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use std::marker::PhantomData;
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use std::mem::MaybeUninit;
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use crate::attrib;
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#[derive(Debug)]
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pub struct Info(pub(crate) citro3d_sys::C3D_BufInfo);
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// TODO: is this a good name? It's more like a "handle" to the VBO data, or a slice.
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#[derive(Debug, Clone, Copy)]
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pub struct Index<'buf> {
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index: libc::c_int,
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size: libc::c_int,
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_vbo_data: PhantomData<&'buf ()>,
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buf_info: &'buf Info,
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}
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impl Index<'_> {
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pub fn as_raw(&self) -> libc::c_int {
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self.index
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}
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pub fn size(&self) -> libc::c_int {
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self.size
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}
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pub fn info(&self) -> &Info {
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self.buf_info
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}
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}
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#[repr(u32)]
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#[derive(Debug, Clone, Copy)]
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pub enum Primitive {
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Triangles = ctru_sys::GPU_TRIANGLES,
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TriangleStrip = ctru_sys::GPU_TRIANGLE_STRIP,
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TriangleFan = ctru_sys::GPU_TRIANGLE_FAN,
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GeometryPrim = ctru_sys::GPU_GEOMETRY_PRIM,
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}
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impl Default for Info {
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fn default() -> Self {
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let mut info = MaybeUninit::zeroed();
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let info = unsafe {
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citro3d_sys::BufInfo_Init(info.as_mut_ptr());
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info.assume_init()
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};
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Self(info)
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}
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}
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impl Info {
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pub fn new() -> Self {
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Self::default()
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}
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pub(crate) fn copy_from(raw: *const citro3d_sys::C3D_BufInfo) -> Option<Self> {
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if raw.is_null() {
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None
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} else {
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// This is less efficient than returning a pointer or something, but it's
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// safer since we don't know the lifetime of the pointee
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Some(Self(unsafe { *raw }))
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}
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}
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pub fn add<'this, 'vbo, 'idx, T>(
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&'this mut self,
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vbo_data: &'vbo [T],
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attrib_info: &attrib::Info,
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) -> crate::Result<Index<'idx>>
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where
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'this: 'idx,
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'vbo: 'idx,
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{
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let stride = std::mem::size_of::<T>().try_into()?;
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let attrib_count = attrib_info.count();
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let permutation = attrib_info.permutation();
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// SAFETY: the lifetime of the VBO data is encapsulated in the return value's
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// 'vbo lifetime, and the pointer to &mut self.0 is used to access values
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// in the BufInfo, not copied to be used later.
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let res = unsafe {
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citro3d_sys::BufInfo_Add(
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&mut self.0,
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vbo_data.as_ptr().cast(),
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stride,
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attrib_count,
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permutation,
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)
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};
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if res < 0 {
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// TODO: should we convert to a more specific error if this fails?
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// It looks like the common cases are
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// - too many buffers already added (max 12)
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// - physical memory address in the wrong place (this can be seen by
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// using default allocator instead of LinearAllocator)
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// <https://github.com/devkitPro/citro3d/blob/master/source/buffers.c#L13-L17>
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Err(crate::Error::System(res))
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} else {
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Ok(Index {
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index: res,
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size: vbo_data.len().try_into()?,
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_vbo_data: PhantomData,
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buf_info: self,
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})
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}
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}
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}
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