@ -21,7 +21,7 @@ pub use projection::{
/// Uses the PICA layout of WZYX
#[doc(alias = "C3D_IVec")]
#[repr(transparent)]
#[derive(Clone, Copy, PartialEq, Eq)]
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub struct IVec(citro3d_sys::C3D_IVec);
impl IVec {
@ -24,6 +24,7 @@ impl From<Index> for i32 {
/// A uniform which may be bound as input to a shader program
#[non_exhaustive]
#[derive(Debug, PartialEq, Clone, Copy)]
pub enum Uniform {
/// Single float uniform (`.fvec name`)
Float(FVec4),