe
Address review comments 2 years ago
Ian Chamberlain 894eb66806
Update ctru-rs APIs based on split screen PR 2 years ago
Ian Chamberlain 340a38489c
Update citro3d to use upstream ctru_sys types 2 years ago
Ian Chamberlain 5ffde47b85
Use RefMut and fix some lints 2 years ago
Ian Chamberlain 1d35a44ede
Add a screen member to render::Target 2 years ago
Ian Chamberlain 6ba85149d8
Use bytemuck instead of incorrect align_to 3 years ago
Ian Chamberlain 4492b2d293
Implement some basic shader program types 3 years ago
Ian Chamberlain e5e2e63586
port frame begin/end to safe rust 3 years ago
Ian Chamberlain 184060c63d
Update render target API for auto framebuffer fmt 3 years ago
Ian Chamberlain 83b613684a
First pass at some safe wrappers for render target 3 years ago
Ian Chamberlain 484e971dd5
Add compiling example using -sys bindings 3 years ago