Ian Chamberlain
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README.md
cargo-3ds
Cargo command to work with Nintendo 3DS project binaries. Based on cargo-psp.
Installation
To install the latest release on https://crates.io:
cargo install --locked cargo-3ds
To install the current master
version of cargo-3ds
:
cargo install --locked --git https://github.com/rust3ds/cargo-3ds
Usage
Use the nightly toolchain to build 3DS apps (either by using rustup override nightly
for the project directory or by adding +nightly
in the cargo
invocation).
Commands:
build
Builds an executable suitable to run on a 3DS (3dsx)
run
Builds an executable and sends it to a device with `3dslink`
test
Builds a test executable and sends it to a device with `3dslink`
new
Sets up a new cargo project suitable to run on a 3DS
help
Print this message or the help of the given subcommand(s)
Options:
-h, --help
Print help information (use `-h` for a summary)
-V, --version
Print version information
Additional arguments will be passed through to the given subcommand. See passthrough arguments for more details.
It is also possible to pass any other cargo
command (e.g. doc
, check
),
and all its arguments will be passed through directly to cargo
unmodified,
with the proper --target armv6k-nintendo-3ds
set.
Basic Examples
cargo 3ds build
cargo 3ds check --verbose
cargo 3ds run --release --example foo
cargo 3ds test --no-run
cargo 3ds new my-new-project --edition 2021
Running executables
cargo 3ds test
and cargo 3ds run
use the 3dslink
tool to send built
executables to a device, and thus accept specific related arguments that correspond
to 3dslink
arguments:
-a, --address <ADDRESS>
Specify the IP address of the device to send the executable to.
Corresponds to 3dslink's `--address` arg, which defaults to automatically finding the device.
-0, --argv0 <ARGV0>
Set the 0th argument of the executable when running it. Corresponds to 3dslink's `--argv0` argument
-s, --server
Start the 3dslink server after sending the executable. Corresponds to 3dslink's `--server` argument
--retries <RETRIES>
Set the number of tries when connecting to the device to send the executable. Corresponds to 3dslink's `--retries` argument
Passthrough Arguments
Due to the way cargo-3ds
, cargo
, and 3dslink
parse arguments, there is
unfortunately some complexity required when invoking an executable with arguments.
All unrecognized arguments beginning with a dash (e.g. --release
, --features
,
etc.) will be passed through to cargo
directly.
NOTE: arguments for running executables must be specified before other unrecognized
cargo
arguments. Otherwise they will be treated as passthrough arguments which will most likely fail the resultingcargo
command.
An optional --
may be used to explicitly pass subsequent args to cargo
, including
arguments to pass to the executable itself. To separate cargo
arguments from
executable arguments, another --
can be used. For example:
-
cargo 3ds run -- -- xyz
Builds an executable and send it to a device to run it with the argument
xyz
. -
cargo 3ds test --address 192.168.0.2 -- -- --test-arg 1
Builds a test executable and attempts to send it to a device with the address
192.168.0.2
and run it using the arguments["--test-arg", "1"]
. -
cargo 3ds test --address 192.168.0.2 --verbose -- --test-arg 1
Build a test executable with
cargo test --verbose
, and attempts to send it to a device with the address192.168.0.2
and run it using the arguments["--test-arg", "1"]
.This works without two
--
instances because--verbose
begins the set ofcargo
arguments and ends the set of 3DS-specific arguments.
Caveats
Due to the fact that only one executable at a time can be sent with 3dslink
,
by default only the "last" executable built will be used. If a test
or run
command builds more than one binary, you may need to filter it in order to run
the executable you want.
Doc tests sort of work, but cargo-3ds
uses a number of unstable cargo and
rustdoc features to make them work, so the output won't be as pretty and will
require some manual workarounds to actually run the tests and see output from them.
For now, cargo 3ds test --doc
will not build a 3dsx file or use 3dslink
at all.
License
This project is distributed under the MIT license or the Apache-2.0 license.